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The Int 8 Party: A Solution?
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<blockquote data-quote="Werebat" data-source="post: 7073598" data-attributes="member: 40158"><p>Depends. This group has six players, six PCs. That 50% bump in number of PCs probably trumps the difference between good optimization and complete optimization.</p><p></p><p>(Also, that paladin has a homebrewed order focused on battle dancing -- she is a drow who worships Eilistraee -- who uses Dex for damage when using a longsword with two hands and is in any event rocking gauntlets of ogre power.)</p><p></p><p>As I say, I think the real test is in what players decide when creating new characters. The two who kept their Int 8 characters both said that they did so because they had already established their characters as a bit slow at times, and did not want to change that. In fact, the fighter actually had a STR of 21 due to gaining a +1 bump from a mutation in Firestorm Peak, that he COULD have adjusted down to provide some points to put into INT, but he chose not to. It's telling to me that the bard (brand new, never-before-played PC) is the one who ended up with a six-point bump to INT after this houserule was announced.</p><p></p><p>My theory is that going forward, people will be tempted to allocate 4 points to having an INT of 12 if it means an extra skill for their PC, even if INT is otherwise a "dump stat" for their class.</p><p></p><p>Besides, in the campaign I play in (the DM there plays in my game), I gave my druid an INT of 12, and I'd like to get SOMETHING for that. ;^)</p></blockquote><p></p>
[QUOTE="Werebat, post: 7073598, member: 40158"] Depends. This group has six players, six PCs. That 50% bump in number of PCs probably trumps the difference between good optimization and complete optimization. (Also, that paladin has a homebrewed order focused on battle dancing -- she is a drow who worships Eilistraee -- who uses Dex for damage when using a longsword with two hands and is in any event rocking gauntlets of ogre power.) As I say, I think the real test is in what players decide when creating new characters. The two who kept their Int 8 characters both said that they did so because they had already established their characters as a bit slow at times, and did not want to change that. In fact, the fighter actually had a STR of 21 due to gaining a +1 bump from a mutation in Firestorm Peak, that he COULD have adjusted down to provide some points to put into INT, but he chose not to. It's telling to me that the bard (brand new, never-before-played PC) is the one who ended up with a six-point bump to INT after this houserule was announced. My theory is that going forward, people will be tempted to allocate 4 points to having an INT of 12 if it means an extra skill for their PC, even if INT is otherwise a "dump stat" for their class. Besides, in the campaign I play in (the DM there plays in my game), I gave my druid an INT of 12, and I'd like to get SOMETHING for that. ;^) [/QUOTE]
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The Int 8 Party: A Solution?
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