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The "Jack Of All Trades" is a cursed archetype in tabletop RPGs
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<blockquote data-quote="Shiroiken" data-source="post: 8392085" data-attributes="member: 6775477"><p>It depends on how the edition sets things up. In OD&D and 1E, everyone was basically a JOAT since you were pretty much only limited by the judgement of the DM. In 2E and 3E, characters focused much more on a single role, but in a 5 person party, having someone able to back up everyone else is pretty useful (although it's better to split this up among everyone, rather than one person). I really don't think the 4E powers system allowed for anything resembling a JOAT. 5E has gone the opposite route, as someone else pointed out, where everyone has a specialty and 1-2 secondaries, so a JOAT is irrelevant. </p><p></p><p>If you wanted to make a class that was a true JOAT-MON, you'd have to balance them higher. Most people think of a secondary being about half as good as a specialist. A JOAT would have to be at 3/4 instead, but for everything. They could shore up any area better than any non-specialist, but cannot be better than a specialist. This would not be appealing to every player, but I believe there are some who would like it. Personally I like 5E's specialty/secondary setup, but YMMV.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8392085, member: 6775477"] It depends on how the edition sets things up. In OD&D and 1E, everyone was basically a JOAT since you were pretty much only limited by the judgement of the DM. In 2E and 3E, characters focused much more on a single role, but in a 5 person party, having someone able to back up everyone else is pretty useful (although it's better to split this up among everyone, rather than one person). I really don't think the 4E powers system allowed for anything resembling a JOAT. 5E has gone the opposite route, as someone else pointed out, where everyone has a specialty and 1-2 secondaries, so a JOAT is irrelevant. If you wanted to make a class that was a true JOAT-MON, you'd have to balance them higher. Most people think of a secondary being about half as good as a specialist. A JOAT would have to be at 3/4 instead, but for everything. They could shore up any area better than any non-specialist, but cannot be better than a specialist. This would not be appealing to every player, but I believe there are some who would like it. Personally I like 5E's specialty/secondary setup, but YMMV. [/QUOTE]
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The "Jack Of All Trades" is a cursed archetype in tabletop RPGs
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