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Living 4th Edition
The Invasion of Baskrant (southbound) Judges: N/A, DM: Cute-Hydra
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<blockquote data-quote="CaBaNa" data-source="post: 5492331" data-attributes="member: 82643"><p>Kamotz kicks his warhorses sides, <span style="color: Magenta">Go on, find it.</span> states the shifter casually. The beast of burden reluctantly moves forward until it noses the dragon, renewing the burning sensation across the warhorses face! The horse bucks as the shifter's flail makes its first swing, bringing the attack wide. The flail bashes Kamotz in the face, causing blood to spurt into the air. In bucking the horse throws off the last of the acid from the dragon. </p><p></p><p><span style="color: Magenta">I've found it again, this way! </span>Bringing his flail back around, Kamotz puts all his power into the blow once again, over-exerting himself and...</p><p></p><p>[sblock=OOC]</p><p>all rolls include negative effects and positive effects.</p><p></p><p>Standard Blood of the Mighty on dragon </p><p>Kamotz takes 5 damage, is at 20/35</p><p><a href="http://invisiblecastle.com/roller/view/2930555/" target="_blank">13 vs AC likely a miss</a></p><p>power is reliable and thereby not expended.</p><p></p><p>AP Standard Blood of the Mighty on dragon</p><p>Kamotz takes 5 damage, is at 15/35 and is bloodied</p><p><a href="http://invisiblecastle.com/roller/view/2930569/" target="_blank">18 vs AC </a></p><p><a href="http://invisiblecastle.com/roller/view/2930569/" target="_blank">33 damage </a></p><p>If this is a miss, the power is reliable and thereby not expended.</p><p></p><p></p><p>Kamotz warhorse takes 5 damage at beginning of turn</p><p>save vs ongoing at end of turn <a href="http://invisiblecastle.com/roller/view/2930661/" target="_blank">SUCCESS</a></p><p>[/sblock]</p><p></p><p>[sblock=Ministat]</p><p></p><p></p><p><a href="http://l4w.wikia.com/wiki/PC:Kamotz_%28CaBaNa%29" target="_blank">Kamotz</a></p><p>Initiative +1 Passive Insight 20 Passive Perception 20 Senses Low-Light </p><p>HP 15/35 Bloodied 17 Surge Value 8; Surges Per-Day 9/9 </p><p>AC 22 Fortitude 15 Reflex 14 Will 16 </p><p>Second wind; Not Used </p><p>Action point; 0</p><p>Speed 5 </p><p>At-will: Holy Strike, Lance of Faith, Divine Challenge</p><p>Encounter: Longtooth Shifting,<s> Healing Word, Strength From Valor, Call of Challenge Healing Strike</s></p><p>Daily: Blood of the Mighty (may be used)</p><p></p><p></p><p></p><p></p><p><a href="http://www.wizards.com/dndinsider/compendium/display.aspx?page=monster&id=476" target="_blank"></a></p><p><a href="http://www.wizards.com/dndinsider/compendium/display.aspx?page=monster&id=476" target="_blank"></a></p><p><a href="http://www.wizards.com/dndinsider/compendium/display.aspx?page=monster&id=476" target="_blank">Warhorse</a></p><p>Initiative +3 Senses Perception +8; low-light vision </p><p>HP 14/58; Bloodied 29 Surge Value 14; Surges Per-Day 0/1</p><p><strong>AC</strong> 17; <strong>Fortitude</strong> 16, <strong>Reflex</strong> 14, <strong>Will</strong> 14</p><p><strong>Speed</strong> 8</p><p><img src="http://www.wizards.com/dnd/images/symbol/S2.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <strong>Kick</strong> (standard, at-will) </p><p>+6 vs AC; 1d6+5 damage. </p><p><img src="http://www.wizards.com/dnd/images/symbol/Z2a.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <strong>Trample</strong> (standard, at-will) </p><p>The warhorse can move up to its speed and enter enemies’ spaces. This movement provokes opportunity attacks, and the warhorse must end its move in an unoccupied space. When it enters an enemy’s space, the warhorse makes a trample attack; +4 vs Reflex; 1d6+6 damage, and the target is knocked prone. </p><p> <strong>Charger</strong> (while mounted by a friendly rider of 3rd level or higher with the mounted combat feat; at-will) <img src="http://www.wizards.com/dnd/images/symbol/x.