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<blockquote data-quote="Rikandur Azebol" data-source="post: 5274033" data-attributes="member: 21755"><p>Gory details, huh ? Recently I had DM-ed Star Wars short game for villains too, players managed to brilliantly copy most of clichy villain tricks and inflict them up on the poor galaxy and Jedi Council. My guess is that Palpi was out of luck that our "mastermind" type had a grudge against him ... since Clone Wars would be less destructive than what they started. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>Ups, I am slightly going off topic there. Thus I have a question to DM ! Could one play a werewolf ? Classic beast, once beaten to a pulp by one of the Heroes and put trough forced healing of his affliction. Hero happy about himself and about saving someone's life from the dread curse, went his own way. And our monster was left empty, broken and patient of psychiatric hospital for 20 long years. All he could afford was patience, and the old warden of the hospital have given him chance ... dying of heart attack. Einar knew that it was a stroke of luck since new chief warden was nice, liberal and scornful about "Dark Age" methods implemented by old generation. For someone who lived as long as our ex-werewolf appealing to the new warden's intelectual side was almost too easy. Showig off gentleman like manners and claiming almost complete amnesia about his pre-curing past he slowly, over the period of years earned woman's friendship and carefully watched the news about his "savior's" exploits. Step by step he sparked her interest in ancient Norse mythology and cultures swarming around the Baltic Sea around the 1000 Year. To his great suprise the lonely woman understood his craving for freedom a lot. With her help he learned about similiar mythology from other cultures, Viking Berserkers so similiar to the Wolf Brotherhood of his youth, Wotan Riders and Indian caste of Warriors many of whom were sworn to Destuctive Aspect of the Goddess Kali, Kali Durga. All those were said to be possessed by unnatural strenght and murderous insanity during battle. It reminded Einar of his old days, but even his failing health and life trickling trough his fingers as he were ageing into wreck of a human he was before wasn't enough to lit the flame that was snuffed out in his chest by the miracolous cure provided to Einar by magical hero. A student of White Sorcery. Admired for his humble ways and looked up to as a model person. Einar hated him ... and knew that it was silly, thus he asked his friend, the Warden of the Hospital to hypnotise him. Safely bound, just in case, Einar opened his heart for the first time in years. He spat all his hate towards the hero for locking him up there, all the while pretending to be under hypnosis, that he envied the young doctor her good health and ability to walk freely whenever she wished and how he feared dying a worthless death as an crippled old wreck that he was becoming. After that he was pretending that he didn't knew what overcame him and continued to chit-chat with the doctor like before the hypnotic session. Yet, she seemingly lost all the trust she had in him after seeing his uglier visage. Became colder and more distant with each passing day, and so Einar resigned himself to his meaningless fate he saw looming in his own dead eyes. It was time to seek alternatives ...</p><p></p><p>Thus, if allowed to join, I would like to start in a psychiatric ward and work out from there. How Einar would regain blessing of Fenrir ? How would he be freed ?</p><p></p><p>It would be very easy to be free. Comic Book Psychiatric Wards are notoriously easy to escape (Example: Arkham Asylum), villains treated there are having underlings/allies ready to rescue them over the smoldering ruins of the place. Killer Croc could break free and slaughter some personel. Etc.</p></blockquote><p></p>
[QUOTE="Rikandur Azebol, post: 5274033, member: 21755"] Gory details, huh ? Recently I had DM-ed Star Wars short game for villains too, players managed to brilliantly copy most of clichy villain tricks and inflict them up on the poor galaxy and Jedi Council. My guess is that Palpi was out of luck that our "mastermind" type had a grudge against him ... since Clone Wars would be less destructive than what they started. :lol: Ups, I am slightly going off topic there. Thus I have a question to DM ! Could one play a werewolf ? Classic beast, once beaten to a pulp by one of the Heroes and put trough forced healing of his affliction. Hero happy about himself and about saving someone's life from the dread curse, went his own way. And our monster was left empty, broken and patient of psychiatric hospital for 20 long years. All he could afford was patience, and the old warden of the hospital have given him chance ... dying of heart attack. Einar knew that it was a stroke of luck since new chief warden was nice, liberal and scornful about "Dark Age" methods implemented by old generation. For someone who lived as long as our ex-werewolf appealing to the new warden's intelectual side was almost too easy. Showig off gentleman like manners and claiming almost complete amnesia about his pre-curing past he slowly, over the period of years earned woman's friendship and carefully watched the news about his "savior's" exploits. Step by step he sparked her interest in ancient Norse mythology and cultures swarming around the Baltic Sea around the 1000 Year. To his great suprise the lonely woman understood his craving for freedom a lot. With her help he learned about similiar mythology from other cultures, Viking Berserkers so similiar to the Wolf Brotherhood of his youth, Wotan Riders and Indian caste of Warriors many of whom were sworn to Destuctive Aspect of the Goddess Kali, Kali Durga. All those were said to be possessed by unnatural strenght and murderous insanity during battle. It reminded Einar of his old days, but even his failing health and life trickling trough his fingers as he were ageing into wreck of a human he was before wasn't enough to lit the flame that was snuffed out in his chest by the miracolous cure provided to Einar by magical hero. A student of White Sorcery. Admired for his humble ways and looked up to as a model person. Einar hated him ... and knew that it was silly, thus he asked his friend, the Warden of the Hospital to hypnotise him. Safely bound, just in case, Einar opened his heart for the first time in years. He spat all his hate towards the hero for locking him up there, all the while pretending to be under hypnosis, that he envied the young doctor her good health and ability to walk freely whenever she wished and how he feared dying a worthless death as an crippled old wreck that he was becoming. After that he was pretending that he didn't knew what overcame him and continued to chit-chat with the doctor like before the hypnotic session. Yet, she seemingly lost all the trust she had in him after seeing his uglier visage. Became colder and more distant with each passing day, and so Einar resigned himself to his meaningless fate he saw looming in his own dead eyes. It was time to seek alternatives ... Thus, if allowed to join, I would like to start in a psychiatric ward and work out from there. How Einar would regain blessing of Fenrir ? How would he be freed ? It would be very easy to be free. Comic Book Psychiatric Wards are notoriously easy to escape (Example: Arkham Asylum), villains treated there are having underlings/allies ready to rescue them over the smoldering ruins of the place. Killer Croc could break free and slaughter some personel. Etc. [/QUOTE]
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