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<blockquote data-quote="the Jester" data-source="post: 9552367" data-attributes="member: 1210"><p>So what is my roleplaying xp system? I am going to return to a system I used in 3e: the "four point" roleplaying system. At the end of each session, each pc can earn xp for each of four categories: class, race, alignment, and personal. It's easy to earn these xps; you just have to tell me how you roleplayed that category. </p><p></p><p>For example, an elf could claim racial xp by pointing out that they slept in a tree, or they were snooty to other races because they're short-lived, or for going off about how elven jewelry is superior, etc. A wizard could claim class xp by telling me that they spent time studying a book, or that they tried to figure out how a curse worked, or that they traded spells with another wizard. Someone could claim personal xp for spending time with their father, or for going to their favorite restaurant, or for discovering that they love to dance. </p><p></p><p>It's basically almost a given that every pc will earn all four categories of rp xp each session as long as they put even a tiny bit of effort into it- unless the game is almost completely focused on combat or something. Even then it's quite possible, even likely, that everyone will get full rp xp.</p><p></p><p>Assuming I start with 1,000 xp as the goal for level 2, and I want to stick to the "ten sessions of only roleplay is a level", then rp xp should be 25 per category.</p><p></p><p>Now, as far as the "catch up" part goes (catching lower level pcs up to higher level pcs)... </p><p></p><p>If a first level pc is in a party with 10th level pcs, that alone shouldn't earn a level in one session. How many sessions should it take? Well... I'd say only a couple. So I'm thinking that each pc who isn't the highest level member of the group should get bonus xp equal to slightly less than 50 x the difference in levels between them and the highest level pc. So a 1st level pc with a 10th level buddy should get... not quite 450 bonus xp. Maybe 40 x the difference? That makes 360 for a nine-level difference. That means that they'll level in three sessions, even given no other xp. </p><p></p><p>But! Given that I don't want any one-session levels- not a fan of that at all- that might be a bit much. (Remember, they're almost certainly getting 100 for roleplay, plus a presently undefined number for combat.) So maybe 25 x the level difference? That makes a maximum of 225 for a nine-level gap. At that rate, I feel like I can reasonably expect a two to three session level.</p><p></p><p>Which leaves goals and combat.</p></blockquote><p></p>
[QUOTE="the Jester, post: 9552367, member: 1210"] So what is my roleplaying xp system? I am going to return to a system I used in 3e: the "four point" roleplaying system. At the end of each session, each pc can earn xp for each of four categories: class, race, alignment, and personal. It's easy to earn these xps; you just have to tell me how you roleplayed that category. For example, an elf could claim racial xp by pointing out that they slept in a tree, or they were snooty to other races because they're short-lived, or for going off about how elven jewelry is superior, etc. A wizard could claim class xp by telling me that they spent time studying a book, or that they tried to figure out how a curse worked, or that they traded spells with another wizard. Someone could claim personal xp for spending time with their father, or for going to their favorite restaurant, or for discovering that they love to dance. It's basically almost a given that every pc will earn all four categories of rp xp each session as long as they put even a tiny bit of effort into it- unless the game is almost completely focused on combat or something. Even then it's quite possible, even likely, that everyone will get full rp xp. Assuming I start with 1,000 xp as the goal for level 2, and I want to stick to the "ten sessions of only roleplay is a level", then rp xp should be 25 per category. Now, as far as the "catch up" part goes (catching lower level pcs up to higher level pcs)... If a first level pc is in a party with 10th level pcs, that alone shouldn't earn a level in one session. How many sessions should it take? Well... I'd say only a couple. So I'm thinking that each pc who isn't the highest level member of the group should get bonus xp equal to slightly less than 50 x the difference in levels between them and the highest level pc. So a 1st level pc with a 10th level buddy should get... not quite 450 bonus xp. Maybe 40 x the difference? That makes 360 for a nine-level difference. That means that they'll level in three sessions, even given no other xp. But! Given that I don't want any one-session levels- not a fan of that at all- that might be a bit much. (Remember, they're almost certainly getting 100 for roleplay, plus a presently undefined number for combat.) So maybe 25 x the level difference? That makes a maximum of 225 for a nine-level gap. At that rate, I feel like I can reasonably expect a two to three session level. Which leaves goals and combat. [/QUOTE]
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