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The K-Team: Best Undead Adventures?
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<blockquote data-quote="demiurge1138" data-source="post: 3838724" data-attributes="member: 7451"><p>"The Styes" by Richard Pett is conveniently broken up into mini-adventure sites, the first of which is a raid on an undead city counselman, who lives in a suspended ship-turned-sauna to keep his decaying flesh supple.</p><p></p><p>I never ran the second half, but the first half of Greg Vaughn's "Tammeraut's Fate" is exactly what you're looking for. PCs sent to a remote island hermitage, find it ruined with signs of a struggle. They eventually find survivors - badly diseased and barely holding on - ranting about how zombies rose from the sea last night to claim all the people they could. Then the sun starts setting... It's particularly awesome because it encourages a siege mentality - the hermitage is fairly defensible, and the tools and denizens thereof can be transformed into weapons to fight back against the undead horde.</p><p></p><p>Both of the above are from Dungeon Magazine.</p><p></p><p>In Libris Mortis, there were a bunch of little sample encounter sites. Most of them were "eh", but I really liked "The Warlord's Subterfuge". The Warlord is a horrible undead menace that's been terrorizing the countryside. He's actually a brain in a jar, but uses the hulking corpse he controls to be a terrifying, disposable face to the outside.</p><p></p><p>A undead one-shot I never actually got to run (because the party was TPKed while it was still in planning) would have been based around the infamously terrible <a href="http://en.wikipedia.org/wiki/%22Manos%22_The_Hands_of_Fate" target="_blank">"Manos" the Hands of Fate</a> . The party finds an inn by the roadside on a long overland journey. The bizarre caretaker takes a somewhat too-keen interest in one of the party members, and investigations prove that the whole place is the hideout for a darkness-worshipping vampire and his harem of spawn.</p><p></p><p>Pathfinder 2: The Skinsaw Murders by, again, Richard Pett, has two excellent undead-themed showcases that could prove to be good one-shots: a "bug-hunt" in a ghoul infested cornfield, and Foxglove Manor, one of the best haunted houses I've seen in D&D.</p><p></p><p>For high level groups, Dungeon Magazine can offer the Tomb of Aknar Ratella, which was pretty fun (although you'd probably want to cut both the beginning and the end and focus on the undead-filled tomb itself), the Winding Way (a monastery overrun by undead evil, with bhuta masquerading as monks) and, of course, the Spire of Long Shadows (which, when not run as part of the Age of Worms, should be toned down substantially - but it's an awesome map with lots of good unique undead).</p><p> </p><p>And, of course, a pared-down, one-shotified rendition of Castle Ravenloft would be perfect.</p><p></p><p>Demiurge out.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 3838724, member: 7451"] "The Styes" by Richard Pett is conveniently broken up into mini-adventure sites, the first of which is a raid on an undead city counselman, who lives in a suspended ship-turned-sauna to keep his decaying flesh supple. I never ran the second half, but the first half of Greg Vaughn's "Tammeraut's Fate" is exactly what you're looking for. PCs sent to a remote island hermitage, find it ruined with signs of a struggle. They eventually find survivors - badly diseased and barely holding on - ranting about how zombies rose from the sea last night to claim all the people they could. Then the sun starts setting... It's particularly awesome because it encourages a siege mentality - the hermitage is fairly defensible, and the tools and denizens thereof can be transformed into weapons to fight back against the undead horde. Both of the above are from Dungeon Magazine. In Libris Mortis, there were a bunch of little sample encounter sites. Most of them were "eh", but I really liked "The Warlord's Subterfuge". The Warlord is a horrible undead menace that's been terrorizing the countryside. He's actually a brain in a jar, but uses the hulking corpse he controls to be a terrifying, disposable face to the outside. A undead one-shot I never actually got to run (because the party was TPKed while it was still in planning) would have been based around the infamously terrible [URL=http://en.wikipedia.org/wiki/%22Manos%22_The_Hands_of_Fate]"Manos" the Hands of Fate[/URL] . The party finds an inn by the roadside on a long overland journey. The bizarre caretaker takes a somewhat too-keen interest in one of the party members, and investigations prove that the whole place is the hideout for a darkness-worshipping vampire and his harem of spawn. Pathfinder 2: The Skinsaw Murders by, again, Richard Pett, has two excellent undead-themed showcases that could prove to be good one-shots: a "bug-hunt" in a ghoul infested cornfield, and Foxglove Manor, one of the best haunted houses I've seen in D&D. For high level groups, Dungeon Magazine can offer the Tomb of Aknar Ratella, which was pretty fun (although you'd probably want to cut both the beginning and the end and focus on the undead-filled tomb itself), the Winding Way (a monastery overrun by undead evil, with bhuta masquerading as monks) and, of course, the Spire of Long Shadows (which, when not run as part of the Age of Worms, should be toned down substantially - but it's an awesome map with lots of good unique undead). And, of course, a pared-down, one-shotified rendition of Castle Ravenloft would be perfect. Demiurge out. [/QUOTE]
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