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<blockquote data-quote="Festy_Dog" data-source="post: 232897" data-attributes="member: 2561"><p>this is my dwarf cleric, if there's no problems i'll just post him into the finished characters section:</p><p></p><p>Male dwarf Cleric (Pholtus) 5 / Harper Priest 2 / Sacred Exorcist 10 / Heirophant 3; medium size humanoid; HD 20d8 + 100; hp 213; init +1; speed 20ft (15ft); AC 41 (touch 16, flat-footed 40); attack +16/+11/+6 melee (surestriking, holy, lawful, flaming burst, +1 morning star of disruption - d8+3); AL LG; saves fort +24, ref +12, will +34; str 12(14), dex 12, con 20, int 18, wis 22(28), cha 14(20); height 4'6", weight 319lb; </p><p></p><p>skills - </p><p></p><p>concentration +19 </p><p>diplomacy +14 </p><p>spellcraft +21 </p><p>knowledge(religion) +23 </p><p>knowledge(arcana) +21 </p><p>knowledge(planes) +19 </p><p>heal +23(+25 with kit) </p><p>scry +18 </p><p>spot +14 </p><p>listen +14 </p><p>sense motive +14 </p><p>intimidate +13 </p><p>craft(stone) +17 </p><p>profession(artisan) +18</p><p></p><p>feats - </p><p></p><p>alertness</p><p>iron will</p><p>extend spell</p><p>extra turning</p><p>master of energy</p><p>divine reach</p><p>empower turning</p><p>heighten turning</p><p>spell power</p><p>empower spell</p><p></p><p>special attacks - </p><p></p><p>divine spells</p><p>turn undead 24/day</p><p>turning lvl: 15 (19 with amulet)</p><p>sun(domain) - greater turning 1/day</p><p></p><p>special qualities -</p><p></p><p>knowledge (domain) - casts divinations at +1 caster lvl</p><p>exorcism (domain) - use a turning to drive out possessing spirits</p><p>chosen foe +3 (undead)</p><p>concecrated presence</p><p>detect evil at will</p><p>dispel evil 3/week</p><p>dwarf racial abilities</p><p>90% chance to comprehend any language</p><p>80% chance to read any magic</p><p></p><p>magic -</p><p></p><p>divine spells per day: 6/8+1/8+1/7+1/7+1/6+1/5+1/4+1/3+1/2+1</p><p>DC: 21 + spell lvl, divination 22 + spell lvl</p><p>divine caster lvl: 20 (number of spells as if lvl 17)</p><p></p><p>prepared spells -</p><p></p><p>0th lvl-</p><p> create water</p><p> detect magic x2</p><p> detect poison</p><p> mending</p><p> purify food & drink</p><p></p><p>1st lvl-</p><p> detect secret doors</p><p> sanctuary</p><p> invisibility to undead</p><p> doom</p><p> divine favour</p><p> detect undead x2</p><p> protection from evil</p><p></p><p>2nd lvl-</p><p> detect thoughts</p><p> inflict moderate wounds x2</p><p> zone of truth</p><p> silence</p><p> hold person</p><p> spiritual weapon</p><p> make whole</p><p> resist elements</p><p></p><p>3rd lvl-</p><p> searing light</p><p> daylight</p><p> magic vestment</p><p> windwall</p><p> magic circle against evil</p><p> remove curse</p><p> remove disease</p><p> protection from elements</p><p> </p><p>4th lvl-</p><p> fire shield</p><p> status</p><p> neutralize poison</p><p> restoration</p><p> death ward</p><p> dimensional anchor</p><p> dismissal</p><p> freedom of movement</p><p> </p><p>5th lvl-</p><p> true seeing</p><p> spell resistance</p><p> break enchantment</p><p> wall of stone</p><p> flame strike x2</p><p> plane shift</p><p></p><p>6th lvl-</p><p> fire seeds</p><p> blade barrier</p><p> greater dispelling</p><p> harm</p><p> windwalk</p><p> banishment</p><p></p><p>7th lvl-</p><p> sunbeam</p><p> holy word</p><p> greater scrying</p><p> regenerate</p><p> greater restoration</p><p></p><p>8th lvl-</p><p> sunburst</p><p> holy aura</p><p> firestorm x2</p><p></p><p>9th lvl-</p><p> prismatic sphere</p><p> storm of vengeance</p><p> summon monster 9</p><p></p><p>equipment -</p><p></p><p> heavily fortified +5 full plate</p><p> +5 large steel shield of reflection</p><p> surestriking, holy, lawful, flaming burst, +1 morning star of disruption </p><p> heward's handy haversack</p><p> murlynd's spoon</p><p> bowl</p><p> boots of adaption</p><p> decanter of endless water</p><p> luckstone</p><p> amulet of turning</p><p> ring of regeneration</p><p> ring of protection +5</p><p> belt of natural armour +5</p><p> cloak of wisdom +6</p><p> vest of resistance +5</p><p> gauntlets of ogre power</p><p> lenses of charisma +6</p><p> helm of comprehend and read languages</p><p> bedroll</p><p> winter blanket</p><p> 2 scrollcases</p><p> 10 pieces of chalk</p><p> chest</p><p> amazing