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The Kalarian Precipice - Chapter Six
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<blockquote data-quote="97mg" data-source="post: 7441833" data-attributes="member: 6799460"><p><strong>Southern Forests Mudmap</strong></p><p></p><p style="text-align: center"><img src="http://www.dawnindustry.com/TKPimages/Forest_SM2.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"></p> <p style="text-align: center">Large version available at <a href="http://www.dawnindustry.com/TKPimages/Forest_SM.jpg" target="_blank">http://www.dawnindustry.com/TKPimages/Forest_SM.jpg</a></p><p></p><p>Map contains rumored landmarks and locations that Dain, Jeovanna, and any others who might have been off-road in this vicinity might know of. The locations are approximate <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> You are welcome to add in other things as we go along too.</p><p><strong></strong></p><p><strong>Lightning Plain:</strong> A decade ago a lightning strike in this area started an isolated wildfire after an extended dry summer season. Due to an easterly wind, it left an area well-scorched, and is now known as the Blacklands, as for some reason the area has failed to sprout much new life. </p><p></p><p><strong>Glowworm Glen:</strong> A good days walk from the main road store, this little pocket of beauty used to be a popular side trip for nature lovers. A rough track through the forest continues on north, as an alternative route to the south of Viro. The glen is said to truly come alive at night, as tiny fluorescing creatures party, and do their imitation of a star-filled night sky.</p><p><strong></strong></p><p><strong>Twist of Hypoth: </strong>This old tree is said to have grown back into its own roots and is of religious significance to small tribes of wood elves and treefolk. It was nearly destroyed during the onset of Dolstian Law, as it is theorized to have magical properties. It was saved only through intensive negotiations with the area's inhabitants, and the results of investigation by the council. Any related documents about the history of the tree are not publicly accessible.</p><p></p><p><strong>Great Oak: </strong>A massive tree that stands at the base of a range of rocky hills.</p><p><strong></strong></p><p><strong>Foy Falls: </strong>A stunning waterfall offers abundant water to the rare travelers who strike north, climbing hills before eventually meeting with an old rope bridge which hangs above a narrow, but extremely deep valley. A nearby elven settlement caters for pointy-ears who have chosen a self-sufficient and isolated way of life.</p><p></p><p><strong>Olog Tors: </strong>Great mounds of granite protrude through the forest floor and poke above the canopy. The view from their peak is said to be breathtaking, and the only sure way to locate the illusive area of the Tox Mine and Big Hole. Both are supposed to be closed to public access and unsafe. Big Hole is a natural feature where the earthen crust has collapsed due to the decomposition of clays. It was once a go-to spot for potters, enticed by waving bands of red and yellow in their final fired work. The mine was once a source of geodes containing amethyst, but has most likely been filled in / destroyed to prevent illegal access.</p></blockquote><p></p>
[QUOTE="97mg, post: 7441833, member: 6799460"] [b]Southern Forests Mudmap[/b] [CENTER][IMG]http://www.dawnindustry.com/TKPimages/Forest_SM2.jpg[/IMG] Large version available at [url]http://www.dawnindustry.com/TKPimages/Forest_SM.jpg[/url][/CENTER] Map contains rumored landmarks and locations that Dain, Jeovanna, and any others who might have been off-road in this vicinity might know of. The locations are approximate :) You are welcome to add in other things as we go along too. [B] Lightning Plain:[/B] A decade ago a lightning strike in this area started an isolated wildfire after an extended dry summer season. Due to an easterly wind, it left an area well-scorched, and is now known as the Blacklands, as for some reason the area has failed to sprout much new life. [B]Glowworm Glen:[/B] A good days walk from the main road store, this little pocket of beauty used to be a popular side trip for nature lovers. A rough track through the forest continues on north, as an alternative route to the south of Viro. The glen is said to truly come alive at night, as tiny fluorescing creatures party, and do their imitation of a star-filled night sky. [B] Twist of Hypoth: [/B]This old tree is said to have grown back into its own roots and is of religious significance to small tribes of wood elves and treefolk. It was nearly destroyed during the onset of Dolstian Law, as it is theorized to have magical properties. It was saved only through intensive negotiations with the area's inhabitants, and the results of investigation by the council. Any related documents about the history of the tree are not publicly accessible. [B]Great Oak: [/B]A massive tree that stands at the base of a range of rocky hills. [B] Foy Falls: [/B]A stunning waterfall offers abundant water to the rare travelers who strike north, climbing hills before eventually meeting with an old rope bridge which hangs above a narrow, but extremely deep valley. A nearby elven settlement caters for pointy-ears who have chosen a self-sufficient and isolated way of life. [B]Olog Tors: [/B]Great mounds of granite protrude through the forest floor and poke above the canopy. The view from their peak is said to be breathtaking, and the only sure way to locate the illusive area of the Tox Mine and Big Hole. Both are supposed to be closed to public access and unsafe. Big Hole is a natural feature where the earthen crust has collapsed due to the decomposition of clays. It was once a go-to spot for potters, enticed by waving bands of red and yellow in their final fired work. The mine was once a source of geodes containing amethyst, but has most likely been filled in / destroyed to prevent illegal access. [/QUOTE]
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