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the Jester's OLD story hour, UPDATED AT LAST!
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<blockquote data-quote="the Jester" data-source="post: 277399" data-attributes="member: 1210"><p><strong>On the ass-tral plane</strong></p><p></p><p>All around is a silvery void shot through with fuzzy grey streamers of cloudy ectoplasm. The group floats in space, not knowing what's happened.</p><p></p><p>It takes some time for them to figure out how to move, but finally Clambake determines that thinking onesself in a direction is all it takes. Somehow Horbin doesn't quite catch this and ties himself to Sith with a rope. The party then briefly debates which way to go; as has been their clarion call for months, they decide to go "Left to live" and start in a seemingly leftward direction. </p><p></p><p>Time stretches to an eternity as they move, trying to find their way.... anywhere. Anvar declares that he's worried about the goings-on at the Temple. Horbin wonders what happened to send them here.</p><p></p><p>"Well," Spukoni squeaks cautiously, "I hear that it's bad to make a rope trick inside another rope trick."</p><p></p><p>"Is that what happened?" Horbin asks.</p><p></p><p>"Er, maybe something like that," Spukoni answers cautiously. All thought of his dead twin brother has been left behind now; he has become a completely different being now. Frost comes from his mouth with every breath. His left arm is a whip now. Chaos has touched him, and one of the many changes it has wrought is that he can "gift" others with its touch. </p><p></p><p>The silver void around them goes on and on and on, never seeming to end. Finally, the party spots something far away in the distance, a tiny speck against the uniformly grey mist. Cautiously, loosing weapons and preparing spells, they veer toward it. About this time they determine that magic flows quickly and easily here, and that spells are quickened.</p><p></p><p>The writhing shape comes closer, resolving into some sort of worm shape. As it nears they can hear a bizarre singing coming from it, and as it gets closer still they can see its shape: a long, gyrating worm with mouths all over it, singing a strange song! Faces seem to be pressing out from within all over the strange monster.</p><p></p><p>"I don't like this," mutters Spukoni, knowing he now also smells yummy to monsters, and casts a shield spell. Clambake casts a shield of faith around himself, and then a fireball bursts around the party! With cries of pain they try to seperate. Spukoni draws forth a wand, rocketing away from the party. Frantically, Horbin unties the rope holding him to Sith. Clambake moves forward to engage the singing worm-creature, but before he reaches it it doubles, triples, and suddenly there are eight shimmering worms, dancing and shifting, trading places... and they rush forward and bite Clambake as one! Worse, it tries to swallow him! He struggles against its mighty strength...</p><p></p><p>Sith's orcish face twists in a sneer as he casts a quick series of defensive magicks, first displacing himself and then hasting himself, moving quickly towards the worm thing. Horbin, having still not gotten the hang of moving, assumes a total defense posture, screaming out, "How do you move???" Clambake has the hang of it, though, and manages to shoot past the monster, out of its immediate reach.</p><p></p><p>Then a pair of lightning bolts zard from Spukoni in rapid succession. The creature rocks with pain as bits of its substance are blasted free, but it still continues its song, casting a pair of spells, one to protect it and one to pepper Spukoni with magic missiles. Unfortunately for the monster, he has a shield spell up; the missiles deflect harmlessly. Then Sith moves in, first returning the magic missile favor and dropping four of the mirror images, then launching a fireball at it. And, finally, the singing stops.</p><p></p><p>The party gathers together and gives Horbin a quick flying lesson. Once he's finally gotten the hang of it, they proceed on their way, shaken by the strange monster and it's strange song:</p><p></p><p>We are many (snap)</p><p>We are one</p><p>Now we live (snap)</p><p>Never done</p><p>Sing of days (snap)</p><p>Sing of night</p><p>Long to sing (snap)</p><p>Show our might</p><p></p><p>Join us in eternal song (snap)</p><p>Live with us forever strong (snap)</p><p>Our choir seeks more of your kind (snap)</p><p>Our power grows with each new mind (snap)</p><p></p><p>Disturbing, and worse, it sounded as though the chorus of voices within the worm was perfectly happy with their fates. "I'm just glad I'm not one of them now!" Clambake says forcefully.