What do you think? Do they aid flavor/coolness? Do they make things unbalanced too easily? Are the mechanics too clunky to be done regularly? Do they make combat scenes drag on?
I wanted to gauge the opinions on the feats that typically make alternative combat abilities more attractive. I am referring to the feats that usually double the damage, allow the action to be done without provoking an attack of opportunity or grant a +2 to the check (as opposed to ones like Improved two-weapon fighting). I'm referring specifically to the core tactics in the combat section of the PHb.
Thanks in advance.
<edit- removed reference to nonexistent poll>
I wanted to gauge the opinions on the feats that typically make alternative combat abilities more attractive. I am referring to the feats that usually double the damage, allow the action to be done without provoking an attack of opportunity or grant a +2 to the check (as opposed to ones like Improved two-weapon fighting). I'm referring specifically to the core tactics in the combat section of the PHb.
Thanks in advance.
<edit- removed reference to nonexistent poll>
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