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The Infamous [M&M] [CLOSED]
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<blockquote data-quote="jkason" data-source="post: 5298234" data-attributes="member: 2710"><p>I'm not sure what happened, honestly. I used Hero Lab to build him, and thought I copied everything out correctly, but clearly something was odd, because when I went to rebuild him the totals weren't the same. Sorry about that. Let's try again:</p><p></p><p>[sblock=Stats]</p><p></p><p><strong>STR</strong> 12 (+1); <strong>DEX</strong> 16 (+3); <strong>CON</strong> 14 (+2); <strong>INT</strong> 12 (+1); <strong>WIS</strong> 12 (+1); <strong>CHA</strong> 16 (+3)</p><p></p><p><strong>TOU</strong> +8/+2*; <strong>FORT</strong> +8 (6PP); <strong>REF</strong> +9** (6PP); <strong>WILL</strong> +7 (6PP); <strong>INIT</strong> +11; <strong>KNOCKBACK</strong> -4</p><p></p><p>* Without leather jacket and tactical vest</p><p>** Evasion 2: 1/2 dmg on fail, none on success</p><p></p><p><strong>MELEE</strong> +4 (8PP); <strong>RANGE</strong> +4; <strong>GRAPPLE</strong> +7; <strong>DAMAGE</strong>* +1 Unarmed, +2 Hold-out pistol, +5 Bolos, +9 Strike; <strong>DEFENSE</strong> 16 (8PP +2 Dodge Focus)</p><p></p><p>* Sneak Attack (+5)</p><p></p><p><strong>Skills:</strong> Acrobatics 5 (+8), Bluff 5 (+8), Climb 4 (+5), Disable Device 8 (+9), Disguise 5 (+8**), Escape Artist 5 (+8), Intimidate 5 (+8); Know: Streetwise 3 (+4), Know: all others 0 (+1, Eidetic Memory), Language 1 (Egyptian Heiroglyphs), Notice 4 (+5), Sense Motive 5 (+6), Sleight of Hand 5 (+8), Stealth 5 (+8), </p><p></p><p>** Quick Change 2: Disguise as move action</p><p></p><p><strong>Feats:</strong> Accurate Attack, Defensive Attack, Defensive Roll 2, Diehard, Distract (Bluff), Dodge Focus 2, Eidetic Memory, Evasion 2, Grappling Finesse, Hide in Plain Sight, Improved Initiative 2, Improvised Tools, Instant Up, Quick Change 2, Redirect, Set-Up, Sneak Attack 4, Uncanny Dodge (Auditory) 1, Equipment 5 (20 ep)</p><p></p><p><strong>Powers/Devices:</strong></p><p></p><p><em><strong>Khonsu's Blessing / Khonsu's Wrath:</strong> Shane can channel the power of the Mark of Khonsu to his temporary benefit. Alternately, he can channel that same power into a powerful blow against his enemies.</em></p><p>* Boost 6 (any ability, one at a time, 3/r) (<em>Flaw:</em> Personal Only[-1/0], <em>Extra:</em>Total Fade [+1])(<em>Alternate Power:</em> Linked: Strike 9/Stun 4 (1pp)) (19 PP total)</p><p><em><strong>Night's Path:</strong> The supernatural powers of the Mark allow him to instantly transport himself across short distances at will, creating an area of darkness as he does so.