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The IR Aftermath Campaign Characters
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<blockquote data-quote="Darkwolf" data-source="post: 202369" data-attributes="member: 2665"><p><strong>Faysaran, Nature's Fury</strong></p><p></p><p>Male Human Dru 20</p><p>Medium-size humanoid</p><p><strong>HD:</strong> 20d8+60(192)</p><p><strong>Init:</strong> +2</p><p><strong>Speed:</strong> 30ft</p><p><strong>AC:</strong> 30(+2 leather + 5 enhancement +2 shield + 4 enhancement +5 deflection +2 dex)</p><p><strong>Attacks:</strong> Scimitar +17/+12/+7</p><p><strong>Damage:</strong> Scimitar 1d6+2</p><p><strong>Saves:</strong> Fort: +24, Ref: +17, Will +32</p><p><strong>Abilities:</strong> Str 13, Dex 15, Con 17, Int 20, Wis 32, Cha 13</p><p><strong>Skills:</strong> Animal Empathy +24, Concentration +26, Craft (Woodcarving) +25, Handle Animal +24, Heal +15, Hide +20, Knowledge (Nature) +25, Listen +21, Move Silently +20, Profession(Herbalist) +20, Ride +4, Scry +15, Spellcraft +28, Spot +21, Wilderness Lore +44;</p><p><strong>Alignment:</strong> True Neutral</p><p><strong>Current appearance:</strong> Age: 25, Human male 6'4", 246lbs</p><p></p><p><strong>Special Qualities</strong>:</p><p>Nature Sense - Identify all plants and animals</p><p>Animal Companion - <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Woodland Stride - full speed in wilderness</p><p>Trackless Step - cannot be tracked in natural surroundings</p><p>Resist Nature's Lure - +4 to saves vs fey spell-like abilities</p><p>Wildshape 6/day (Tiny - Huge, Dire, Legendary)</p><p>Venom Immunity - immune to all natural poisons</p><p>A Thousand Faces - alter self at will</p><p>Timeless Body - no aging penalties</p><p>Wildshape Elemental 3/day - (small - large)</p><p></p><p><strong>Feats:</strong></p><p>Class: Armor Proficiency (Light)&(Medium)&(Shield),Druid Martial Weapon Proficiencies</p><p>Slots:</p><p>Blindsight - 120ft Blindsight regardless of form</p><p>Extend Spell </p><p>Fast Wild Shape - Changing forms is a move-equiv action</p><p>Eschew Materials - do not need material components if they do not have a price</p><p>Natural Spell - Can cast spells in animal form - if spell requires a foci it must be available</p><p>Spellcasting Prodigy (Druid) - +2 wis with regards to memorizing spells and casting them</p><p>Track</p><p>Wildshape Legendary - Kal charged me a feat for it </p><p></p><p><strong>Languages:</strong></p><p>Common, Druidic, Auran, Aquan, Ignan, Terran, Sylvan</p><p></p><p><strong>Equipment:</strong></p><p>Outfit (Explorer's)</p><p>Nature's protection - Large Wooden Shield +4, Wild, Medium fortification, +10 circumstance enhancement bonus to Spot, Listen, Move Silently, Wilderness Lore, and hide skills, acts as a ring of sustenance</p><p>Periapt of Health and Constitution(+4)</p><p>Ring (Bone)</p><p>Wilding Clasp - on Periapt</p><p>Nature's Wrath - Scimitar +1, spellstoring - 'Poison' stored</p><p>Leather of the Woods - Leather Armor +5, Wild, Nimbleness, Wisdom enhancement +6, Intelligence enhancement +6, Deflection enhancement +5, Saving throw luck enhancement +4, Saving throw resistance enhancement +5, wearer must be of some kind of neutral alignment</p><p>Tome of Understanding +5 - used</p><p>Scroll of Awaken - used</p><p>Collar of Resistance +2 - on Yogi</p><p>Heward's Handy Haversack</p><p>Spell component pouch</p><p>Ring of Healing - casts Heal 3/day, may only be used by good or neutral characters(on GNE axis)</p><p></p><p>The following is owned and is in the Handy Haversack:</p><p>Scroll (True Resurrection) </p><p>Trail Rations 15 days worth</p><p>Food for Bear (meat and plant products) 15 days </p><p>Waterskin 10 full </p><p>Silk Rope</p><p>Lots of Holy and Mistletoe some in pouch rest in HHH</p><p>Focus for Creeping Cold</p><p>Focus for Bottle of Smoke</p><p>Focus for False Bravado </p><p>Oak Staff for Focus for Changestaff and Spellstaff</p><p>Focus for Bombardment </p><p>Spare Explorer's Outfits x6</p><p>Pitons x 5 and hammer</p><p>Healer's Kit</p><p>64469 gp </p><p></p><p>Spells:</p><p><strong>0(6 - 22):</strong> Create Water x2, Dawn, Detect Magic, Purify Food and Drink, Light</p><p><strong>1(8 - 23):</strong> Pass without Trace, CLWx2, Entangle, Regenerate Light Woundsx3(MotW), Obscuring Mist</p><p><strong>2(8 - 24):</strong> Briar Web(MotW), Regenerate Moderate Woundsx2(MotW), Share Husk(MoF), Easy Trail(MoF), Creeping Cold(MotW), Heat Metal, Speak with Animals</p><p><strong>3(8 - 25):</strong> Extended Creeping Cold(MotW), CMW, Neutralize Poison, Stone Shape, Plant Growth, Greater Magic Fangx2, Regenerate Ring(MotW)</p><p><strong>4(8 - 26):</strong> Wind at Back(MoF), Flame Strike(x2), Quench, Dispel Magic, Regenerate Serious Wounds(MotW), CSW, Feathers(MotW)</p><p><strong>5(7 - 27):</strong> Control Winds, Wall of Fire, Tree Stride, Regenerate Critical Wounds(MotW), CCW, Death Ward, Animal Growth</p><p><strong>6(6 - 28):</strong> Greater Call Lightning(MotW), Protection from All Elements(MotW), Crumble(MoF), Regenerate Circle(MotW), Wall of Stone, Find the Path </p><p><strong>7(6 - 29):</strong> Harm, Heal, True Seeing, Wind Walk, Control Weather, Greater Creeping Cold(MotW)</p><p><strong>8(6 - 30):</strong> SNA 8x3, Grove of Serenity(S&S), Sunburst, Finger of Death, </p><p><strong>9(5 - 31):</strong> Mass Heal, Nature's Avatar(MotW), Thunderswarm(MotW), Magma Burst, SNA 9</p><p><strong>Spell stored in oak staff(spellstaff)</strong> Extended x7 Creeping Cold</p><p></p><p>Animal Companion: </p><p>Awakened Legendary Bear - Yogi <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Large Animal</p><p>22d8+154 (249hp)</p><p>Init +2 (dex)</p><p>Speed: 50ft</p><p>AC: 21 (-1 size, +2 dex, +10 natural)</p><p>Attacks: 2 claws +28 melee and bite +23 melee</p><p>Damage: Claw 2d6+13, Bite 4d6+6</p><p>Face/Reach: 5ft by 10ft/5ft</p><p>Special Attacks: Improved Grab</p><p>Special Qualities: Scent</p><p>Saves: Fort +22, Ref +17, Will +12</p><p>Abilities: Str 36, Dex 14, Con 24, Int 9, Wis 16, Cha 15</p><p>Skills: Hide -2, Listen +8, Spot +8, Swim +18</p><p>Wearing Collar of Resistance +2</p></blockquote><p></p>
[QUOTE="Darkwolf, post: 202369, member: 2665"] [b]Faysaran, Nature's Fury[/b] Male Human Dru 20 Medium-size humanoid [b]HD:[/b] 20d8+60(192) [b]Init:[/b] +2 [b]Speed:[/b] 30ft [b]AC:[/b] 30(+2 leather + 5 enhancement +2 shield + 4 enhancement +5 deflection +2 dex) [b]Attacks:[/b] Scimitar +17/+12/+7 [b]Damage:[/b] Scimitar 1d6+2 [b]Saves:[/b] Fort: +24, Ref: +17, Will +32 [b]Abilities:[/b] Str 13, Dex 15, Con 17, Int 20, Wis 32, Cha 13 [b]Skills:[/b] Animal Empathy +24, Concentration +26, Craft (Woodcarving) +25, Handle Animal +24, Heal +15, Hide +20, Knowledge (Nature) +25, Listen +21, Move Silently +20, Profession(Herbalist) +20, Ride +4, Scry +15, Spellcraft +28, Spot +21, Wilderness Lore +44; [b]Alignment:[/b] True Neutral [b]Current appearance:[/b] Age: 25, Human male 6'4", 246lbs [b]Special Qualities[/b]: Nature Sense - Identify all plants and animals Animal Companion - :) Woodland Stride - full speed in wilderness Trackless Step - cannot be tracked in natural surroundings Resist Nature's Lure - +4 to saves vs fey spell-like abilities Wildshape 6/day (Tiny - Huge, Dire, Legendary) Venom Immunity - immune to all natural poisons A Thousand Faces - alter self at will Timeless Body - no aging penalties Wildshape Elemental 3/day - (small - large) [b]Feats:[/b] Class: