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The Infamous [M&M] The Evil assemble.
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<blockquote data-quote="jkason" data-source="post: 5321088" data-attributes="member: 2710"><p><strong>Fist of Khonsu</strong></p><p></p><p></p><p></p><p><span style="color: blue">"I could definitely do with a nap,"</span> Shane says, though he seems to be slowly shaking off the effects of the jump.</p><p></p><p></p><p></p><p>Shane laughs. <span style="color: blue">"Man, you say my name that way, it sounds dirty. Call me Fist if you want. The full moniker was more 'cause I thought it'd make a cool logo when I tagged a place.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">"As for this place, it's not mine. Just an empty spot I scoped out for a quick getaway in case what just happened ... happened. Can't imagine the owner's gonna say no to you, though."</span></p><p></p><p>[sblock=OOC]I didn't spend any PP on an actual headquarters, though if VV wants to grant us the abandoned warehouse for now, I'm all for it.</p><p></p><p>As for Moon Knight, I originally designed this character for an Egyptian Alternate setting MM game that died on the vine. At the time, I just picked who I thought would be an appropriate Egyptian god given Fist's abilities. When I retooled him for this setting, I just forgot Moon Knight had a Khonsu connection. I made up "Trapmaster" because it seemed a teleporter's most difficult adversary would be someone who specialized in blocking off exits (dropped the ball there, too, since I didn't think of Mister Miracle). </p><p></p><p>I'm sure Moon Knight probably wouldn't be too happy, though, to have a villain running around using his patron's name, though. And I have yet to meet a villain that doesn't run afoul of more than one hero, whether he's officially one's nemesis or not. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />[/sblock]</p><p></p><p></p><p></p><p><span style="color: blue">"What the heck is that thing?"</span> Shane blurts out.</p></blockquote><p></p>
[QUOTE="jkason, post: 5321088, member: 2710"] [b]Fist of Khonsu[/b] [color=blue]"I could definitely do with a nap,"[/color] Shane says, though he seems to be slowly shaking off the effects of the jump. Shane laughs. [color=blue]"Man, you say my name that way, it sounds dirty. Call me Fist if you want. The full moniker was more 'cause I thought it'd make a cool logo when I tagged a place. "As for this place, it's not mine. Just an empty spot I scoped out for a quick getaway in case what just happened ... happened. Can't imagine the owner's gonna say no to you, though."[/color] [sblock=OOC]I didn't spend any PP on an actual headquarters, though if VV wants to grant us the abandoned warehouse for now, I'm all for it. As for Moon Knight, I originally designed this character for an Egyptian Alternate setting MM game that died on the vine. At the time, I just picked who I thought would be an appropriate Egyptian god given Fist's abilities. When I retooled him for this setting, I just forgot Moon Knight had a Khonsu connection. I made up "Trapmaster" because it seemed a teleporter's most difficult adversary would be someone who specialized in blocking off exits (dropped the ball there, too, since I didn't think of Mister Miracle). I'm sure Moon Knight probably wouldn't be too happy, though, to have a villain running around using his patron's name, though. And I have yet to meet a villain that doesn't run afoul of more than one hero, whether he's officially one's nemesis or not. :)[/sblock] [color=blue]"What the heck is that thing?"[/color] Shane blurts out. [/QUOTE]
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