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General Tabletop Discussion
*Dungeons & Dragons
The Importance of Verisimilitude (or "Why you don't need realism to keep it real")
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<blockquote data-quote="Umbran" data-source="post: 9179378" data-attributes="member: 177"><p><span style="color: red"><strong>Mod Note:</strong></span></p><p><span style="color: red">[USER=8461]@Alzrius[/USER] and [USER=87792]@Neonchameleon[/USER] :</span></p><p><span style="color: red"></span></p><p><span style="color: red">For the second time, this thread is not about warlords or 4e. </span></p><p><span style="color: red"></span></p><p><span style="color: red">Also, acucsations of "bad faith" are assertions about the state of mind of the speaker. We recommend you avoid them because: 1) You probably aren't a telepath to know their state of mind, and so are likely wrong, and 2) Even if you are correct, the assertion generally escalates conflict, rather than de-escalates, making it a poor rhetorical choice in this venue. </span></p><p><span style="color: red"></span></p><p><span style="color: red">If you two can't discuss amicably, maybe stop discussing before it gets out of hand and you get more than red text. Thanks.</span></p></blockquote><p></p>
[QUOTE="Umbran, post: 9179378, member: 177"] [COLOR=red][B]Mod Note:[/B] [USER=8461]@Alzrius[/USER] and [USER=87792]@Neonchameleon[/USER] : For the second time, this thread is not about warlords or 4e. Also, acucsations of "bad faith" are assertions about the state of mind of the speaker. We recommend you avoid them because: 1) You probably aren't a telepath to know their state of mind, and so are likely wrong, and 2) Even if you are correct, the assertion generally escalates conflict, rather than de-escalates, making it a poor rhetorical choice in this venue. If you two can't discuss amicably, maybe stop discussing before it gets out of hand and you get more than red text. Thanks.[/COLOR] [/QUOTE]
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General Tabletop Discussion
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The Importance of Verisimilitude (or "Why you don't need realism to keep it real")
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