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<blockquote data-quote="xochael" data-source="post: 204538" data-attributes="member: 4344"><p><strong>Final version</strong></p><p></p><p>Oberion the Absolute, Half-elf Outsider</p><p>Monk lvl 20 Align: LN</p><p>HD: 20d8+100 (205hp)</p><p>Str 16 (+6), Dex 22 (+6), Con 14 (+6), Int 12, Wis 14 (+6), Cha 10</p><p>Ht 5’10”, Wt 129, Age 26 Init: +9 Spd 180 = 90(x2)</p><p>Skill Rank: Balance 6, Climb 2, Concentration 3, Diplomacy 12, Disable Device 7, Escape Artist 7, Hide 11, Jump 6, Knowledge (arcana) 5, Listen 2, Move Silently 11, Perform 6, Pick Pocket 4, Profession (astrologer) 3, Sense Motive 4, Tumble 11.</p><p>AC: 46 =10+4(AC bonus)+9(Dex)+5(Wis)+8(Armor)+5(Deflection)+5(Natural)</p><p>Fort: 23=17 + 1(Luck) + 5 (Cloak)</p><p>Ref: 27=21 + 1(Luck) + 5 (Cloak)</p><p>Will: 23=17 +1(Luck) + 5 (Cloak)</p><p>Melee: +21/+18/+15/+12/+9</p><p>Ranged: +24/+19/+14</p><p></p><p>Unarmed </p><p>Attack Bonus (30) = Base (15) +Abil Mod (9) +Enhancement (5) + Feat (1)</p><p>Damage = (1d20) +6(+5) + (1d8+3 electrical damage)</p><p></p><p>Feats: Combat Reflexes, Deflect Arrows, Fists of Iron, Improved Trip, Improved Unarmed Strike, Power Attack, Weapon Finesse (Unarmed), Weapon Focus (Unarmed), Freezing the Lifeblood</p><p></p><p>Half-Elf: Med size, Immunity to sleep spells and similar magical effects, +2 saving throw bonus against Enchantment spells or effects, low-light vision, +1 bonus on Listen, Search, and Spot checks, Elven blood</p><p>Outsider: An outsider is a non-elemental creature that comes from another dimension, reality, or plane. Unless noted otherwise, outsiders have darkvision with a range of 60 feet.</p><p></p><p>Class Features:</p><p>AC Bonus, Evasion, Fast Movement, Flurry of Blows, Monk weapon proficiencies, </p><p>Stunning Attack: 20/day; Fort save (25) = DC 10 + (10) one-half the monk's level + (5)Wisdom modifier,</p><p>Unarmed Strike, Deflect Arrows(feat), Still Mind: +2 bonus to saving throws against spells and effects from the Enchantment school, Slow Fall (any distance) use a nearby wall to slow descent and fall any distance without harm, Purity of Body (immunity to all diseases except for magical diseases), Improved Trip (feat); Wholeness of Body (can cure up to 20 in hit points/day twice, and can spread this healing out among several uses), Leap of the Clouds (jumping distance not limited by height), Improved Evasion,</p><p>Ki Strike (+3), Diamond Body (immune to poison of all kinds), Abundant Step (Caster lvl 10, dimension door/day), Diamond Soul (SR 30), Quivering Palm, Timeless Body (no ability penalties for aging and cannot be magically aged), Tongue of the Sun and Moon (speak with any living creature), Empty Body (can assume ethereal state for 1 round per lvl (20 )per day, as per the spell etherealness), Perfect Self (Damage reduction 20/+1).</p><p></p><p>Languages: Common, Elven, Undercommon, all (Tongue of Sun and Moon)</p><p></p><p>Equipment:</p><p>Headband of Perfect Excellence</p><p>Lenses of Darkness</p><p>Cloak of Resistance +5 combined with Wings of Flying</p><p>Amulet of Mighty Fists +5 combined with Amulet of Natural Armor +</p><p>Robe of Stars</p><p>Healthy Heart Shirt +6(Con+6 , based on costs of gloves of dex +6 and per. of wis+6 , 36,000gp)</p><p>Bracers of Armor +8</p><p>Ring of Protection +5</p><p>Ring of Elemental Resistance, Major (Fire) combined with Ring of Shocking Blows</p><p>Belt, Monk’s</p><p>Boots of Striding and Springing</p><p>Stone of Good Luck (Luckstone)</p><p>Heward’s Handy Haversack</p><p>Sovereign Glue</p><p>Universal Solvent</p><p>Bedroll</p><p>Caltrops</p><p>Chain (10ft)</p><p>2x Chalk, piece</p><p>2x Flask (Filled with water)</p><p>Flint and Steel</p><p>Mirror, small steel</p><p>Monk’s Outfit</p><p>352 gp 8sp</p><p></p><p><I replaced Leadership because it appears a cohort will be unnecessary, considering the size of the group></p></blockquote><p></p>
