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Living 4th Edition
The Jade Frontier, part 2 (DM: THB, Judge: Lord Sessadore)
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<blockquote data-quote="TwoHeadsBarking" data-source="post: 5086508" data-attributes="member: 82251"><p>Once again, Brenwar caves in a goblinoid skull. At seeing his ally fall, the masked hobgoblin barks something in what you assume is Goblin before moving farther back into the room. He reaches down and flips over the table, clearly hoping to shield himself from ranged attacks. The smaller goblin at the door also careful retreats into the room.</p><p></p><p>The goblin archers unleash another salvo. Firete takes another hit and is beginning to feel the weight of her wounds, but the other shots go wide.</p><p></p><p>[sblock=Status]Initiative:</p><p>Yishim (22/22)</p><p>Firete (14/28, <span style="color: Red">bloodied</span>)</p><p>Cheysuli (22/31+3, concealed, +2 to defenses)</p><p>Brenwar (30/35+2, +2 to saving throws, +1 to defenses)</p><p>Miranna (25/35)</p><p>Torturer (-18)</p><p><s>Grunt 64 (-60, <span style="color: DarkRed">dead</span>)</s></p><p>Warrior 57 (-8, Divine Challenged)</p><p>Sharpshooter 31</p><p>Sharpshooter 57</p><p>Sharpshooter 58 (-9)</p><p></p><p>Just in case there's any confusion, there are two ways Firete can grant temp hp. Her at-will War Song Strike grants 2 thp to anyone who hits the target, and her Virtue of Valor once per round gives an ally w/in 5 squares who bloodies/kills an enemy 3 thp. Delightfully, both Chey and Brenwar triggered both of these (poor Grunt 64). I'm going to give the 1 extra thp to Chey, as she's more hurt.</p><p></p><p>The Torturer moves to -G,0 and kicks over the table, causing it to grant cover.</p><p></p><p>Warrior 57 shifts to -D,-1 and moves to -E,-2.</p><p></p><p>Pew-pew goblins! You'd think with a +9 to hit, they'd do a little better than <a href="http://invisiblecastle.com/roller/view/2403715/" target="_blank">this</a>. Miranna is missed with a nat 1, Firete is hit for 6 damage, and Chey is missed with a <em>slightly</em> more respectable 5.[/sblock]</p><p></p><p>[sblock=Monster Info]Here's what you know:</p><p></p><p>Torturer</p><p>AC ?? | Fort ?? | Reflex 14 | Will ??</p><p>MBA: ??</p><p> </p><p>Grunt</p><p>AC 20 | Fort 18 | Reflex 16 | Will 16</p><p>MBA: +7 vs AC, 1d10+4 damage, target is slowed and marked until the end of the Grunt's next turn</p><p></p><p>Sharpshooter</p><p> AC ?? | Fort ?? | Reflex 16 | Will ??</p><p> MBA: ??</p><p></p><p>Warrior</p><p> AC ?? | Fort ?? | Reflex 15 | Will ??</p><p> MBA: +6 vs AC, 1d8+2 damage[/sblock]</p></blockquote><p></p>
[QUOTE="TwoHeadsBarking, post: 5086508, member: 82251"] Once again, Brenwar caves in a goblinoid skull. At seeing his ally fall, the masked hobgoblin barks something in what you assume is Goblin before moving farther back into the room. He reaches down and flips over the table, clearly hoping to shield himself from ranged attacks. The smaller goblin at the door also careful retreats into the room. The goblin archers unleash another salvo. Firete takes another hit and is beginning to feel the weight of her wounds, but the other shots go wide. [sblock=Status]Initiative: Yishim (22/22) Firete (14/28, [COLOR=Red]bloodied[/COLOR]) Cheysuli (22/31+3, concealed, +2 to defenses) Brenwar (30/35+2, +2 to saving throws, +1 to defenses) Miranna (25/35) Torturer (-18) [s]Grunt 64 (-60, [COLOR=DarkRed]dead[/COLOR])[/s] Warrior 57 (-8, Divine Challenged) Sharpshooter 31 Sharpshooter 57 Sharpshooter 58 (-9) Just in case there's any confusion, there are two ways Firete can grant temp hp. Her at-will War Song Strike grants 2 thp to anyone who hits the target, and her Virtue of Valor once per round gives an ally w/in 5 squares who bloodies/kills an enemy 3 thp. Delightfully, both Chey and Brenwar triggered both of these (poor Grunt 64). I'm going to give the 1 extra thp to Chey, as she's more hurt. The Torturer moves to -G,0 and kicks over the table, causing it to grant cover. Warrior 57 shifts to -D,-1 and moves to -E,-2. Pew-pew goblins! You'd think with a +9 to hit, they'd do a little better than [URL="http://invisiblecastle.com/roller/view/2403715/"]this[/URL]. Miranna is missed with a nat 1, Firete is hit for 6 damage, and Chey is missed with a [I]slightly[/I] more respectable 5.[/sblock] [sblock=Monster Info]Here's what you know: Torturer AC ?? | Fort ?? | Reflex 14 | Will ?? MBA: ?? Grunt AC 20 | Fort 18 | Reflex 16 | Will 16 MBA: +7 vs AC, 1d10+4 damage, target is slowed and marked until the end of the Grunt's next turn Sharpshooter AC ?? | Fort ?? | Reflex 16 | Will ?? MBA: ?? Warrior AC ?? | Fort ?? | Reflex 15 | Will ?? MBA: +6 vs AC, 1d8+2 damage[/sblock] [/QUOTE]
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The Jade Frontier, part 2 (DM: THB, Judge: Lord Sessadore)
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