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Living 4th Edition
The Jade Frontier, part 2 (DM: THB, Judge: Lord Sessadore)
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<blockquote data-quote="TwoHeadsBarking" data-source="post: 5119529" data-attributes="member: 82251"><p>As Yishim paves the hall in ice, you hear a shriek from around the southern corner. The body of another goblin falls into view,</p><p></p><p>Malgrim pushes himself back up to his feet and continues his flight, vaulting over the corpse of his clansman as he does so.</p><p></p><p>The other goblins look nervously at Malgrim's retreating back, then turn towards the party. There is much stabbing and throwing with sharp weapons, but it is mostly in vain. Only Brenwar is wounded, and not heavily, at that.</p><p></p><p>[sblock=Status]Initiative:</p><p>Malgrim (-19)</p><p>Warrior 81</p><p>Warrior 86</p><p>Warrior 89 (-28, <span style="color: Red">bloodied<span style="color: White">, Sanctioned)</span></span></p><p>Cutter 49</p><p>Yishim (22/22+4)</p><p>Firete (21/28)</p><p>Cheysuli (31/31)</p><p>Brenwar (27/35)</p><p>Miranna (35/35) </p><p></p><p>Pulls don't have to be directly towards you. It's just that every square of pull needs to move the target closer to you. And the reverse is true for pushes. Given 4e's non-Euclidean geometry, this can get pretty weird. You can pull/push someone along what appear to be 45 degree angles.</p><p></p><p>Didn't see Cutting Words' damage, so I rolled it myself. <a href="http://invisiblecastle.com/roller/view/2441126/" target="_blank">8</a>. Also, there was a fourth target in the Icy Terrain burst: a Cutter in B14. He is <a href="http://invisiblecastle.com/roller/view/2441134/" target="_blank">hit</a>, and, since Cutters are minions, he is killed.</p><p></p><p>I'm going to say Yishim gains the Virtue of Valor thp this round, because he's pretty squishy and I have a tendency to jump him when no one's looking. Also, Virtue of Valor should be granting 4 thp, rather than 3.</p><p></p><p>Malgrim stands and runs out of sight. He was last seen going north from -A12.</p><p></p><p>Warrior 81 moves to A13. He then uses Mobile Ranged Attack (MRA), an at-will power all goblin warriors have, which allows them to move half their speed and make a ranged attack at any point during the movement that doesn't draw an AoO. Anyway, he scoots to A11 and chucks a javelin at Miranna, but <a href="http://invisiblecastle.com/roller/view/2441138/" target="_blank">misses</a>.</p><p></p><p>Warrior 86 moves to A17, then uses (MRA) to move to A19 and attacks Brenwar, <a href="http://invisiblecastle.com/roller/view/2441140/" target="_blank">hitting for 8 damage</a>.</p><p></p><p>Warrior 89 <s>prepares for death</s> attacks Brenwar, <a href="http://invisiblecastle.com/roller/view/2441141/" target="_blank">but he doesn't do so well</a>.</p><p></p><p>Cutter 49 charges Brenwar, <a href="http://invisiblecastle.com/roller/view/2441142/" target="_blank">misses</a>. Stupid goblins. Stupid defenders. Your turn.</p><p>[/sblock]</p><p></p><p>[sblock=Monster Info]Here's what you know:</p><p></p><p>Malgrim</p><p>AC ?? | Fort ?? | Reflex 17 | Will 15</p><p>MBA: ??</p><p></p><p>Warrior</p><p> AC 17 | Fort 13 | Reflex 15 | Will 12</p><p> MBA: +6 vs AC, 1d8+2 damage</p><p></p><p>Cutter</p><p>Minion</p><p>AC ?? | Fort ?? | Reflex 14 | Will ??</p><p>MBA: +6 vs AC, 5 damage[/sblock]</p></blockquote><p></p>
[QUOTE="TwoHeadsBarking, post: 5119529, member: 82251"] As Yishim paves the hall in ice, you hear a shriek from around the southern corner. The body of another goblin falls into view, Malgrim pushes himself back up to his feet and continues his flight, vaulting over the corpse of his clansman as he does so. The other goblins look nervously at Malgrim's retreating back, then turn towards the party. There is much stabbing and throwing with sharp weapons, but it is mostly in vain. Only Brenwar is wounded, and not heavily, at that. [sblock=Status]Initiative: Malgrim (-19) Warrior 81 Warrior 86 Warrior 89 (-28, [COLOR=Red]bloodied[COLOR=White], Sanctioned)[/COLOR][/COLOR] Cutter 49 Yishim (22/22+4) Firete (21/28) Cheysuli (31/31) Brenwar (27/35) Miranna (35/35) Pulls don't have to be directly towards you. It's just that every square of pull needs to move the target closer to you. And the reverse is true for pushes. Given 4e's non-Euclidean geometry, this can get pretty weird. You can pull/push someone along what appear to be 45 degree angles. Didn't see Cutting Words' damage, so I rolled it myself. [URL="http://invisiblecastle.com/roller/view/2441126/"]8[/URL]. Also, there was a fourth target in the Icy Terrain burst: a Cutter in B14. He is [URL="http://invisiblecastle.com/roller/view/2441134/"]hit[/URL], and, since Cutters are minions, he is killed. I'm going to say Yishim gains the Virtue of Valor thp this round, because he's pretty squishy and I have a tendency to jump him when no one's looking. Also, Virtue of Valor should be granting 4 thp, rather than 3. Malgrim stands and runs out of sight. He was last seen going north from -A12. Warrior 81 moves to A13. He then uses Mobile Ranged Attack (MRA), an at-will power all goblin warriors have, which allows them to move half their speed and make a ranged attack at any point during the movement that doesn't draw an AoO. Anyway, he scoots to A11 and chucks a javelin at Miranna, but [URL="http://invisiblecastle.com/roller/view/2441138/"]misses[/URL]. Warrior 86 moves to A17, then uses (MRA) to move to A19 and attacks Brenwar, [URL="http://invisiblecastle.com/roller/view/2441140/"]hitting for 8 damage[/URL]. Warrior 89 [s]prepares for death[/s] attacks Brenwar, [URL="http://invisiblecastle.com/roller/view/2441141/"]but he doesn't do so well[/URL]. Cutter 49 charges Brenwar, [URL="http://invisiblecastle.com/roller/view/2441142/"]misses[/URL]. Stupid goblins. Stupid defenders. Your turn. [/sblock] [sblock=Monster Info]Here's what you know: Malgrim AC ?? | Fort ?? | Reflex 17 | Will 15 MBA: ?? Warrior AC 17 | Fort 13 | Reflex 15 | Will 12 MBA: +6 vs AC, 1d8+2 damage Cutter Minion AC ?? | Fort ?? | Reflex 14 | Will ?? MBA: +6 vs AC, 5 damage[/sblock] [/QUOTE]
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The Jade Frontier, part 2 (DM: THB, Judge: Lord Sessadore)
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