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The iPhone Will Kill D&D
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<blockquote data-quote="Jeremy Ackerman-Yost" data-source="post: 4753883" data-attributes="member: 4720"><p>A lot of people are creating a big, fat, false dichotomy in here.</p><p></p><p>Just because you have a touch screen battlemat and character sheets on your PDA/phone/bionic implant does not mean that the interaction of those elements has to be hard coded in a way that takes away DM flexibility.</p><p></p><p>You are assuming it MUST be Neverwinter Nights, when all it needs to be is a board game with telepresence.</p><p></p><p>Sure, you CAN do it hard coded, where the computer knows how many spaces you can move, handles all the damage rolls automatically, etc.</p><p></p><p>But you do not NEED to do it that way. You could do it in a way where I tap my "figure" and then tap the location I want to move it, and it just moves, assuming that I and my DM agreed that move was acceptable (Or maybe it does it, but pings the DM's PDA to make sure it's legal). The DM taps "Allowed" or maybe hits a button for "Acrobatics check" or just says "We need an acrobatics check for Canis" and the computer hears him and rolls one or pings your PDA to request one.</p><p></p><p>You can make it just as flexible as D&D is now with one caveat.... if Jim Darkmagic starts adding hps to his PDA character sheet or erasing where he checked an encounter power as already used.... maybe it pings the DM to make sure that's correct.</p><p></p><p>Heck, each of those individual things can be done now. The only issue is putting them in one app and making table-top touchscreens available and affordable.</p></blockquote><p></p>
[QUOTE="Jeremy Ackerman-Yost, post: 4753883, member: 4720"] A lot of people are creating a big, fat, false dichotomy in here. Just because you have a touch screen battlemat and character sheets on your PDA/phone/bionic implant does not mean that the interaction of those elements has to be hard coded in a way that takes away DM flexibility. You are assuming it MUST be Neverwinter Nights, when all it needs to be is a board game with telepresence. Sure, you CAN do it hard coded, where the computer knows how many spaces you can move, handles all the damage rolls automatically, etc. But you do not NEED to do it that way. You could do it in a way where I tap my "figure" and then tap the location I want to move it, and it just moves, assuming that I and my DM agreed that move was acceptable (Or maybe it does it, but pings the DM's PDA to make sure it's legal). The DM taps "Allowed" or maybe hits a button for "Acrobatics check" or just says "We need an acrobatics check for Canis" and the computer hears him and rolls one or pings your PDA to request one. You can make it just as flexible as D&D is now with one caveat.... if Jim Darkmagic starts adding hps to his PDA character sheet or erasing where he checked an encounter power as already used.... maybe it pings the DM to make sure that's correct. Heck, each of those individual things can be done now. The only issue is putting them in one app and making table-top touchscreens available and affordable. [/QUOTE]
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