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The Journal of Myles Stormgroom (Hoard of the Dragon Queen Campaign)
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<blockquote data-quote="Rhenny" data-source="post: 6740396" data-attributes="member: 18333"><p>Session 5 – ShadeRaven’s Horde of the Dragon Queen (1 1/2 hour game)</p><p></p><p>Governor Nighthill set us up in the keep and it was great to get 8 hours of shuteye. At about 2 pm we were back up again. I prayed to Silvanus for helping us prevail and prepared for the next day. The governor met us and as we ate, he requested that we set out to find out why the Dragon Queen’s army had attacked Greenest. He promised us each 250 gold, which was pretty sweet. After restocking arrows and other supplies, we headed out to track the kobold and cultist forces. </p><p></p><p>Before we left Greenest, a rather plain looking man approached us. He said his name was Nessum Wiladra. Apparently, his master, a monk from Burdusk named Leosin Urantha had been infiltrating the kobolds and cultists, learning about their plans, but just before the attack, Nessum found Leosin’s broken staff and a choker necklace that his master used to wear. Nessum was worried for his master. Perhaps his cover was blown and he is either dead or a prisoner. Since we were already going to follow the horde, we took the choker and promised that we’d look out for Leosin. Nessum thanked us and headed toward the inn.</p><p></p><p>It wasn’t hard to see the trail that the horde made. Brevick, Grim, Mily, Strix and I walked at a normal speed so that we would not lose the trail or get outdistanced by the horde. Soon enough, we found one path that branched off the main path. We investigated stealthfully, and as we meandered through the trees and bushes quietly, we were able to see a campsite. 4 cultists were huddled around a campfire while nearly 40’ away from them 8 kobolds kept their distance. As soon as we got there, Brevick started to charge the cultists, but Grim held him back. In Grim’s grasp, our Dwarven friend, pulled out a throwing axe and heaved it at a cultist. The axe sailed through the air at long distance, yet it still hit the cultist squarely in the chest, a killing blow. That blew our cover, so we all focused fire on the remaining cultists. </p><p></p><p>In a few rounds, Grim and Brevick moved forth to engage while Strix, Mily and I used the cover of the trees to fire ranged weapons from afar. Most of the cultists were down by the time the kobolds joined the fray. Grim was the only one of us to take some wounds, yet they were minor. Brevick would have been hit by one of the foes, but as it slashed at the Dwarf, Mily stepped up and stabbed the foe with a viscous sneak attack, and killed it before it could damage Brevick (a nice use of ready action that interrupted the foe).</p><p></p><p>To tell the truth, when we first saw that their were 12 foes, I was worried that we would not be able to take them on, but since we did gain surprise and the foes were not quite ready to fight when we first set upon them, our task was a bit easier. As we fought, we made sure to keep one of the kobolds alive so that Strix could speak with it and perhaps gain some information about the raiders. One of the little buggers got away, but we killed the others. Then Brevick hoisted the unconscious kobold onto his back (after we tied its hands), and we continued to follow the main raider trail. In a few hours, the kobold started to gain consciousness. Strix spoke with him in the Dragon Queen’s own language. After a while, Strix knocked the kobold unconscious again, and told us that the he was able to convince the kobold that he also worked for the Dragon Queen and that he was deceiving the others. Strix found out the approximate location of an ambush ahead, and the direction of the larger raider camp. It seemed as if these raiders were just hauling loot back to the main camp. They had no other orders or other information that proved helpful.</p><p></p><p>We continued further more carefully, looking for the ambush site. Brevick it seemed, quietly, dumped the unconscious kobold somewhere on our travels, and eventually he was the one who spotted the ambush site. I suggested we climb a southern cliff area which seemed where the ambushers might be waiting and then our group worked our way up the 20’ embankment. Up top, we could see 5 foes on this side of the trail (and 3 or 4 on the other side). Since all of the foes were close to the edge of the cliff, we all decided to charge at different foes and attempt to knock them off. We did gain surprise, and put our plan into action. Unfortunately, few of us could overpower the foes, only 1 of which we were able to send down the cliff to its death (Strix helped by kicking the cultist I had attempted to knock over and that was enough). Although we didn’t push many over the edge, Mily stabbed an acolyte and ran it through, while the rest of us engaged others.</p><p></p><p>We made short work of these ambushers, and even took out the ones on the other side of the trail. My Elven training with longbow came in handy as I downed two of the foes on the opposite side nearly 140’ away. Strix and his fire bolts also worked nicely even though he ended up missing a few times. Without injury, we prevailed. We kept one of the cultists alive while we rested, but when he started to talk, we could tell that he was too fanatical to even provide us with valuable information. He was too concerned with Tiamat, so we released his soul so that he could join her in hell.</p><p></p><p>We are now approaching the larger camp. Perhaps we’ll find more information as we get closer.</p><p></p><p>End.