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The Int 8 Party: A Solution?
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<blockquote data-quote="Sword of Spirit" data-source="post: 7073700" data-attributes="member: 6677017"><p>I'll take your word for it, though regardless of what they said, that isn't what the math supports. If you figure out the chances of rolling various numbers on 3d6, they can then be correlated with IQ distribution on an approximated bell curve, and you get what (IMO) is a much better way of looking at. (This was discussed and debated extensively on another thread a couple years ago. Summary is that you have to accept the arbitrary distribution of IQ in the first place for this to work. So if you want to get super technical you can object to the methodology, but then again, the other methodology makes even less sense.) Sure, by doing it this way you sacrifice the simple x10 multiplier, but it expands the average range and you have to be like 3 or 4 before you hit what would be considered mental retardation. As far as simplicity goes...it's consulting a simple chart rather than multiplying by 10. Not really an issue.</p><p></p><p>The biggest reason I can think of not to do it is just that people like their Int 14 character to be a genius, rather than just being bright. IMO that is outweighed by the ability to have lower scores that are still playable.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7073700, member: 6677017"] I'll take your word for it, though regardless of what they said, that isn't what the math supports. If you figure out the chances of rolling various numbers on 3d6, they can then be correlated with IQ distribution on an approximated bell curve, and you get what (IMO) is a much better way of looking at. (This was discussed and debated extensively on another thread a couple years ago. Summary is that you have to accept the arbitrary distribution of IQ in the first place for this to work. So if you want to get super technical you can object to the methodology, but then again, the other methodology makes even less sense.) Sure, by doing it this way you sacrifice the simple x10 multiplier, but it expands the average range and you have to be like 3 or 4 before you hit what would be considered mental retardation. As far as simplicity goes...it's consulting a simple chart rather than multiplying by 10. Not really an issue. The biggest reason I can think of not to do it is just that people like their Int 14 character to be a genius, rather than just being bright. IMO that is outweighed by the ability to have lower scores that are still playable. [/QUOTE]
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