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The "Jack Of All Trades" is a cursed archetype in tabletop RPGs
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<blockquote data-quote="Thomas Shey" data-source="post: 8392549" data-attributes="member: 7026617"><p>I think its more a case of people always wanting the most capable character to do most tasks that are actually at all important, unless the system makes the task easy enough to do that a so-so skilled individual can do it reliably, and then its usually not that important.</p><p></p><p>And of course there are some skills almost no one stints on a game where its possible not to--perception skills come to mind, or where they come up often enough and are individual enough where you have to question stinting on them--Riding in a lot of fantasy games for example.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8392549, member: 7026617"] I think its more a case of people always wanting the most capable character to do most tasks that are actually at all important, unless the system makes the task easy enough to do that a so-so skilled individual can do it reliably, and then its usually not that important. And of course there are some skills almost no one stints on a game where its possible not to--perception skills come to mind, or where they come up often enough and are individual enough where you have to question stinting on them--Riding in a lot of fantasy games for example. [/QUOTE]
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Community
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The "Jack Of All Trades" is a cursed archetype in tabletop RPGs
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