</p><p></p><p>(Interestingly, 2nd level with full resources feels much more hearty than 1st. I think we were also much more lucky this session as ShadeRaven’s dice didn’t seem as deadly, and gaining surprise on foes is key).</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6740396, member: 18333"] Session 5 – ShadeRaven’s Horde of the Dragon Queen (1 1/2 hour game) Governor Nighthill set us up in the keep and it was great to get 8 hours of shuteye. At about 2 pm we were back up again. I prayed to Silvanus for helping us prevail and prepared for the next day. The governor met us and as we ate, he requested that we set out to find out why the Dragon Queen’s army had attacked Greenest. He promised us each 250 gold, which was pretty sweet. After restocking arrows and other supplies, we headed out to track the kobold and cultist forces. Before we left Greenest, a rather plain looking man approached us. He said his name was Nessum Wiladra. Apparently, his master, a monk from Burdusk named Leosin Urantha had been infiltrating the kobolds and cultists, learning about their plans, but just before the attack, Nessum found Leosin’s broken staff and a choker necklace that his master used to wear. Nessum was worried for his master. Perhaps his cover was blown and he is either dead or a prisoner. Since we were already going to follow the horde, we took the choker and promised that we’d look out for Leosin. Nessum thanked us and headed toward the inn. It wasn’t hard to see the trail that the horde made. Brevick, Grim, Mily, Strix and I walked at a normal speed so that we would not lose the trail or get outdistanced by the horde. Soon enough, we found one path that branched off the main path. We investigated stealthfully, and as we meandered through the trees and bushes quietly, we were able to see a campsite. 4 cultists were huddled around a campfire while nearly 40’ away from them 8 kobolds kept their distance. As soon as we got there, Brevick started to charge the cultists, but Grim held him back. In Grim’s grasp, our Dwarven friend, pulled out a throwing axe and heaved it at a cultist. The axe sailed through the air at long distance, yet it still hit the cultist squarely in the chest, a killing blow. That blew our cover, so we all focused fire on the remaining cultists. In a few rounds, Grim and Brevick moved forth to engage while Strix, Mily and I used the cover of the trees to fire ranged weapons from afar. Most of the cultists were down by the time the kobolds joined the fray. Grim was the only one of us to take some wounds, yet they were minor. Brevick would have been hit by one of the foes, but as it slashed at the Dwarf, Mily stepped up and stabbed the foe with a viscous sneak attack, and killed it before it could damage Brevick (a nice use of ready action that interrupted the foe). To tell the truth, when we first saw that their were 12 foes, I was worried that we would not be able to take them on, but since we did gain surprise and the foes were not quite ready to fight when we first set upon them, our task was a bit easier. As we fought, we made sure to keep one of the kobolds alive so that Strix could speak with it and perhaps gain some information about the raiders. One of the little buggers got away, but we killed the others. Then Brevick hoisted the unconscious kobold onto his back (after we tied its hands), and we continued to follow the main raider trail. In a few hours, the kobold started to gain consciousness. Strix spoke with him in the Dragon Queen’s own language. After a while, Strix knocked the kobold unconscious again, and told us that the he was able to convince the kobold that he also worked for the Dragon Queen and that he was deceiving the others. Strix found out the approximate location of an ambush ahead, and the direction of the larger raider camp. It seemed as if these raiders were just hauling loot back to the main camp. They had no other orders or other information that proved helpful. We continued further more carefully, looking for the ambush site. Brevick it seemed, quietly, dumped the unconscious kobold somewhere on our travels, and eventually he was the one who spotted the ambush site. I suggested we climb a southern cliff area which seemed where the ambushers might be waiting and then our group worked our way up the 20’ embankment. Up top, we could see 5 foes on this side of the trail (and 3 or 4 on the other side). Since all of the foes were close to the edge of the cliff, we all decided to charge at different foes and attempt to knock them off. We did gain surprise, and put our plan into action. Unfortunately, few of us could overpower the foes, only 1 of which we were able to send down the cliff to its death (Strix helped by kicking the cultist I had attempted to knock over and that was enough). Although we didn’t push many over the edge, Mily stabbed an acolyte and ran it through, while the rest of us engaged others. We made short work of these ambushers, and even took out the ones on the other side of the trail. My Elven training with longbow came in handy as I downed two of the foes on the opposite side nearly 140’ away. Strix and his fire bolts also worked nicely even though he ended up missing a few times. Without injury, we prevailed. We kept one of the cultists alive while we rested, but when he started to talk, we could tell that he was too fanatical to even provide us with valuable information. He was too concerned with Tiamat, so we released his soul so that he could join her in hell. We are now approaching the larger camp. Perhaps we’ll find more information as we get closer. End. (Interestingly, 2nd level with full resources feels much more hearty than 1st. I think we were also much more lucky this session as ShadeRaven’s dice didn’t seem as deadly, and gaining surprise on foes is key). [/QUOTE]
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