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<blockquote data-quote="Dragonwriter" data-source="post: 5574470" data-attributes="member: 54988"><p>Barrik draws his falchion at the first sight of the creatures and his eidolon growls dangerously. <span style="color: crimson">"Brace yourselves if they come our way..."</span> The half-orc takes on a guarded stance and the eidolon steps protectively in front of its master before spreading its four legs out and bracing itself against the ground.</p><p></p><p>[sblock=OOC]</p><p>Knowledge: Planes and Arcana below for the critters.</p><p></p><p>Ready action from Barrik to attack the first creature to attack us/show hostility. Eidolon readies the same (and don't forget 10 ft. Reach, thanks to its evolution - I'm imagining spring-neck <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />).</p><p>And it certainly seems like the Dire Bat is the one to be on the receiving end of those attacks. If you want to roll for me, HM, the bonuses are as follows: Barrik +4 for 2d4+4 damage; Gulujak +5 for 1d6+3 damage and Trip +5 (10 ft. reach). Gulujak also has Resist Fire 5.</p><p></p><p>Barrik AC 16 HP 26/26</p><p>Summons 0/4 used.</p><p>1-level spells: 0/4 used.</p><p></p><p>Gulujak AC 19 HP 24/24</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dragonwriter, post: 5574470, member: 54988"] Barrik draws his falchion at the first sight of the creatures and his eidolon growls dangerously. [color=crimson]"Brace yourselves if they come our way..."[/color] The half-orc takes on a guarded stance and the eidolon steps protectively in front of its master before spreading its four legs out and bracing itself against the ground. [sblock=OOC] Knowledge: Planes and Arcana below for the critters. Ready action from Barrik to attack the first creature to attack us/show hostility. Eidolon readies the same (and don't forget 10 ft. Reach, thanks to its evolution - I'm imagining spring-neck :D). And it certainly seems like the Dire Bat is the one to be on the receiving end of those attacks. If you want to roll for me, HM, the bonuses are as follows: Barrik +4 for 2d4+4 damage; Gulujak +5 for 1d6+3 damage and Trip +5 (10 ft. reach). Gulujak also has Resist Fire 5. Barrik AC 16 HP 26/26 Summons 0/4 used. 1-level spells: 0/4 used. Gulujak AC 19 HP 24/24 [/sblock] [/QUOTE]
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