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The Journal of Myles Stormgroom (Hoard of the Dragon Queen Campaign)
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<blockquote data-quote="Rhenny" data-source="post: 6740404" data-attributes="member: 18333"><p>Session 13 – About 2 1/2 hours of play</p><p></p><p>From the journal of Myles Stormgroom (Human 3rd level Tempest Cleric raised by Elves)</p><p>(Note: I joined the session late so I missed an hour or so of roleplaying in the beginning)</p><p></p><p>The party was charged with infiltrating a caravan that had some cultists and Rezmir, one of the leaders of the Dragon Queen’s forces that attacked Greenest. Valleja joined the Harpers through Leosin, and was able to speak with the caravan driver to gain positions on the caravan. </p><p></p><p>Through the journey, our group got to know some of the others travelling north. Even Brevick was able to find someone to talk with, a surly female Dwarf named Tygit, who seemed to frighten the others. In time, we realized that some of the goods in the caravan were headed to the Dragon Queen’s Army up north as well, and we bided our time as best we could while helping to defend the caravan and do some of the chores. After one encounter, I patched up some of the caravan members who were beaten down, but still I had to wait to be offered a paid position. </p><p></p><p>One day, while we were taking a break we noticed that Rezmir and the other cultists had stolen off, to ride ahead to the North. We weren’t sure why they left, but we suspected that they needed to get back sooner than later, or perhaps they were suspicious of us. </p><p></p><p>That same day, a new bunch of adventurer’s showed up and somehow they convinced the caravan driver to hire them on instead of us. This ticked us off, and I swear heard Brevick make an oath to take those adventurers down (although I still can’t be sure because I can’t speak his language).</p><p></p><p>Before the caravan set rolling again, we all spotted some smoke rising up a short distance from the roadway. We suggested that the new adventurers who were so brave and capable should go to check out the fire since it could become a threat to the caravan. As the adventurers stomped off to check it out, Mily, Grim and I followed stealthfully. We wanted to see if these “adventurers” were in league with someone else or see how they would react to better understand why they were here and how they were able to convince the caravan driver to higher them. </p><p></p><p>We let the other “adventurers” go ahead so they would not see us. Eventually we got closer to the fire and saw a destroyed farmstead, burning and ruined. We also saw the 5 “adventurers” trussed up, upside down, held captive by a huge humanoid monster. From this distance, I thought it was an Ogre, but as we got closer, we saw it was much bigger. I pealed off to the left and snuck my way closer to the farmstead. Then I used my divine gift to project my voice in a booming fashion coming from the collapsed farm house. I said I was the spirit of one who perished in this farmhouse, and I challenged the giant to face me in combat. The giant took the bait and turned to go toward the farmhouse. Unfortunately, as Grim crept closer to the scene, one of the “adventurers” saw him, pointed and yelled out for him. I shouted to the others, cut the “adventurers” down and run. Mily was able to cut the captives down and we all took off back towards the caravan. The giant picked up a small boulder and hurled it at Grim, smashing him with tremendous force. Grim nearly hit the ground. With second wind, Grim was able to turn and run, but he managed to keep the giant’s attention while the rest of us ran free.</p><p></p><p>Grim would have been hit with two other boulders if it weren’t for his arcane skill. His magical shield saved his life. </p><p></p><p>The giant chased us all the way back to the caravan at which point, Valleja and the others saw us and they joined the fight. Brevick charged straight at the giant like a madman, slamming into the beast with his morningstar, distracting the beast. The giant was surprisingly quick though and he swung his club at Brevick twice, hitting Brevick once. The blow nearly took Brevick down, but Brevick stood strongly. I was able to unleash a shattering spell empowered by Silvanus, but the creature seemed pretty resistant to my spell. Then Valleja hit it with a few scorching rays, while Mily scored a few hits with her shortbow. Isaac, the Half-Elven warlock, uttered a hex on the giant, but his eldritch blast missed the mark. Brevick hit once more, but the giant retaliated, hitting Brevick and lying him out, unconscious and dying. Then the giant stepped forward and was able to connect with Valleja, but the wizard did not go down; I don’t know how she could stand such a blow.</p><p></p><p>Before the giant could do more harm, Grim fired a crossbow bolt and missed. Mily connected with another shot, and Isaac fired off another eldritch blast. This time, it hit the mark and his hex did more damage, killing the giant.</p><p></p><p>We spoke with the “adventurers” and found out that they were just performers, actors, trying to make money. They were persuasive as adventurers, yet they were completely green and had no concept of how dangerous an adventuring life could be. They left the group and headed back to civilization, so we spoke with the caravan driver and told him what had happened. Needless to say, we were hired on again, and this time, after I healed our party with a few prayers of healing, I was also hired.