Armor Proficiency (Light)&(Medium)&(Shield),Druid Martial Weapon Proficiencies Slots: Blindsight - 120ft Blindsight regardless of form Extend Spell Fast Wild Shape - Changing forms is a move-equiv action Eschew Materials - do not need material components if they do not have a price Natural Spell - Can cast spells in animal form - if spell requires a foci it must be available Spellcasting Prodigy (Druid) - +2 wis with regards to memorizing spells and casting them Track Wildshape Legendary - Kal charged me a feat for it [b]Languages:[/b] Common, Druidic, Auran, Aquan, Ignan, Terran, Sylvan [b]Equipment:[/b] Outfit (Explorer's) Nature's protection - Large Wooden Shield +4, Wild, Medium fortification, +10 circumstance enhancement bonus to Spot, Listen, Move Silently, Wilderness Lore, and hide skills, acts as a ring of sustenance Periapt of Health and Constitution(+4) Ring (Bone) Wilding Clasp - on Periapt Nature's Wrath - Scimitar +1, spellstoring - 'Poison' stored Leather of the Woods - Leather Armor +5, Wild, Nimbleness, Wisdom enhancement +6, Intelligence enhancement +6, Deflection enhancement +5, Saving throw luck enhancement +4, Saving throw resistance enhancement +5, wearer must be of some kind of neutral alignment Tome of Understanding +5 - used Scroll of Awaken - used Collar of Resistance +2 - on Yogi Heward's Handy Haversack Spell component pouch Ring of Healing - casts Heal 3/day, may only be used by good or neutral characters(on GNE axis) The following is owned and is in the Handy Haversack: Scroll (True Resurrection) Trail Rations 15 days worth Food for Bear (meat and plant products) 15 days Waterskin 10 full Silk Rope Lots of Holy and Mistletoe some in pouch rest in HHH Focus for Creeping Cold Focus for Bottle of Smoke Focus for False Bravado Oak Staff for Focus for Changestaff and Spellstaff Focus for Bombardment Spare Explorer's Outfits x6 Pitons x 5 and hammer Healer's Kit 64469 gp Spells: [b]0(6 - 22):[/b] Create Water x2, Dawn, Detect Magic, Purify Food and Drink, Light [b]1(8 - 23):[/b] Pass without Trace, CLWx2, Entangle, Regenerate Light Woundsx3(MotW), Obscuring Mist [b]2(8 - 24):[/b] Briar Web(MotW), Regenerate Moderate Woundsx2(MotW), Share Husk(MoF), Easy Trail(MoF), Creeping Cold(MotW), Heat Metal, Speak with Animals [b]3(8 - 25):[/b] Extended Creeping Cold(MotW), CMW, Neutralize Poison, Stone Shape, Plant Growth, Greater Magic Fangx2, Regenerate Ring(MotW) [b]4(8 - 26):[/b] Wind at Back(MoF), Flame Strike(x2), Quench, Dispel Magic, Regenerate Serious Wounds(MotW), CSW, Feathers(MotW) [b]5(7 - 27):[/b] Control Winds, Wall of Fire, Tree Stride, Regenerate Critical Wounds(MotW), CCW, Death Ward, Animal Growth [b]6(6 - 28):[/b] Greater Call Lightning(MotW), Protection from All Elements(MotW), Crumble(MoF), Regenerate Circle(MotW), Wall of Stone, Find the Path [b]7(6 - 29):[/b] Harm, Heal, True Seeing, Wind Walk, Control Weather, Greater Creeping Cold(MotW) [b]8(6 - 30):[/b] SNA 8x3, Grove of Serenity(S&S), Sunburst, Finger of Death, [b]9(5 - 31):[/b] Mass Heal, Nature's Avatar(MotW), Thunderswarm(MotW), Magma Burst, SNA 9 [b]Spell stored in oak staff(spellstaff)[/b] Extended x7 Creeping Cold Animal Companion: Awakened Legendary Bear - Yogi :) Large Animal 22d8+154 (249hp) Init +2 (dex) Speed: 50ft AC: 21 (-1 size, +2 dex, +10 natural) Attacks: 2 claws +28 melee and bite +23 melee Damage: Claw 2d6+13, Bite 4d6+6 Face/Reach: 5ft by 10ft/5ft Special Attacks: Improved Grab Special Qualities: Scent Saves: Fort +22, Ref +17, Will +12 Abilities: Str 36, Dex 14, Con 24, Int 9, Wis 16, Cha 15 Skills: Hide -2, Listen +8, Spot +8, Swim +18 Wearing Collar of Resistance +2 [/QUOTE]
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