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The Iron Ark of Esperil
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<blockquote data-quote="Reynard" data-source="post: 8505481" data-attributes="member: 467"><p>Races</p><p> Elves are exceedingly rare. Only a few dozen remain after the accident of the Ark, and they are considered pariahs, blamed for the failed colonization. Now that the Ark engines have quieted, some elves have dared the ruins in order to hopefully discover a way to finally return home.</p><p> Humans made up the majority of the passengers on the Ark, just as they made up the majority of the population of the old World. Places on the Ark were given by lottery, so no single nationality, ethnicity, creed or faith of mankind dominates the population: the human population on Esperil is the most cosmopolitan it is anywhere in the universe. Being short lived by demi-human standards, humans have born and lost the most generations on Esperil and no humans remain alive that woke from their magical sleep on the planet.</p><p> Halflings were the second most common race among the colonists, though fewer than the humans by an order of magnitude. Truth told, their numbers fared better than those of humans simply because halflings are not generally inclined to city life and established homes in many of the outlying villages as early as possible, so relatively few of their number were in the Ark city when it was overcome by the chaos magic of the engines.</p><p> Dwarves are as rare on Esperil simply because few trusted the Elves’ plan to empty the olf World of non-Elves. Some clans did choose the Ark, though, hoping to find wealth to mine on new worlds. These dwarves were given mining rights in exchange for helping build the Ark city, however, and so when the calamity happened an estimated half of all dwarven colonists were consumed by the chaos. Those that remain are insular and untrusting and still seek their promised riches -- and, above all, hate the Elves.</p><p> Lizard folk of various kinds are the primary native intelligent species of Esperil, and seem to come in as great a variety as demi-humans. None appear to have a culture or technology above that of stone age hunters and gatherers, and their magic is equally primal and strange. They hunt and husband and sometimes even ride all manner of arthropods, from great beetles to spiders to dragonflies. Little progress has been made in diplomatic relations with the lizard folk, even after so much time, and the colonist villages live in constant fear of raids by the lizard folk.</p><p> Along with the human, halfling and dwarf colonists, another race travelled to Esperil in the Ark: goblins. This race, thought of as little better than vermin by most, stowed away in the forgotten and disused spaces of the Ark. They lived for generations while the Ark travelled through space, and the Elves either did not know they were there, or ignored them. Some goblins made their way into the wild after landing, but most remained in the Ark city. What became of them or what part they might have played in the calamity is unknown.</p><p> There are many other “races” on Esperil, especially in the Ark city ruins, but they are not true breeding races. Rather, they are mutants, warped by the chaotic magical energy unleashed by the Ark engine. There is no limit to what might be encountered in or wander out of the Ark city ruins.</p></blockquote><p></p>
[QUOTE="Reynard, post: 8505481, member: 467"] Races Elves are exceedingly rare. Only a few dozen remain after the accident of the Ark, and they are considered pariahs, blamed for the failed colonization. Now that the Ark engines have quieted, some elves have dared the ruins in order to hopefully discover a way to finally return home. Humans made up the majority of the passengers on the Ark, just as they made up the majority of the population of the old World. Places on the Ark were given by lottery, so no single nationality, ethnicity, creed or faith of mankind dominates the population: the human population on Esperil is the most cosmopolitan it is anywhere in the universe. Being short lived by demi-human standards, humans have born and lost the most generations on Esperil and no humans remain alive that woke from their magical sleep on the planet. Halflings were the second most common race among the colonists, though fewer than the humans by an order of magnitude. Truth told, their numbers fared better than those of humans simply because halflings are not generally inclined to city life and established homes in many of the outlying villages as early as possible, so relatively few of their number were in the Ark city when it was overcome by the chaos magic of the engines. Dwarves are as rare on Esperil simply because few trusted the Elves’ plan to empty the olf World of non-Elves. Some clans did choose the Ark, though, hoping to find wealth to mine on new worlds. These dwarves were given mining rights in exchange for helping build the Ark city, however, and so when the calamity happened an estimated half of all dwarven colonists were consumed by the chaos. Those that remain are insular and untrusting and still seek their promised riches -- and, above all, hate the Elves. Lizard folk of various kinds are the primary native intelligent species of Esperil, and seem to come in as great a variety as demi-humans. None appear to have a culture or technology above that of stone age hunters and gatherers, and their magic is equally primal and strange. They hunt and husband and sometimes even ride all manner of arthropods, from great beetles to spiders to dragonflies. Little progress has been made in diplomatic relations with the lizard folk, even after so much time, and the colonist villages live in constant fear of raids by the lizard folk. Along with the human, halfling and dwarf colonists, another race travelled to Esperil in the Ark: goblins. This race, thought of as little better than vermin by most, stowed away in the forgotten and disused spaces of the Ark. They lived for generations while the Ark travelled through space, and the Elves either did not know they were there, or ignored them. Some goblins made their way into the wild after landing, but most remained in the Ark city. What became of them or what part they might have played in the calamity is unknown. There are many other “races” on Esperil, especially in the Ark city ruins, but they are not true breeding races. Rather, they are mutants, warped by the chaotic magical energy unleashed by the Ark engine. There is no limit to what might be encountered in or wander out of the Ark city ruins. [/QUOTE]
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