</em></p><p>* Night's Path: Linked: Teleport 4 (2/r) (<em>Feats</em>: Change Velocity (1pp), Progression Mass (250 lbs)(1pp)) / Darkness Control 2 (2/r) (Flaw: Range touch[-1/r]) (12 PP total)</p><p></p><p><em><strong>Eyes of the Moon God</strong>: The mark has given Shane the ability to see through darkness. </em></p><p>* Eyes of the Moon God: Super-senses 2 (Darkvision) (2 PP total)</p><p></p><p><strong>Equipment:</strong> Binoculars, Caltrops, Camo Clothing (Urban), Gas Mask, Bolos, Hold-out pistol, Leather jacket, Tactical Vest</p><p></p><p>Abilities 22 + Skills 15 + Feats 31 + Powers 33 + Combat 16 + Saves 18 = 135[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5298234, member: 2710"] I'm not sure what happened, honestly. I used Hero Lab to build him, and thought I copied everything out correctly, but clearly something was odd, because when I went to rebuild him the totals weren't the same. Sorry about that. Let's try again: [sblock=Stats] [b]STR[/B] 12 (+1); [B]DEX[/B] 16 (+3); [B]CON[/B] 14 (+2); [B]INT[/B] 12 (+1); [B]WIS[/B] 12 (+1); [B]CHA[/B] 16 (+3) [b]TOU[/B] +8/+2*; [B]FORT[/B] +8 (6PP); [B]REF[/B] +9** (6PP); [B]WILL[/B] +7 (6PP); [B]INIT[/B] +11; [B]KNOCKBACK[/B] -4 * Without leather jacket and tactical vest ** Evasion 2: 1/2 dmg on fail, none on success [B]MELEE[/B] +4 (8PP); [B]RANGE[/B] +4; [B]GRAPPLE[/B] +7; [B]DAMAGE[/B]* +1 Unarmed, +2 Hold-out pistol, +5 Bolos, +9 Strike; [b]DEFENSE[/B] 16 (8PP +2 Dodge Focus) * Sneak Attack (+5) [b]Skills:[/b] Acrobatics 5 (+8), Bluff 5 (+8), Climb 4 (+5), Disable Device 8 (+9), Disguise 5 (+8**), Escape Artist 5 (+8), Intimidate 5 (+8); Know: Streetwise 3 (+4), Know: all others 0 (+1, Eidetic Memory), Language 1 (Egyptian Heiroglyphs), Notice 4 (+5), Sense Motive 5 (+6), Sleight of Hand 5 (+8), Stealth 5 (+8), ** Quick Change 2: Disguise as move action [b]Feats:[/b] Accurate Attack, Defensive Attack, Defensive Roll 2, Diehard, Distract (Bluff), Dodge Focus 2, Eidetic Memory, Evasion 2, Grappling Finesse, Hide in Plain Sight, Improved Initiative 2, Improvised Tools, Instant Up, Quick Change 2, Redirect, Set-Up, Sneak Attack 4, Uncanny Dodge (Auditory) 1, Equipment 5 (20 ep) [b]Powers/Devices:[/b] [i][b]Khonsu's Blessing / Khonsu's Wrath:[/b] Shane can channel the power of the Mark of Khonsu to his temporary benefit. Alternately, he can channel that same power into a powerful blow against his enemies.[/i] * Boost 6 (any ability, one at a time, 3/r) ([i]Flaw:[/i] Personal Only[-1/0], [i]Extra:[/i]Total Fade [+1])([i]Alternate Power:[/i] Linked: Strike 9/Stun 4 (1pp)) (19 PP total) [i][b]Night's Path:[/b] The supernatural powers of the Mark allow him to instantly transport himself across short distances at will, creating an area of darkness as he does so.[/i] * Night's Path: Linked: Teleport 4 (2/r) ([i]Feats[/i]: Change Velocity (1pp), Progression Mass (250 lbs)(1pp)) / Darkness Control 2 (2/r) (Flaw: Range touch[-1/r]) (12 PP total) [i][b]Eyes of the Moon God[/b]: The mark has given Shane the ability to see through darkness. [/i] * Eyes of the Moon God: Super-senses 2 (Darkvision) (2 PP total) [b]Equipment:[/b] Binoculars, Caltrops, Camo Clothing (Urban), Gas Mask, Bolos, Hold-out pistol, Leather jacket, Tactical Vest Abilities 22 + Skills 15 + Feats 31 + Powers 33 + Combat 16 + Saves 18 = 135[/sblock] [/QUOTE]
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