</p><p></p><p>Anvar says that with the right material component he could plane shift the party away, but he needs a tuning fork of the right material and note- and he only knows the proper notes for two of the elemental planes, not their home. Krunkshank nods to himself, thinking: Someday I'll be that powerful. The party discusses time: how long have they been here? They really can't tell with no reference point to judge by. They are neither tired nor hungry. </p><p></p><p>They continue on their way. After an indeterminate amount of time they see another speck on the far horizon, but it turns out to be just a rock. Krunkshank points out that they have no way of knowing if they're actually going in a straight line, but there's not really anything they can do about it so they keep going in (they hope) the same direction.</p><p></p><p>Another speck appears on the horizon, and this time as they approach they find it is another humanoid creature. It looks like an elf, but above its pale face are a pair of small horns. Her eyes glow red and her tongue is slightly forked. Cautiously, the party parlays with the half-fiend. Her name, it turns out, is Dina; she's on her way to the Material Plane herself and agrees to guide and accompany the party. "The place we're going is guarded," she warns, though claims to be unsure by exactly what.</p><p></p><p>The party keeps traveling. The arcane casters are somewhat worried by the fact that they haven't been able to rest and recoup their spells, but Clambake calls on his mastery of time and the group takes a nap, trusting Dina to watch over them. A few hours of rest and spell preperation later, they move on.</p><p></p><p>Again, an eternity seems to pass in the silver void, but finally- moving through a region that seems denser in color, darker and harder to see through, the party spots what is clearly a group of creatures in the distance. Spukoni, more than a little paranoid, shields himself immediately, moving forward. Taking advantage of the plane's properties, Clambake casts both shield of faith and protection from evil. Dina readies her bow, just in case. And then- one of the figures fires a bow at the approaching Spukoni! Though it misses, it starts the battle. Sith pulls his wand and hastes himself with it, then draws out his spiked chain, grinning in anticipation of bloodshed. Clambake starts moving forward, trying to detect psionics. Horbin moves up as well, trying to detect evil, and draws forth his shining holy mace.</p><p></p><p>As battle is joined, the party realizes what the figures are: a party of githyanki....</p></blockquote><p></p>
[QUOTE="the Jester, post: 277399, member: 1210"] [b]On the ass-tral plane[/b] All around is a silvery void shot through with fuzzy grey streamers of cloudy ectoplasm. The group floats in space, not knowing what's happened. It takes some time for them to figure out how to move, but finally Clambake determines that thinking onesself in a direction is all it takes. Somehow Horbin doesn't quite catch this and ties himself to Sith with a rope. The party then briefly debates which way to go; as has been their clarion call for months, they decide to go "Left to live" and start in a seemingly leftward direction. Time stretches to an eternity as they move, trying to find their way.... anywhere. Anvar declares that he's worried about the goings-on at the Temple. Horbin wonders what happened to send them here. "Well," Spukoni squeaks cautiously, "I hear that it's bad to make a rope trick inside another rope trick." "Is that what happened?" Horbin asks. "Er, maybe something like that," Spukoni answers cautiously. All thought of his dead twin brother has been left behind now; he has become a completely different being now. Frost comes from his mouth with every breath. His left arm is a whip now. Chaos has touched him, and one of the many changes it has wrought is that he can "gift" others with its touch. The silver void around them goes on and on and on, never seeming to end. Finally, the party spots something far away in the distance, a tiny speck against the uniformly grey mist. Cautiously, loosing weapons and preparing spells, they veer toward it. About this time they determine that magic flows quickly and easily here, and that spells are quickened. The writhing shape comes closer, resolving into some sort of worm shape. As it nears they can hear a bizarre singing coming from it, and as it gets closer still they can see its shape: a long, gyrating worm with mouths all over it, singing a strange song! Faces seem to be pressing out from within all over the strange monster. "I don't like this," mutters Spukoni, knowing he now also smells yummy to monsters, and casts a shield spell. Clambake