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Story Hour
The Journal of Myles Stormgroom (Hoard of the Dragon Queen Campaign)
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<blockquote data-quote="Rhenny" data-source="post: 6740401" data-attributes="member: 18333"><p>Session 10 – About 2 hours of play</p><p></p><p>From the journal of Myles Stormgroom (Human 3rd level Tempest Cleric raised by Elves)</p><p></p><p>When the gas dissipated we went back into the room with the Tiamat shrine and the chest. Brevick checked the chest and found a bunch of gems and a ring with a small green stone on it. When we turned to see if Strix could check the loot for magic or identify anything, we realized he was gone. He must have crept off without us knowing. The party was uneasy about this, and I had to admit that I was uneasy also. Although I knew Strix from before arriving at Greenest, it did seem that he was acting stranger and stranger, plus, he was basically run out of the last town we were at.</p><p></p><p>Valleja, the sorcerer whom we had rescued about an hour ago, was unable to glean anything more about the treasure, so we had Brevick pocket it so we could deal with it later. As we were deciding whether to go further into the caves, Valleja mentioned that she had heard another captive when the kobolds were moving her around in the cave. She thought that she could smell fresh air and even noticed a little outside light through her blindfold when she was held captive. After hearing this, we decided to double back to the cave entrance because there was one direction near there that we didn’t explore.</p><p></p><p>We got back without any delay. Brevick plowed ahead down a narrow corridor. We followed and when we came to a split, we could hear Draconic voices to the south. We decided to go south, but Brevick, just ran into the next cave opening before we could sneak. Mily, our halfling rogue, was curious. She held back and snuck to the west. Simultaneously, we found the prisoner and trouble.</p><p></p><p>To the south, Brevick ran into a room of kobolds (8 of them) with three dragon cultist guards. They seemed to be waiting for us. I backed Brevick, but the entrance to this area was so narrow only Brevick could be up front. To the west, Mily found a sleeping guard and a half-elven prisoner bound, gagged and blindfolded. Mily undid the prisoner’s restraints. While the rest of us fought in the other area.</p><p></p><p>Without rest, we were not at our best. Brevick suffered a number of blows and pretended to fall unconscious. I stepped in with shield and dodged to try to draw the foes’ attacks. It worked for a while, but 2 of the foes ran to the east. Eventually we heard a voice from the other room say she would deal with the one in the middle (that was me). </p><p></p><p>As we fought, I tried to get into a position to use a thunderwave. Unfortunately, Brevick was unable to tumble thorugh an area pretending to be unconscious to gain advantage, and he was hit, going unconscious. To save his life, I needed to call on divine power to heal him. By this time, Val had tried to hit foes with her witchbolt to no avail. She also peppered one or two foes with bolts of fire. Grim waded into the fray and cut down a foe. Then, he unleashed a thunderwave that barely damaged the others, but it did push a few back giving us some room to maneuver. Mily also had crept back with a new member of our party, some Half-Elven warlock, who we later found out was named Isaac. Mily used duel blades and sneak attack to cut a path of destruction. Issac uttered a hex and fired his eldritch bolts to help as well. Finally, I was able to unleash a thunderwave and Grim called for another thunderwave. The woman who had come from the other room, a cleric in service of the Dragon Queen, had created a spirit guardian to protect herself. Then she used some mass cure to bolster some of her allies before they died.</p><p></p><p>We had managed to kill nearly all of the kobolds and the guards, but Frulam Mondath was more formidable. She took what we dished out and her concentration was disrupted so her spirit guardians disappeared. Before we could take her down, she casted a sanctuary spell which aided her as she ran back to the east. Brevick (with little health – 1 hp) chased after her. I followed. The rest following us. In the chamber beyond, we saw an area in the corner with a rug and some strange runes. I ducked into another room to the north (Frulam’s bed chamber), while Brevick, Grim, Val and Isaac saw Frulam go to the rune circle, make some gestures and sink into the ground. Val gave chase and tried to copy the gestures as she jumped into the rune circle. She sunk and disappeared. That’s when Brevick tried to jump in, but Grim grabbed him and pulled him back. Neither of them made the gestures, so they were both jolted with necrotic energy, and they slumped to the ground, unconscious. Thankfully they did not get transported to the other side. I heard the commotion so I returned to the room. I saw Isaac run into the circle, replicate the gestures and vanish as well. I was concerned. Those two were not at full strength, and who knew what was beyond. </p><p></p><p>Mily was puzzled and torn. She didn’t know where to go, but she tried to enter the rune circle to follow. She was unable to replicate the gestures so she took a good dose of necrotic damage. I stood guard over our fallen Eldritch Knight, Grim and our fallen Battle Master Fighter, Brevick and waited with Mily. We hoped that the others would come back.</p><p></p><p>Meanwhile, Isaac and Valleja had teleported to a grove where Frulam was trying to escape on horseback. Isaac tried to telepathically communicate with the animal to get it to buck or throw the evil cleric, but it didn’t work. The two companions, Isaac and Valleja had to battle the sanctuary spell to get some attacks off, and both of them took some damage from Frulam Mondath’s glaive. Eventually, after a few attacks by each of the companions, Valleja scored a critical hit with a firebolt that burned directly into Frulam Mondath’s heart. As the cleric fell, Isaac in a fit of rage hit her with eldritch bolts and used his hex to further destroy her body. All this I learned after the two companions re-appeared in the rune circle about 30 seconds after they had disappeared.</p><p></p><p>I asked the two for a true account and I think I received it. They produced two healing potions which we could use to get both Grim and Brevick back on their feet. They also told us about their fight. We were all relieved. I shared with them what I had found in Frulam Mondath’s chamber, many papers and maps that told of towns they had raided, and where they were taking all of their plunder. It seems as if the Dragon Queen’s Army is heading North to Naerytar. This is information that Leosin would like to have.