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<blockquote data-quote="HolyMan" data-source="post: 5608708" data-attributes="member: 84167"><p>Spirit drops back off the road a little and draws his bow. The flames of the forest fire lick at him and Will. Spirit feels nothing as the flames touch him but Will screeches like only a monkey in pain can. The poor familiar tries to duck between his masters back and backpack to hide from the flames.<span style="color: DimGray"></span></p><p><span style="color: DimGray"></span> </p><p>Marda draws the silvered great axe the group retrieved from the dead Rageasian and hopes it will help bring down the devil and it's minions.</p><p></p><p>Gulujak moves to get at the wounded lemure as claws from another swipe at him. Teh nimble eidolon dodges the claws before attacking alongside his summoner. He and Barrik are lucky enough to dispatch the wounded lemure but it doesn't go down easy.</p><p></p><p>Fantalass steps away from the bearded devil and cast a spell to protect him as he finds himself in the thick of the fight.</p><p></p><p>[sblock=Actions]</p><p><strong>Listed in INIT order (btw)</strong></p><p><u>Round 2:</u></p><p>Aaron - activte magic item, retrieve item</p><p>Torrent - retrieve item, apply potion</p><p>Kazyk - teleport</p><p>Lemures - various (only one in range to att after Aaron killed one)</p><p>Spirit - fires bow hits (dmg=1) </p><p>Cyrstin - cast on defensive (failed)</p><p>Marda - drops weapons, re-arms, attack (miss)</p><p>Barrik - attack, hits (dmg=3)</p><p>Gulujak - attack, hits (dmg=2) kills lemure #1</p><p>Fantalass - 5' step, cast spell, draw wand [/sblock]</p><p>[sblock=Status]</p><p>Will 4/10 HP</p><p></p><p>Cyrstin Spells:</p><p>(x),(x),(-),(-), - bonded item[/sblock]</p><p>[sblock=Notes] Between the orange and red line anyone inside that area must roll a Reflex save DC12 or catch on fire. On the other side of the red line the save DC goes up to 15. DMG = 1d6. Also anyone spending more than 1 minute on the other side of the red line must roll a Fort save to avoid smoke inhalation (DC varies due to depth inside the forest fire)</p><p></p><p>jbear you may hold any item you can in one hand and still wield and attack with a sword in the other. </p><p></p><p>DW please roll another AoO for Gulujak as lemure #5 moves around to get at Cyrstin (WD was right they are mindless).[/sblock]</p><p></p><p><strong><span style="color: DimGray">OOC: Top of Round 3</span></strong></p></blockquote><p></p>
[QUOTE="HolyMan, post: 5608708, member: 84167"] Spirit drops back off the road a little and draws his bow. The flames of the forest fire lick at him and Will. Spirit feels nothing as the flames touch him but Will screeches like only a monkey in pain can. The poor familiar tries to duck between his masters back and backpack to hide from the flames.[COLOR=DimGray] [/COLOR] Marda draws the silvered great axe the group retrieved from the dead Rageasian and hopes it will help bring down the devil and it's minions. Gulujak moves to get at the wounded lemure as claws from another swipe at him. Teh nimble eidolon dodges the claws before attacking alongside his summoner. He and Barrik are lucky enough to dispatch the wounded lemure but it doesn't go down easy. Fantalass steps away from the bearded devil and cast a spell to protect him as he finds himself in the thick of the fight. [sblock=Actions] [B]Listed in INIT order (btw)[/B] [U]Round 2:[/U] Aaron - activte magic item, retrieve item Torrent - retrieve item, apply potion Kazyk - teleport Lemures - various (only one in range to att after Aaron killed one) Spirit - fires bow hits (dmg=1) Cyrstin - cast on defensive (failed) Marda - drops weapons, re-arms, attack (miss) Barrik - attack, hits (dmg=3) Gulujak - attack, hits (dmg=2) kills lemure #1 Fantalass - 5' step, cast spell, draw wand [/sblock] [sblock=Status] Will 4/10 HP Cyrstin Spells: (x),(x),(-),(-), - bonded item[/sblock] [sblock=Notes] Between the orange and red line anyone inside that area must roll a Reflex save DC12 or catch on fire. On the other side of the red line the save DC goes up to 15. DMG = 1d6. Also anyone spending more than 1 minute on the other side of the red line must roll a Fort save to avoid smoke inhalation (DC varies due to depth inside the forest fire) jbear you may hold any item you can in one hand and still wield and attack with a sword in the other. DW please roll another AoO for Gulujak as lemure #5 moves around to get at Cyrstin (WD was right they are mindless).[/sblock] [B][COLOR=DimGray]OOC: Top of Round 3[/COLOR][/B] [/QUOTE]
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