casts a shield of faith around himself, and then a fireball bursts around the party! With cries of pain they try to seperate. Spukoni draws forth a wand, rocketing away from the party. Frantically, Horbin unties the rope holding him to Sith. Clambake moves forward to engage the singing worm-creature, but before he reaches it it doubles, triples, and suddenly there are eight shimmering worms, dancing and shifting, trading places... and they rush forward and bite Clambake as one! Worse, it tries to swallow him! He struggles against its mighty strength... Sith's orcish face twists in a sneer as he casts a quick series of defensive magicks, first displacing himself and then hasting himself, moving quickly towards the worm thing. Horbin, having still not gotten the hang of moving, assumes a total defense posture, screaming out, "How do you move???" Clambake has the hang of it, though, and manages to shoot past the monster, out of its immediate reach. Then a pair of lightning bolts zard from Spukoni in rapid succession. The creature rocks with pain as bits of its substance are blasted free, but it still continues its song, casting a pair of spells, one to protect it and one to pepper Spukoni with magic missiles. Unfortunately for the monster, he has a shield spell up; the missiles deflect harmlessly. Then Sith moves in, first returning the magic missile favor and dropping four of the mirror images, then launching a fireball at it. And, finally, the singing stops. The party gathers together and gives Horbin a quick flying lesson. Once he's finally gotten the hang of it, they proceed on their way, shaken by the strange monster and it's strange song: We are many (snap) We are one Now we live (snap) Never done Sing of days (snap) Sing of night Long to sing (snap) Show our might Join us in eternal song (snap) Live with us forever strong (snap) Our choir seeks more of your kind (snap) Our power grows with each new mind (snap) Disturbing, and worse, it sounded as though the chorus of voices within the worm was perfectly happy with their fates. "I'm just glad I'm not one of them now!" Clambake says forcefully. Anvar says that with the right material component he could plane shift the party away, but he needs a tuning fork of the right material and note- and he only knows the proper notes for two of the elemental planes, not their home. Krunkshank nods to himself, thinking: Someday I'll be that powerful. The party discusses time: how long have they been here? They really can't tell with no reference point to judge by. They are neither tired nor hungry. They continue on their way. After an indeterminate amount of time they see another speck on the far horizon, but it turns out to be just a rock. Krunkshank points out that they have no way of knowing if they're actually going in a straight line, but there's not really anything they can do about it so they keep going in (they hope) the same direction. Another speck appears on the horizon, and this time as they approach they find it is another humanoid creature. It looks like an elf, but above its pale face are a pair of small horns. Her eyes glow red and her tongue is slightly forked. Cautiously, the party parlays with the half-fiend. Her name, it turns out, is Dina; she's on her way to the Material Plane herself and agrees to guide and accompany the party. "The place we're going is guarded," she warns, though claims to be unsure by exactly what. The party keeps traveling. The arcane casters are somewhat worried by the fact that they haven't been able to rest and recoup their spells, but Clambake calls on his mastery of time and the group takes a nap, trusting Dina to watch over them. A few hours of rest and spell preperation later, they move on. Again, an eternity seems to pass in the silver void, but finally- moving through a region that seems denser in color, darker and harder to see through, the party spots what is clearly a group of creatures in the distance. Spukoni, more than a little paranoid, shields himself immediately, moving forward. Taking advantage of the plane's properties, Clambake casts both shield of faith and protection from evil. Dina readies her bow, just in case. And then- one of the figures fires a bow at the approaching Spukoni! Though it misses, it starts the battle. Sith pulls his wand and hastes himself with it, then draws out his spiked chain, grinning in anticipation of bloodshed. Clambake starts moving forward, trying to detect psionics. Horbin moves up as well, trying to detect evil, and draws forth his shining holy mace. As battle is joined, the party realizes what the figures are: a party of githyanki.... [/QUOTE]
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