The Initial Hook - Motivating PC's

My preferred method for motivating players in a new campaign is:

  1. Ask players to create PC's with motivations for adventuring. Actually, I don't literally ask, because I don't have to. They always do.

  2. Start campaign off with cliches, wild coincidences, and other assorted cheap tricks that get their PC's involved in the action. Any action will do.

  3. Keep making up new and hopefully exciting situations in response to where they go, what they do, and whatever they show interest in.
 

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DM Response:
ahhhhh.gif

when in danger, when in doubt
run in circles , scream and shout!

Comments:
Raven Crowking said:
Fraggle Rock?

Robert A. Heinlein, from US Navy, from Right-of-Way guidelines at sea, according to Wordwizard.
 


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