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<blockquote data-quote="n00bdragon" data-source="post: 5920609" data-attributes="member: 6689371"><p><strong>The Good</strong></p><p>- Flat math is good math</p><p>- Advantage and disadvantage are clever</p><p>- I like how hit points are done and the hit dice mechanic is something I need to play around with more</p><p></p><p><strong>The Bad</strong></p><p>- Spell and ability descriptions. Game rules are buried in flavor text.</p><p>- Fighter is derp</p><p>- On the assumption that there will be mechanics, items, or spells that increase stats saving throws are going to be ruined. Even now they are pretty bad. A caster should always have 20 in their casting stat.</p><p></p><p><strong>The Ugly</strong></p><p>- Oh god monsters with spell lists. Please make it stop!</p><p>- Casters rule everyone else drools.</p></blockquote><p></p>
[QUOTE="n00bdragon, post: 5920609, member: 6689371"] [B]The Good[/B] - Flat math is good math - Advantage and disadvantage are clever - I like how hit points are done and the hit dice mechanic is something I need to play around with more [B]The Bad[/B] - Spell and ability descriptions. Game rules are buried in flavor text. - Fighter is derp - On the assumption that there will be mechanics, items, or spells that increase stats saving throws are going to be ruined. Even now they are pretty bad. A caster should always have 20 in their casting stat. [B]The Ugly[/B] - Oh god monsters with spell lists. Please make it stop! - Casters rule everyone else drools. [/QUOTE]
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