[QUOTE="xochael, post: 204538, member: 4344"] [b]Final version[/b] Oberion the Absolute, Half-elf Outsider Monk lvl 20 Align: LN HD: 20d8+100 (205hp) Str 16 (+6), Dex 22 (+6), Con 14 (+6), Int 12, Wis 14 (+6), Cha 10 Ht 5’10”, Wt 129, Age 26 Init: +9 Spd 180 = 90(x2) Skill Rank: Balance 6, Climb 2, Concentration 3, Diplomacy 12, Disable Device 7, Escape Artist 7, Hide 11, Jump 6, Knowledge (arcana) 5, Listen 2, Move Silently 11, Perform 6, Pick Pocket 4, Profession (astrologer) 3, Sense Motive 4, Tumble 11. AC: 46 =10+4(AC bonus)+9(Dex)+5(Wis)+8(Armor)+5(Deflection)+5(Natural) Fort: 23=17 + 1(Luck) + 5 (Cloak) Ref: 27=21 + 1(Luck) + 5 (Cloak) Will: 23=17 +1(Luck) + 5 (Cloak) Melee: +21/+18/+15/+12/+9 Ranged: +24/+19/+14 Unarmed Attack Bonus (30) = Base (15) +Abil Mod (9) +Enhancement (5) + Feat (1) Damage = (1d20) +6(+5) + (1d8+3 electrical damage) Feats: Combat Reflexes, Deflect Arrows, Fists of Iron, Improved Trip, Improved Unarmed Strike, Power Attack, Weapon Finesse (Unarmed), Weapon Focus (Unarmed), Freezing the Lifeblood Half-Elf: Med size, Immunity to sleep spells and similar magical effects, +2 saving throw bonus against Enchantment spells or effects, low-light vision, +1 bonus on Listen, Search, and Spot checks, Elven blood Outsider: An outsider is a non-elemental creature that comes from another dimension, reality, or plane. Unless noted otherwise, outsiders have darkvision with a range of 60 feet. Class Features: AC Bonus, Evasion, Fast Movement, Flurry of Blows, Monk weapon proficiencies, Stunning Attack: 20/day; Fort save (25) = DC 10 + (10) one-half the monk's level + (5)Wisdom modifier, Unarmed Strike, Deflect Arrows(feat), Still Mind: +2 bonus to saving throws against spells and effects from the Enchantment school, Slow Fall (any distance) use a nearby wall to slow descent and fall any distance without harm, Purity of Body (immunity to all diseases except for magical diseases), Improved Trip (feat); Wholeness of Body (can cure up to 20 in hit points/day twice, and can spread this healing out among several uses), Leap of the Clouds (jumping distance not limited by height), Improved Evasion, Ki Strike (+3), Diamond Body (immune to poison of all kinds), Abundant Step (Caster lvl 10, dimension door/day), Diamond Soul (SR 30), Quivering Palm, Timeless Body (no ability penalties for aging and cannot be magically aged), Tongue of the Sun and Moon (speak with any living creature), Empty Body (can assume ethereal state for 1 round per lvl (20 )per day, as per the spell etherealness), Perfect Self (Damage reduction 20/+1). Languages: Common, Elven, Undercommon, all (Tongue of Sun and Moon) Equipment: Headband of Perfect Excellence Lenses of Darkness Cloak of Resistance +5 combined with Wings of Flying Amulet of Mighty Fists +5 combined with Amulet of Natural Armor + Robe of Stars Healthy Heart Shirt +6(Con+6 , based on costs of gloves of dex +6 and per. of wis+6 , 36,000gp) Bracers of Armor +8 Ring of Protection +5 Ring of Elemental Resistance, Major (Fire) combined with Ring of Shocking Blows Belt, Monk’s Boots of Striding and Springing Stone of Good Luck (Luckstone) Heward’s Handy Haversack Sovereign Glue Universal Solvent Bedroll Caltrops Chain (10ft) 2x Chalk, piece 2x Flask (Filled with water) Flint and Steel Mirror, small steel Monk’s Outfit 352 gp 8sp <I replaced Leadership because it appears a cohort will be unnecessary, considering the size of the group> [/QUOTE]
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