lock</p><p> crowbar</p><p> 3 flasks</p><p> flint & steel</p><p> 5 ounces of ink</p><p> 5 quills</p><p> 20 pieces of paper</p><p> 40 pieces of parchment</p><p> small steel mirror</p><p> sack</p><p> signet ring</p><p> sealing wax</p><p> sledge</p><p> shovel</p><p> tent</p><p> 10 vials</p><p> waterskin</p><p> 3 spell component pouches</p><p> belt pouch</p><p> portable ram</p><p> masterworked artisan tools</p><p> silver holy symbol</p><p> healer's kit</p><p> magnifying glass</p><p> merchant's scale</p><p> 4 explorer's outfits</p><p> 2 cold weather outfits</p><p> 2 cleric's vestments</p><p> 2 artisan's outfits</p><p>5000 gp worth of diamonds</p><p></p><p>1796 gp</p><p>6 sp</p><p>1 cp</p></blockquote><p></p>
[QUOTE="Festy_Dog, post: 232897, member: 2561"] this is my dwarf cleric, if there's no problems i'll just post him into the finished characters section: Male dwarf Cleric (Pholtus) 5 / Harper Priest 2 / Sacred Exorcist 10 / Heirophant 3; medium size humanoid; HD 20d8 + 100; hp 213; init +1; speed 20ft (15ft); AC 41 (touch 16, flat-footed 40); attack +16/+11/+6 melee (surestriking, holy, lawful, flaming burst, +1 morning star of disruption - d8+3); AL LG; saves fort +24, ref +12, will +34; str 12(14), dex 12, con 20, int 18, wis 22(28), cha 14(20); height 4'6", weight 319lb; skills - concentration +19 diplomacy +14 spellcraft +21 knowledge(religion) +23 knowledge(arcana) +21 knowledge(planes) +19 heal +23(+25 with kit) scry +18 spot +14 listen +14 sense motive +14 intimidate +13 craft(stone) +17 profession(artisan) +18 feats - alertness iron will extend spell extra turning master of energy divine reach empower turning heighten turning spell power empower spell special attacks - divine spells turn undead 24/day turning lvl: 15 (19 with amulet) sun(domain) - greater turning 1/day special qualities - knowledge (domain) - casts divinations at +1 caster lvl exorcism (domain) - use a turning to drive out possessing spirits chosen foe +3 (undead) concecrated presence detect evil at will dispel evil 3/week dwarf racial abilities 90% chance to comprehend any language 80% chance to read any magic magic - divine spells per day: 6/8+1/8+1/7+1/7+1/6+1/5+1/4+1/3+1/2+1 DC: 21 + spell lvl, divination 22 + spell lvl divine caster lvl: 20 (number of spells as if lvl 17) prepared spells - 0th lvl- create water detect magic x2 detect poison mending purify food & drink 1st lvl- detect secret doors sanctuary invisibility to undead doom divine favour detect undead x2 protection from evil 2nd lvl- detect thoughts inflict moderate wounds x2 zone of truth silence hold person spiritual weapon make whole resist elements 3rd lvl- searing light daylight magic vestment windwall magic circle against evil remove curse remove disease protection from elements 4th lvl- fire shield status neutralize poison restoration death ward dimensional anchor dismissal freedom of movement 5th lvl- true seeing spell resistance break enchantment wall of stone flame strike x2 plane shift 6th lvl- fire seeds blade barrier greater dispelling harm windwalk banishment 7th lvl- sunbeam holy word greater scrying regenerate greater restoration 8th lvl- sunburst holy aura firestorm x2 9th lvl- prismatic sphere storm of vengeance summon monster 9 equipment - heavily fortified +5 full plate +5 large steel shield of reflection surestriking, holy, lawful, flaming burst, +1 morning star of disruption heward's handy haversack murlynd's spoon bowl boots of adaption decanter of endless water luckstone amulet of turning ring of regeneration ring of protection +5 belt of natural armour +5 cloak of wisdom +6 vest of resistance +5 gauntlets of ogre power lenses of charisma +6 helm of comprehend and read languages bedroll winter blanket 2 scrollcases 10 pieces of chalk chest amazing lock crowbar 3 flasks flint & steel 5 ounces of ink 5 quills 20 pieces of paper 40 pieces of parchment small steel mirror sack signet ring sealing wax sledge shovel tent 10 vials waterskin 3 spell component pouches belt pouch portable ram masterworked artisan tools silver holy symbol healer's kit magnifying glass merchant's scale 4 explorer's outfits 2 cold weather outfits 2 cleric's vestments 2 artisan's outfits 5000 gp worth of diamonds 1796 gp 6 sp 1 cp [/QUOTE]
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