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The Kalarian Precipice - Chapter Three
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<blockquote data-quote="97mg" data-source="post: 7376889" data-attributes="member: 6799460"><p><strong>Into the Shadows</strong></p><p></p><p>Round 2</p><p>Initiative:</p><p>Jeovanna: 22</p><p>Dain: 18</p><p>Metea: 16</p><p>Annit: 13</p><p>Critter 1: 10 (7 points of damage)</p><p>Critter 2: 10 </p><p>Otiroth: 9</p><p>Carthum: 5</p><p></p><p>Annit backed her way into the huddle, positioning herself next to Metea so the arcane duo were protected on all sides. A bead of sweat dripped off her brow, and the rogue’s knuckles whitened from a tense grip upon a leather-handled dagger.</p><p></p><p>Along the far wall, small tendrils of smoke crept up from the supposed lair’s entrance. The pile of macabre waste had been singed by Otiroth’s magical flame, penetrating into the tight and unknown mysteries within.</p><p></p><p>It was quiet now as they waited, listening out for that dreaded crackling sound, which arrived soon enough.</p><p></p><p>Maybe it had a strong hatred of the priest’s glowing shield, or perhaps it wanted to claw a way through to Otiroth as revenge for the flaming of it's home? Either way, with a crispy snap in the air, the little beast came into view facing Carthum. A clawed hand came flying at the half-orc, but bounced violently back off his shield, praise Suru!</p><p></p><p>But wait, more cracking? Yes, the vile beast had brought a friend! Another appeared before Jeovanna and went to strike at her guts, but narrowly missed as she probably swayed out of the way.</p><p></p><p><Carthum & Jeovanna (and anyone else entering melee): DC11 Wisdom save (d20+Wis Modifier). On a fail you are disadvantaged until next round.></p></blockquote><p></p>
[QUOTE="97mg, post: 7376889, member: 6799460"] [b]Into the Shadows[/b] Round 2 Initiative: Jeovanna: 22 Dain: 18 Metea: 16 Annit: 13 Critter 1: 10 (7 points of damage) Critter 2: 10 Otiroth: 9 Carthum: 5 Annit backed her way into the huddle, positioning herself next to Metea so the arcane duo were protected on all sides. A bead of sweat dripped off her brow, and the rogue’s knuckles whitened from a tense grip upon a leather-handled dagger. Along the far wall, small tendrils of smoke crept up from the supposed lair’s entrance. The pile of macabre waste had been singed by Otiroth’s magical flame, penetrating into the tight and unknown mysteries within. It was quiet now as they waited, listening out for that dreaded crackling sound, which arrived soon enough. Maybe it had a strong hatred of the priest’s glowing shield, or perhaps it wanted to claw a way through to Otiroth as revenge for the flaming of it's home? Either way, with a crispy snap in the air, the little beast came into view facing Carthum. A clawed hand came flying at the half-orc, but bounced violently back off his shield, praise Suru! But wait, more cracking? Yes, the vile beast had brought a friend! Another appeared before Jeovanna and went to strike at her guts, but narrowly missed as she probably swayed out of the way. <Carthum & Jeovanna (and anyone else entering melee): DC11 Wisdom save (d20+Wis Modifier). On a fail you are disadvantaged until next round.> [/QUOTE]
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