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Living Worlds
Living 4th Edition
The Invasion of Baskrant (southbound) Judges: N/A, DM: Cute-Hydra
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<blockquote data-quote="CaBaNa" data-source="post: 5506001" data-attributes="member: 82643"><p>Blood spews onto Kamotz horse from the gaping hole, the shifter looks down with pain splayed across his face. <span style="color: Magenta">YES! YEAHAAA!</span> The hole begins stitching itself together, thanks to the heritage passed from Kamotz father. The shifter looks back toward the dragon, Kamotz is pale, cold, close to death... Exactly where he wanted to be, <span style="color: Magenta">Thank you great beast! </span> Kamotz salutes, slamming his shield into his flail, and spins the weapon to readied position again, <span style="color: Magenta">Accompany me to the other side! </span> the words are charged with divine purpose, not so much an invitation, as a subpoena. Kamotz flail flies toward the dragon, it dodges just a moment to late, and Kamotz connects with a solid blow. His fur grows another few inches as the acid eats into it, thus protecting Kamotz yet again from the sludge. </p><p></p><p>[sblock=OOC]</p><p>Start turn, take 5 damage, Kamotz at 1/35! </p><p>Regen 2, now at 3/35</p><p></p><p>Minor divine challenge on dragon, dragon marked, and 2 radiant first time its target doesn't include Kamotz.</p><p>[sblock=DC full text]</p><p><strong>Effect:</strong> Kamotz marks the target, The first time the target makes an attack that doesn't include Kamotz, it takes 2 radiant damage. If Kamotz doesn't attack the target, or finish his turn adjacent to it, this effect ends. Kamotz can use this power only once per turn.</p><p>[/sblock]</p><p></p><p>Standard Holy Strike</p><p><a href="http://invisiblecastle.com/roller/view/2949556/" target="_blank">22 vs AC</a></p><p><a href="http://invisiblecastle.com/roller/view/2949556/" target="_blank">17 radiant damage</a></p><p></p><p>save vs ongoing <a href="http://invisiblecastle.com/roller/view/2949560/" target="_blank">success</a></p><p></p><p>[/sblock]</p><p></p><p></p><p>[sblock=Ministat]</p><p></p><p></p><p>Kamotz (+2 to damage rolls, regen 2 while bloodied, bloodied)</p><p>Initiative +1 Passive Insight 20 Passive Perception 20 Senses Low-Light</p><p>HP 3/35; TempHP 0; Bloodied 17; Surge Value 8; Surges Per-Day 9/9</p><p>AC 22 Fortitude 15 Reflex 14 Will 16</p><p>Second wind; Not Used</p><p>Action point; 0</p><p>Speed 5</p><p>At-will: Holy Strike, Lance of Faith, Divine Challenge</p><p>Encounter:<s> Longtooth Shifting, Healing Word, Strength From Valor, Call of Challenge Healing Strike</s></p><p>Daily:<s> Blood of the Mighty </s></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Warhorse</p><p>Initiative +3 Senses Perception +8; low-light vision</p><p>HP 14/58; TempHP 12; Bloodied 29; Surge Value 14; Surges Per-Day 0/1</p><p>AC 17; Fortitude 16, Reflex 14, Will 14</p><p>Speed 8</p><p>Kick (standard, at-will)</p><p>+6 vs AC; 1d6+5 damage.</p><p>Trample (standard, at-will)</p><p>The warhorse can move up to its speed and enter enemies’ spaces. This movement provokes opportunity attacks, and the warhorse must end its move in an unoccupied space. When it enters an enemy’s space, the warhorse makes a trample attack; +4 vs Reflex; 1d6+6 damage, and the target is knocked prone.</p><p>Charger (while mounted by a friendly rider of 3rd level or higher with the mounted combat feat; at-will) Mount</p><p>The warhorse grants its rider a +5 bonus to damage rolls on charge attacks.</p><p>Alignment Unaligned Languages -</p><p>Str 21 (+6) Dex 14 (+3) Wis 14 (+3)</p><p>Con 18 (+5) Int 2 (-3) Cha 10 (+1)</p><p></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 5506001, member: 82643"] Blood spews onto Kamotz horse from the gaping hole, the shifter looks down with pain splayed across his face. [COLOR=Magenta]YES! YEAHAAA![/COLOR] The hole begins stitching itself together, thanks to the heritage passed from Kamotz father. The shifter looks back toward the dragon, Kamotz is pale, cold, close to death... Exactly where he wanted to be, [COLOR=Magenta]Thank you great beast! [/COLOR] Kamotz salutes, slamming his shield into his flail, and spins the weapon to readied position again, [COLOR=Magenta]Accompany me to the other side! [/COLOR] the words are charged with divine purpose, not so much an invitation, as a subpoena. Kamotz flail flies toward the dragon, it dodges just a moment to late, and Kamotz connects with a solid blow. His fur grows another few inches as the acid eats into it, thus protecting Kamotz yet again from the sludge. [sblock=OOC] Start turn, take 5 damage, Kamotz at 1/35! Regen 2, now at 3/35 Minor divine challenge on dragon, dragon marked, and 2 radiant first time its target doesn't include Kamotz. [sblock=DC full text] [B]Effect:[/B] Kamotz marks the target, The first time the target makes an attack that doesn't include Kamotz, it takes 2 radiant damage. If Kamotz doesn't attack the target, or finish his turn adjacent to it, this effect ends. Kamotz can use this power only once per turn. [/sblock] Standard Holy Strike [URL="http://invisiblecastle.com/roller/view/2949556/"]22 vs AC 17 radiant damage[/URL] save vs ongoing [URL="http://invisiblecastle.com/roller/view/2949560/"]success[/URL] [/sblock] [sblock=Ministat] Kamotz (+2 to damage rolls, regen 2 while bloodied, bloodied) Initiative +1 Passive Insight 20 Passive Perception 20 Senses Low-Light HP 3/35; TempHP 0; Bloodied 17; Surge Value 8; Surges Per-Day 9/9 AC 22 Fortitude 15 Reflex 14 Will 16 Second wind; Not Used Action point; 0 Speed 5 At-will: Holy Strike, Lance of Faith, Divine Challenge Encounter:[s] Longtooth Shifting, Healing Word, Strength From Valor, Call of Challenge Healing Strike[/s] Daily:[s] Blood of the Mighty [/s] Warhorse Initiative +3 Senses Perception +8; low-light vision HP 14/58; TempHP 12; Bloodied 29; Surge Value 14; Surges Per-Day 0/1 AC 17; Fortitude 16, Reflex 14, Will 14 Speed 8 Kick (standard, at-will) +6 vs AC; 1d6+5 damage. Trample (standard, at-will) The warhorse can move up to its speed and enter enemies’ spaces. This movement provokes opportunity attacks, and the warhorse must end its move in an unoccupied space. When it enters an enemy’s space, the warhorse makes a trample attack; +4 vs Reflex; 1d6+6 damage, and the target is knocked prone. Charger (while mounted by a friendly rider of 3rd level or higher with the mounted combat feat; at-will) Mount The warhorse grants its rider a +5 bonus to damage rolls on charge attacks. Alignment Unaligned Languages - Str 21 (+6) Dex 14 (+3) Wis 14 (+3) Con 18 (+5) Int 2 (-3) Cha 10 (+1) [/sblock] [/QUOTE]
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The Invasion of Baskrant (southbound) Judges: N/A, DM: Cute-Hydra
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