Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Importance of Verisimilitude (or "Why you don't need realism to keep it real")
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alzrius" data-source="post: 9177654" data-attributes="member: 8461"><p>And there's nothing wrong with that. This thread was never about trying to showcase that anyone's likes or dislikes are somehow objective qualities of what's good or bad. Rather, it was to showcase why some people find verisimilitude to be useful, and prefer that it be placed above (or at least, not below) other considerations in designing a fantasy world, and to then look at methods by which that goal is either helped or hindered by certain methods that are used or not used in that manner.</p><p></p><p>In that regard, 4E was only mentioned with regard to the fact that it seemed (to a lot of people) to lend itself less to that particular method of engagement...which of course brought in the usual suspects, thinking that their preferred edition was being dissed and rising up to defend it, in a manner that's depressingly familiar. As [USER=7035894]@Clint_L[/USER] correctly noted, criticizing an edition isn't attacking it, and there needs to be an allowable method of looking at a(ny) game and analyzing where it falls short, not necessarily of its own design goals but of the expectations people have for it and how well it fits with what they want out of a TTRPG experience. </p><p></p><p>But we keep seeing (the same) people threadcrapping by seeing any negative review of their preferred game as an attack that justifies retaliation.</p><p></p><p>I mean, I don't disagree that this is an issue, but it seems like a comparatively minor one. A line or two about draconic toughness could fix this. Don't get me wrong, it would be better for that to be expressed in the game itself (though I wonder if there's a supplement out there, first- or third-party, that does so), but filling in absolutely everything strikes me as having feasibility issues.</p><p></p><p>Did your paladin get to that AC with a single suit of enchanted plate armor? Or did they do it with a combination of items and features? Because if it's the latter, 3E allows for the same.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 9177654, member: 8461"] And there's nothing wrong with that. This thread was never about trying to showcase that anyone's likes or dislikes are somehow objective qualities of what's good or bad. Rather, it was to showcase why some people find verisimilitude to be useful, and prefer that it be placed above (or at least, not below) other considerations in designing a fantasy world, and to then look at methods by which that goal is either helped or hindered by certain methods that are used or not used in that manner. In that regard, 4E was only mentioned with regard to the fact that it seemed (to a lot of people) to lend itself less to that particular method of engagement...which of course brought in the usual suspects, thinking that their preferred edition was being dissed and rising up to defend it, in a manner that's depressingly familiar. As [USER=7035894]@Clint_L[/USER] correctly noted, criticizing an edition isn't attacking it, and there needs to be an allowable method of looking at a(ny) game and analyzing where it falls short, not necessarily of its own design goals but of the expectations people have for it and how well it fits with what they want out of a TTRPG experience. But we keep seeing (the same) people threadcrapping by seeing any negative review of their preferred game as an attack that justifies retaliation. I mean, I don't disagree that this is an issue, but it seems like a comparatively minor one. A line or two about draconic toughness could fix this. Don't get me wrong, it would be better for that to be expressed in the game itself (though I wonder if there's a supplement out there, first- or third-party, that does so), but filling in absolutely everything strikes me as having feasibility issues. Did your paladin get to that AC with a single suit of enchanted plate armor? Or did they do it with a combination of items and features? Because if it's the latter, 3E allows for the same. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Importance of Verisimilitude (or "Why you don't need realism to keep it real")
Top