Level Up (A5E) The Jumpomancer

xiphumor

Legend
Ahem

For next trick, I shall jump over a quarter mile in one turn without using magic (kind of).

The build:
6 levels in Adept, Exalted Athlete with Gale Walk
1 level of fighter, Extreme Leap, Springing Stance
2 levels of Warlock, Otherwordly Leap (which does not emit a magical aura)
8 levels in whatever you want to get the proficiency bonus up to 6
20 Str + Grade 6 Castle = 22 Str

Base Jump:
Otherwordly Leap (15) + Springing Stance (6) + Str (22) = 43

Bonus Action Long Step x2 (1 exertion)
Gale Walk x3 (1 exertion)
Extreme Leap x3 (1 exertion)
Exalted Athlete x2

43 x 36 = 1548 feet. Oh, and I move the full distance on my turn, so I’m moving 176 mph.
 

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Reminds me of the old 3.5 version, except in that one, there was a way to convert jump into diplomacy, so you could jump up so high that people thought you were a god and instantly became fanatically loyal to you:)
 



Though the jump distance is crazy high, as noted at those levels flying is common anyway. The real “broken” part is how much speed you have, in an open field your basically invincible
 

Fortunately there's no 'broken' thing in A5E for jumping as, unlike O5E there's a rule to govern it:
1656708958636.png
 




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