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<blockquote data-quote="HolyMan" data-source="post: 5630665" data-attributes="member: 84167"><p><span style="color: Sienna">"I am not sure I want the power you offer, but I will agree to aid you, as I am able. Understand..."</span></p><p><span style="color: Sienna"></span></p><p><span style="color: Sienna"><strong><span style="color: Red">"SO BE IT!"</span></strong></span></p><p><span style="color: Sienna"></span></p><p><span style="color: Sienna"><span style="color: White">The flames of the forest rise high into the air and suddenly everyone feels as if their blood is on fire. The sensation is gone instantly and is only as painful as a pin prick, and when it is over the heat of the forest is gone. The small wind that blows about feels cool on their skin.</span></span></p><p><span style="color: Sienna"><span style="color: White"></span></span></p><p><span style="color: Sienna"><span style="color: White"><span style="color: Red">"I have granted you my boon. Go now and rest. And on the morrow serve me well." </span>Indomitability says before it's presence and the flames blocking the road are gone.</span></span></p><p><span style="color: Sienna"><span style="color: White"></span></span></p><p><span style="color: Sienna"><span style="color: White"><span style="color: RoyalBlue">"Let's never do that again," </span>Torrent says gasping for air.<span style="color: RoyalBlue"> "Quickly let's make for the tower in case that thing changes it's mind."</span></span></span></p><p><span style="color: Sienna"><span style="color: White"><span style="color: RoyalBlue"></span></span></span></p><p><span style="color: Sienna"><span style="color: White"><span style="color: RoyalBlue"><span style="color: White">[sblock=Indomitability's Boon]</span></span></span></span></p><p><span style="color: Sienna"><span style="color: White"><span style="color: RoyalBlue"><span style="color: White">While endowed by or when granted a boon by Indomitability, a creature gains the following abilities:</span></span></span></span></p><p><span style="color: Sienna"><span style="color: White"><span style="color: RoyalBlue"><span style="color: White"></span></span></span></span></p><p><span style="color: Sienna"><span style="color: White"><span style="color: RoyalBlue"><span style="color: White">Whenever the affected creature is reduced below 0 hit points, it automatically stabilizes. Additionally, once per day, whenever the creature would die, unless it is from a death effect (such as an assassin’s death attack or a finger of death spell), the creature is instead reduced to a negative number one point below his CON score and becomes stable.</span></span></span></span></p><p><span style="color: Sienna"><span style="color: White"><span style="color: RoyalBlue"><span style="color: White"></span></span></span></span></p><p> <span style="color: Sienna"><span style="color: White"><span style="color: RoyalBlue"><span style="color: White">The affected creature gains the benefit of a permanent <em>endure elements</em> and<em> stand the heat</em> spell. The creature also ignores the effect of wounding injuries that deal damage round after round, such as from a bearded devil’s glaive. Finally, the creature cannot be checked or blown away by strong winds.</span></span></span></span></p><p><span style="color: Sienna"><span style="color: White"><span style="color: RoyalBlue"><span style="color: White"></span></span></span></span></p><p><span style="color: Sienna"><span style="color: White"><span style="color: RoyalBlue"><span style="color: White">This boon is a supernatural power. This boon can be removed if the character willingly receives a <em>remove curse</em> spell. As long as the character possesses this boon, it counts as the equivalent of 8,380 gp worth of character wealth. Note that this puts characters above the curve for wealth at their current level, so for new characters introduced to the campaign who does not have this boon, you may wish to give them additional starting wealth.[/sblock]</span></span></span></span></p><p><span style="color: Sienna"><span style="color: White"><span style="color: RoyalBlue"><span style="color: White"></span></span></span> </span></p></blockquote><p></p>
[QUOTE="HolyMan, post: 5630665, member: 84167"] [COLOR=Sienna]"I am not sure I want the power you offer, but I will agree to aid you, as I am able. Understand..." [B][COLOR=Red]"SO BE IT!"[/COLOR][/B] [COLOR=White]The flames of the forest rise high into the air and suddenly everyone feels as if their blood is on fire. The sensation is gone instantly and is only as painful as a pin prick, and when it is over the heat of the forest is gone. The small wind that blows about feels cool on their skin. [COLOR=Red]"I have granted you my boon. Go now and rest. And on the morrow serve me well." [/COLOR]Indomitability says before it's presence and the flames blocking the road are gone. [COLOR=RoyalBlue]"Let's never do that again," [/COLOR]Torrent says gasping for air.[COLOR=RoyalBlue] "Quickly let's make for the tower in case that thing changes it's mind." [COLOR=White][sblock=Indomitability's Boon] While endowed by or when granted a boon by Indomitability, a creature gains the following abilities: Whenever the affected creature is reduced below 0 hit points, it automatically stabilizes. Additionally, once per day, whenever the creature would die, unless it is from a death effect (such as an assassin’s death attack or a finger of death spell), the creature is instead reduced to a negative number one point below his CON score and becomes stable. The affected creature gains the benefit of a permanent [I]endure elements[/I] and[I] stand the heat[/I] spell. The creature also ignores the effect of wounding injuries that deal damage round after round, such as from a bearded devil’s glaive. Finally, the creature cannot be checked or blown away by strong winds. This boon is a supernatural power. This boon can be removed if the character willingly receives a [I]remove curse[/I] spell. As long as the character possesses this boon, it counts as the equivalent of 8,380 gp worth of character wealth. Note that this puts characters above the curve for wealth at their current level, so for new characters introduced to the campaign who does not have this boon, you may wish to give them additional starting wealth.[/sblock] [/COLOR][/COLOR][/COLOR] [/COLOR] [/QUOTE]
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