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The Kalarian Precipice - Chapter Three
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<blockquote data-quote="97mg" data-source="post: 7385185" data-attributes="member: 6799460"><p><strong>The Lair</strong></p><p></p><p>Round 1</p><p>Initiative</p><p></p><p>Carthum 21</p><p>Monster 16 (-23hp)</p><p>Annit 14</p><p>Dain 13</p><p>Otiroth 11</p><p>Jeovanna 6</p><p>Metea 2</p><p></p><p>With surprise on your side, the horrible underground foe cops a battering in a matter of seconds! Magic darts painfully penetrate it's back, a sword tears a searing bloody slash between shoulder blades and the heat of Suru’s light burns both hair and skin alike.</p><p></p><p>The mound too, is no longer a pile of waste and unknown potential. Dain’s sword carves right through it! For a moment, the top section wobbles, before tumbling to the ground like a minor landslide. Bones, moss, gravel, dirt and a few shiny trinkets collapse and spill forth around Jeovanna and Dain’s feet. Shockingly, two small bodies slide and roll to the ground too, flopping like sacks of meat upon the earth. Pale and still, they look to be dwarven, though they no longer appear pot-bellied or full of a demi-human’s joyfulness. They are mostly skin and bone now, within tattered leathers that once weren’t such a loose fit. Their eyes are locked open, blankly staring now at the cavern’s distant ceiling.</p><p></p><p>The creature squeals in shock, and then growls in fiery anger as it turns. Huge yellow eyes lock upon Dain and Jeovanna, it's jaw opening wide in nothing but pure aggression. Perhaps, you’d think the creature to look even more terrifying in the strong light cast within this room, but you have a feeling that ample illumination has given you the upper hand.</p><p></p><p><Start round one, Carthum is up! It is hard to tell if there is any life left in the two bodies or if Dain has injured either of them yet. There is a space left for one more to enter melee, or use as an opening to cast spells into the combat. Monster passed the con save for half damage.></p></blockquote><p></p>
[QUOTE="97mg, post: 7385185, member: 6799460"] [b]The Lair[/b] Round 1 Initiative Carthum 21 Monster 16 (-23hp) Annit 14 Dain 13 Otiroth 11 Jeovanna 6 Metea 2 With surprise on your side, the horrible underground foe cops a battering in a matter of seconds! Magic darts painfully penetrate it's back, a sword tears a searing bloody slash between shoulder blades and the heat of Suru’s light burns both hair and skin alike. The mound too, is no longer a pile of waste and unknown potential. Dain’s sword carves right through it! For a moment, the top section wobbles, before tumbling to the ground like a minor landslide. Bones, moss, gravel, dirt and a few shiny trinkets collapse and spill forth around Jeovanna and Dain’s feet. Shockingly, two small bodies slide and roll to the ground too, flopping like sacks of meat upon the earth. Pale and still, they look to be dwarven, though they no longer appear pot-bellied or full of a demi-human’s joyfulness. They are mostly skin and bone now, within tattered leathers that once weren’t such a loose fit. Their eyes are locked open, blankly staring now at the cavern’s distant ceiling. The creature squeals in shock, and then growls in fiery anger as it turns. Huge yellow eyes lock upon Dain and Jeovanna, it's jaw opening wide in nothing but pure aggression. Perhaps, you’d think the creature to look even more terrifying in the strong light cast within this room, but you have a feeling that ample illumination has given you the upper hand. <Start round one, Carthum is up! It is hard to tell if there is any life left in the two bodies or if Dain has injured either of them yet. There is a space left for one more to enter melee, or use as an opening to cast spells into the combat. Monster passed the con save for half damage.> [/QUOTE]
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