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <strong>Mount</strong></p><p>The warhorse grants its rider a +5 bonus to damage rolls on charge attacks.</p><p><strong>Alignment</strong> Unaligned <strong> Languages</strong> -</p><p><strong>Str</strong> 21 (+6) <strong>Dex</strong> 14 (+3) <strong>Wis</strong> 14 (+3)</p><p><strong>Con</strong> 18 (+5) <strong>Int</strong> 2 (-3) <strong>Cha</strong> 10 (+1)</p><p></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 5492331, member: 82643"] Kamotz kicks his warhorses sides, [COLOR=Magenta]Go on, find it.[/COLOR] states the shifter casually. The beast of burden reluctantly moves forward until it noses the dragon, renewing the burning sensation across the warhorses face! The horse bucks as the shifter's flail makes its first swing, bringing the attack wide. The flail bashes Kamotz in the face, causing blood to spurt into the air. In bucking the horse throws off the last of the acid from the dragon. [COLOR=Magenta]I've found it again, this way! [/COLOR]Bringing his flail back around, Kamotz puts all his power into the blow once again, over-exerting himself and... [sblock=OOC] all rolls include negative effects and positive effects. Standard Blood of the Mighty on dragon Kamotz takes 5 damage, is at 20/35 [URL="http://invisiblecastle.com/roller/view/2930555/"]13 vs AC likely a miss[/URL] power is reliable and thereby not expended. AP Standard Blood of the Mighty on dragon Kamotz takes 5 damage, is at 15/35 and is bloodied [URL="http://invisiblecastle.com/roller/view/2930569/"]18 vs AC 33 damage [/URL] If this is a miss, the power is reliable and thereby not expended. Kamotz warhorse takes 5 damage at beginning of turn save vs ongoing at end of turn [URL="http://invisiblecastle.com/roller/view/2930661/"]SUCCESS[/URL] [/sblock] [sblock=Ministat] [URL="http://l4w.wikia.com/wiki/PC:Kamotz_%28CaBaNa%29"]Kamotz[/URL] Initiative +1 Passive Insight 20 Passive Perception 20 Senses Low-Light HP 15/35 Bloodied 17 Surge Value 8; Surges Per-Day 9/9 AC 22 Fortitude 15 Reflex 14 Will 16 Second wind; Not Used Action point; 0 Speed 5 At-will: Holy Strike, Lance of Faith, Divine Challenge Encounter: Longtooth Shifting,[s] Healing Word, Strength From Valor, Call of Challenge Healing Strike[/s] Daily: Blood of the Mighty (may be used) [URL="http://www.wizards.com/dndinsider/compendium/display.aspx?page=monster&id=476"] Warhorse[/URL] Initiative +3 Senses Perception +8; low-light vision HP 14/58; Bloodied 29 Surge Value 14; Surges Per-Day 0/1 [B]AC[/B] 17; [B]Fortitude[/B] 16, [B]Reflex[/B] 14, [B]Will[/B] 14 [B]Speed[/B] 8 [IMG]http://www.wizards.com/dnd/images/symbol/S2.gif[/IMG] [B]Kick[/B] (standard, at-will) +6 vs AC; 1d6+5 damage. [IMG]http://www.wizards.com/dnd/images/symbol/Z2a.gif[/IMG] [B]Trample[/B] (standard, at-will) The warhorse can move up to its speed and enter enemies’ spaces. This movement provokes opportunity attacks, and the warhorse must end its move in an unoccupied space. When it enters an enemy’s space, the warhorse makes a trample attack; +4 vs Reflex; 1d6+6 damage, and the target is knocked prone. [B]Charger[/B] (while mounted by a friendly rider of 3rd level or higher with the mounted combat feat; at-will) [IMG]http://www.wizards.com/dnd/images/symbol/x.gif[/IMG] [B]Mount[/B] The warhorse grants its rider a +5 bonus to damage rolls on charge attacks. [B]Alignment[/B] Unaligned [B] Languages[/B] - [B]Str[/B] 21 (+6) [B]Dex[/B] 14 (+3) [B]Wis[/B] 14 (+3) [B]Con[/B] 18 (+5) [B]Int[/B] 2 (-3) [B]Cha[/B] 10 (+1) [/sblock] [/QUOTE]
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