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<blockquote data-quote="jbear" data-source="post: 5667680" data-attributes="member: 75065"><p>Spirit circles around the side of the female ghast and fires off a shot at its flank. It tears into her ragged clothes but narrowly misses sinking into its rotting flesh.</p><p></p><p>[OOC] Move to Q10 and fire bow point blank. +1 arrows stack with MW bow bonus or not? Can ghasts be damaged by non-magical arrows? Are they counted as humanoids?[/OOC]</p><p></p><p>[sblock=Spirit's Status]</p><p>Elven Rogue 3/Wizard 1</p><p><span style="color: DarkOrange">INIT: </span>+3 <span style="color: Orange">Perception:</span> +13 (with Alertness from Will; +14 vs Traps)</p><p>Conditions: Indomitability's Boon</p><p><span style="color: Orange">AC:</span> 15 (Touch: 13 Flatfooted: 12)</p><p><span style="color: Orange">HP:</span> 29/29 </p><p><span style="color: Orange">BAB:</span> +2 <span style="color: Orange">CMB:</span> +2 <span style="color: Orange">CMD:</span> 15 </p><p><span style="color: Orange">Fort:</span> +2 <span style="color: Orange">Reflex:</span> +7 <span style="color: Orange">Will:</span> +3 </p><p><span style="color: Orange">Speed:</span> 30 ft</p><p><span style="color: Orange">Energy Resistance:</span> fire 5</p><p><span style="color: Orange">Spell Failure:</span> 10%</p><p><span style="color: Orange">In Hand:</span> Masterwork Composite Longbow: +6 atk; Dmg: 1d8 Crit x3</p><p><span style="color: Orange">Arrows +1:</span> 44/50 </p><p><span style="color: Orange">Normal Arrows:</span> 40/40</p><p><span style="color: Orange">Spells:</span> (0-level) Resistance, Detect Magic, Daze; (1st level) Gravity Bow, Mage Armour, Burning Hands</p><p><span style="color: Orange">Flame Jet: </span>6 of 6 uses remaining </p><p>[/sblock]</p><p></p><p></p><p>[sblock=Spirit's Monkey Familiar: Will]</p><p>Monkey (Familiar)</p><p>Ape, Monkey CR 1/4</p><p>XP 100</p><p>N Tiny animal</p><p>Init +2; Senses low-light vision; Perception +5</p><p>Status: Stand the Heat spell</p><p></p><p>[sblock=DEFENSE]</p><p>AC 16, touch 16, flat-footed 14 (+2 Dex, +2 size, +2 Natural)</p><p>hp 14/14 </p><p>Fort +2, Ref +6, Will +3</p><p>[/sblock]</p><p>[sblock=OFFENSE]</p><p>Speed 30 ft., climb 30 ft.</p><p>Melee bite +5 melee (1d3–4)</p><p>Space 2-1/2 ft.; Reach 0 ft.</p><p>[/sblock]</p><p>[sblock=STATISTICS]</p><p>Str 3, Dex 15, Con 10, Int 7, Wis 12, Cha 5</p><p>Base Atk +1; CMB +1; CMD 7</p><p>[/sblock]</p><p>[sblock=Skills]</p><p>Feats Weapon Finesse</p><p>Skills Acrobatics +10, Climb +10, Perception +5; </p><p>Racial Modifiers +8 Acrobatics</p><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="jbear, post: 5667680, member: 75065"] Spirit circles around the side of the female ghast and fires off a shot at its flank. It tears into her ragged clothes but narrowly misses sinking into its rotting flesh. [OOC] Move to Q10 and fire bow point blank. +1 arrows stack with MW bow bonus or not? Can ghasts be damaged by non-magical arrows? Are they counted as humanoids?[/OOC] [sblock=Spirit's Status] Elven Rogue 3/Wizard 1 [COLOR=DarkOrange]INIT: [/COLOR]+3 [COLOR=Orange]Perception:[/COLOR] +13 (with Alertness from Will; +14 vs Traps) Conditions: Indomitability's Boon [COLOR=Orange]AC:[/COLOR] 15 (Touch: 13 Flatfooted: 12) [COLOR=Orange]HP:[/COLOR] 29/29 [COLOR=Orange]BAB:[/COLOR] +2 [COLOR=Orange]CMB:[/COLOR] +2 [COLOR=Orange]CMD:[/COLOR] 15 [COLOR=Orange]Fort:[/COLOR] +2 [COLOR=Orange]Reflex:[/COLOR] +7 [COLOR=Orange]Will:[/COLOR] +3 [COLOR=Orange]Speed:[/COLOR] 30 ft [COLOR=Orange]Energy Resistance:[/COLOR] fire 5 [COLOR=Orange]Spell Failure:[/COLOR] 10% [COLOR=Orange]In Hand:[/COLOR] Masterwork Composite Longbow: +6 atk; Dmg: 1d8 Crit x3 [COLOR=Orange]Arrows +1:[/COLOR] 44/50 [COLOR=Orange]Normal Arrows:[/COLOR] 40/40 [COLOR=Orange]Spells:[/COLOR] (0-level) Resistance, Detect Magic, Daze; (1st level) Gravity Bow, Mage Armour, Burning Hands [COLOR=Orange]Flame Jet: [/COLOR]6 of 6 uses remaining [/sblock] [sblock=Spirit's Monkey Familiar: Will] Monkey (Familiar) Ape, Monkey CR 1/4 XP 100 N Tiny animal Init +2; Senses low-light vision; Perception +5 Status: Stand the Heat spell [sblock=DEFENSE] AC 16, touch 16, flat-footed 14 (+2 Dex, +2 size, +2 Natural) hp 14/14 Fort +2, Ref +6, Will +3 [/sblock] [sblock=OFFENSE] Speed 30 ft., climb 30 ft. Melee bite +5 melee (1d3–4) Space 2-1/2 ft.; Reach 0 ft. [/sblock] [sblock=STATISTICS] Str 3, Dex 15, Con 10, Int 7, Wis 12, Cha 5 Base Atk +1; CMB +1; CMD 7 [/sblock] [sblock=Skills] Feats Weapon Finesse Skills Acrobatics +10, Climb +10, Perception +5; Racial Modifiers +8 Acrobatics [/sblock] [/sblock] [/QUOTE]
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