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The Int 8 Party: A Solution?
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<blockquote data-quote="happyhermit" data-source="post: 7070245" data-attributes="member: 6834463"><p>I am almost certain I have never played in a game with more than one player with 8 Int in 5e, we often haven't even had one and that's with a lot of fighters, barbarians, rogues, etc and very few wizards. In all of the documented games, live-plays and such we have available today I doubt there is even one that has a party with all 8 INT unless that was the core premise of the show. </p><p></p><p>What I'm saying is, if it's not obvious, is that situations like this are not the norm and so the system itself isn't purely responsible. It's an issue with certain player types and certain tables and so the best way to fix it depends on the table in question. I have found the skills with different attributes helpful in many circumstances for instance.</p></blockquote><p></p>
[QUOTE="happyhermit, post: 7070245, member: 6834463"] I am almost certain I have never played in a game with more than one player with 8 Int in 5e, we often haven't even had one and that's with a lot of fighters, barbarians, rogues, etc and very few wizards. In all of the documented games, live-plays and such we have available today I doubt there is even one that has a party with all 8 INT unless that was the core premise of the show. What I'm saying is, if it's not obvious, is that situations like this are not the norm and so the system itself isn't purely responsible. It's an issue with certain player types and certain tables and so the best way to fix it depends on the table in question. I have found the skills with different attributes helpful in many circumstances for instance. [/QUOTE]
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The Int 8 Party: A Solution?
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