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6740404, member: 18333"] Session 13 – About 2 1/2 hours of play From the journal of Myles Stormgroom (Human 3rd level Tempest Cleric raised by Elves) (Note: I joined the session late so I missed an hour or so of roleplaying in the beginning) The party was charged with infiltrating a caravan that had some cultists and Rezmir, one of the leaders of the Dragon Queen’s forces that attacked Greenest. Valleja joined the Harpers through Leosin, and was able to speak with the caravan driver to gain positions on the caravan. Through the journey, our group got to know some of the others travelling north. Even Brevick was able to find someone to talk with, a surly female Dwarf named Tygit, who seemed to frighten the others. In time, we realized that some of the goods in the caravan were headed to the Dragon Queen’s Army up north as well, and we bided our time as best we could while helping to defend the caravan and do some of the chores. After one encounter, I patched up some of the caravan members who were beaten down, but still I had to wait to be offered a paid position. One day, while we were taking a break we noticed that Rezmir and the other cultists had stolen off, to ride ahead to the North. We weren’t sure why they left, but we suspected that they needed to get back sooner than later, or perhaps they were suspicious of us. That same day, a new bunch of adventurer’s showed up and somehow they convinced the caravan driver to hire them on instead of us. This ticked us off, and I swear heard Brevick make an oath to take those adventurers down (although I still can’t be sure because I can’t speak his language). Before the caravan set rolling again, we all spotted some smoke rising up a short distance from the roadway. We suggested that the new adventurers who were so brave and capable should go to check out the fire since it could become a threat to the caravan. As the adventurers stomped off to check it out, Mily, Grim and I followed stealthfully. We wanted to see if these “adventurers” were in league with someone else or see how they would react to better understand why they were here and how they were able to convince the caravan driver to higher them. We let the other “adventurers” go ahead so they would not see us. Eventually we got closer to the fire and saw a destroyed farmstead, burning and ruined. We also saw the 5 “adventurers” trussed up, upside down, held captive by a huge humanoid monster. From this distance, I thought it was an Ogre, but as we got closer, we saw it was much bigger. I pealed off to the left and snuck my way closer to the farmstead. Then I used my divine gift to project my voice in a booming fashion coming from the collapsed farm house. I said I was the spirit of one who perished in this farmhouse, and I challenged the giant to face me in combat. The giant took the bait and turned to go toward the farmhouse. Unfortunately, as Grim crept closer to the scene, one of the “adventurers” saw him, pointed and yelled out for him. I shouted to the others, cut the “adventurers” down and run. Mily was able to cut the captives down and we all took off back towards the caravan. The giant picked up a small boulder and hurled it at Grim, smashing him with tremendous force. Grim nearly hit the ground. With second wind, Grim was able to turn and run, but he managed to keep the giant’s attention while the rest of us ran free. Grim would have been hit with two other boulders if it weren’t for his arcane skill. His magical shield saved his life. The giant chased us all the way back to the caravan at which point, Valleja and the others saw us and they joined the fight. Brevick charged straight at the giant like a madman, slamming into the beast with his morningstar, distracting the beast. The giant was surprisingly quick though and he swung his club at Brevick twice, hitting Brevick once. The blow nearly took Brevick down, but Brevick stood strongly. I was able to unleash a shattering spell empowered by Silvanus, but the creature seemed pretty resistant to my spell. Then Valleja hit it with a few scorching rays, while Mily scored a few hits with her shortbow. Isaac, the Half-Elven warlock, uttered a hex on the giant, but his eldritch blast missed the mark. Brevick hit once more, but the giant retaliated, hitting Brevick and lying him out, unconscious and dying. Then the giant stepped forward and was able to connect with Valleja, but the wizard did not go down; I don’t know how she could stand such a blow. Before the giant could do more harm, Grim fired a crossbow bolt and missed. Mily connected with another shot, and Isaac fired off another eldritch blast. This time, it hit the mark and his hex did more damage, killing the giant. We spoke with the “adventurers” and found out that they were just performers, actors, trying to make money. They were persuasive as adventurers, yet they were completely green and had no concept of how dangerous an adventuring life could be. They left the group and headed back to civilization, so we spoke with the caravan driver and told him what had happened. Needless to say, we were hired on again, and this time, after I healed our party with a few prayers of healing, I was also hired. [/QUOTE]
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