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The joy of templates
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<blockquote data-quote="Ziggy" data-source="post: 121206" data-attributes="member: 148"><p>Hi!</p><p></p><p>For last night's session I wanted to create a unique monster; something my players had never met before, and thus had to guess at its powers and how dangerous it really was.</p><p></p><p>What I did was to take a standard owlbear, slap a two-headed template on it (from Sean Reynolds) and then finally making it into a ghoul (using the template from Monte Cook). It was all done in less than 5 minutes, with all stats and capabilities.</p><p></p><p>While they took it down pretty comfortably, it was tremendous fun having them trying to figure out what the thing really was. The ranger figured it out after a couple of rounds (using his Knowledge: Nature), but several of the others were very confused by the strangly colored, two-headed, beaked thingy with wings (sort of). </p><p></p><p>I just love the flexibility of how templates work in 3E <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I'm really impressed with how seamlessly they work with the basic monsters, and how easy it is to get unique monsters without lots of design work. </p><p></p><p>If any of other GM's out there have similar experiences with templates, please tell, and maybe I'll steal them for a later session.....</p><p></p><p>.Ziggy</p></blockquote><p></p>
[QUOTE="Ziggy, post: 121206, member: 148"] Hi! For last night's session I wanted to create a unique monster; something my players had never met before, and thus had to guess at its powers and how dangerous it really was. What I did was to take a standard owlbear, slap a two-headed template on it (from Sean Reynolds) and then finally making it into a ghoul (using the template from Monte Cook). It was all done in less than 5 minutes, with all stats and capabilities. While they took it down pretty comfortably, it was tremendous fun having them trying to figure out what the thing really was. The ranger figured it out after a couple of rounds (using his Knowledge: Nature), but several of the others were very confused by the strangly colored, two-headed, beaked thingy with wings (sort of). I just love the flexibility of how templates work in 3E :D I'm really impressed with how seamlessly they work with the basic monsters, and how easy it is to get unique monsters without lots of design work. If any of other GM's out there have similar experiences with templates, please tell, and maybe I'll steal them for a later session..... .Ziggy [/QUOTE]
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