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6740401, member: 18333"] Session 10 – About 2 hours of play From the journal of Myles Stormgroom (Human 3rd level Tempest Cleric raised by Elves) When the gas dissipated we went back into the room with the Tiamat shrine and the chest. Brevick checked the chest and found a bunch of gems and a ring with a small green stone on it. When we turned to see if Strix could check the loot for magic or identify anything, we realized he was gone. He must have crept off without us knowing. The party was uneasy about this, and I had to admit that I was uneasy also. Although I knew Strix from before arriving at Greenest, it did seem that he was acting stranger and stranger, plus, he was basically run out of the last town we were at. Valleja, the sorcerer whom we had rescued about an hour ago, was unable to glean anything more about the treasure, so we had Brevick pocket it so we could deal with it later. As we were deciding whether to go further into the caves, Valleja mentioned that she had heard another captive when the kobolds were moving her around in the cave. She thought that she could smell fresh air and even noticed a little outside light through her blindfold when she was held captive. After hearing this, we decided to double back to the cave entrance because there was one direction near there that we didn’t explore. We got back without any delay. Brevick plowed ahead down a narrow corridor. We followed and when we came to a split, we could hear Draconic voices to the south. We decided to go south, but Brevick, just ran into the next cave opening before we could sneak. Mily, our halfling rogue, was curious. She held back and snuck to the west. Simultaneously, we found the prisoner and trouble. To the south, Brevick ran into a room of kobolds (8 of them) with three dragon cultist guards. They seemed to be waiting for us. I backed Brevick, but the entrance to this area was so narrow only Brevick could be up front. To the west, Mily found a sleeping guard and a half-elven prisoner bound, gagged and blindfolded. Mily undid the prisoner’s restraints. While the rest of us fought in the other area. Without rest, we were not at our best. Brevick suffered a number of blows and pretended to fall unconscious. I stepped in with shield and dodged to try to draw the foes’ attacks. It worked for a while, but 2 of the foes ran to the east. Eventually we heard a voice from the other room say she would deal with the one in the middle (that was me). As we fought, I tried to get into a position to use a thunderwave. Unfortunately, Brevick was unable to tumble thorugh an area pretending to be unconscious to gain advantage, and he was hit, going unconscious. To save his life, I needed to call on divine power to heal him. By this time, Val had tried to hit foes with her witchbolt to no avail. She also peppered one or two foes with bolts of fire. Grim waded into the fray and cut down a foe. Then, he unleashed a thunderwave that barely damaged the others, but it did push a few back giving us some room to maneuver. Mily also had crept back with a new member of our party, some Half-Elven warlock, who we later found out was named Isaac. Mily used duel blades and sneak attack to cut a path of destruction. Issac uttered a hex and fired his eldritch bolts to help as well. Finally, I was able to unleash a thunderwave and Grim called for another thunderwave. The woman who had come from the other room, a cleric in service of the Dragon Queen, had created a spirit guardian to protect herself. Then she used some mass cure to bolster some of her allies before they died. We had managed to kill nearly all of the kobolds and the guards, but Frulam Mondath was more formidable. She took what we dished out and her concentration was disrupted so her spirit guardians disappeared. Before we could take her down, she casted a sanctuary spell which aided her as she ran back to the east. Brevick (with little health – 1 hp) chased after her. I followed. The rest following us. In the chamber beyond, we saw an area in the corner with a rug and some strange runes. I ducked into another room to the north (Frulam’s bed chamber), while Brevick, Grim, Val and Isaac saw Frulam go to the rune circle, make some gestures and sink into the ground. Val gave chase and tried to copy the gestures as she jumped into the rune circle. She sunk and disappeared. That’s when Brevick tried to jump in, but Grim grabbed him and pulled him back. Neither of them made the gestures, so they were both jolted with necrotic energy, and they slumped to the ground, unconscious. Thankfully they did not get transported to the other side. I heard the commotion so I returned to the room. I saw Isaac run into the circle, replicate the gestures and vanish as well. I was concerned. Those two were not at full strength, and who knew what was beyond. Mily was puzzled and torn. She didn’t know where to go, but she tried to enter the rune circle to follow. She was unable to replicate the gestures so she took a good dose of necrotic damage. I stood guard over our fallen Eldritch Knight, Grim and our fallen Battle Master Fighter, Brevick and waited with Mily. We hoped that the others would come back. Meanwhile, Isaac and Valleja had teleported to a grove where Frulam was trying to escape on horseback. Isaac tried to telepathically communicate with the animal to get it to buck or throw the evil cleric, but it didn’t work. The two companions, Isaac and Valleja had to battle the sanctuary spell to get some attacks off, and both of them took some damage from Frulam Mondath’s glaive. Eventually, after a few attacks by each of the companions, Valleja scored a critical hit with a firebolt that burned directly into Frulam Mondath’s heart. As the cleric fell, Isaac in a fit of rage hit her with eldritch bolts and used his hex to further destroy her body. All this I learned after the two companions re-appeared in the rune circle about 30 seconds after they had disappeared. I asked the two for a true account and I think I received it. They produced two healing potions which we could use to get both Grim and Brevick back on their feet. They also told us about their fight. We were all relieved. I shared with them what I had found in Frulam Mondath’s chamber, many papers and maps that told of towns they had raided, and where they were taking all of their plunder. It seems as if the Dragon Queen’s Army is heading North to Naerytar. This is information that Leosin would like to have. [/QUOTE]
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