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The Kingdoms of the Elves & Dwarves
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<blockquote data-quote="Silver Moon" data-source="post: 625541" data-attributes="member: 8530"><p><strong>The Dwarven Lands</strong></p><p></p><p>The dwarven city of Highforge, population 7,500, is 80 miles west and slightly north of Ravensgate. Highforge is located atop of an elevated mountain plateau, which is approximatley 3 miles by 1.5 miles in size. It is surrounded by a large stone wall, and there is an even larger wall around each of the four castles within the city. </p><p></p><p>There are three roads leading up to the plateau, known simply as the "main road", "back road" and "timber road", the latter being an elaborately engineered marvel of chains and pulleys used to transport logs up to the city. Toll booths with armed guards at the the city gates on both the main and back roads, to collect a 2 silver piece toll from all visitors entering the city, and 1 silver piece toll from anybody (residents or visitors) leaving the city. The collection of the money is actually less important to the King than the tax log, which records the date and time of all people coming and going. </p><p></p><p>The King of Highforge originally ruled the lands between here and the dwarven cities of Fort Burin, population 10,000, 65 miles northwest and Fort Drundarr, 45 miles to the southwest. Both of those cities have since become autonomous, with their own Kings, however all three cities have written agreements to band together in times of war. </p><p></p><p>The current King of Highforge King is named Brinn, and like his predessors, his wealth is tied to the forests. He officially own all of the harvestable timber within fifty miles of the dwarven city. Most of this timber is harvested for support beams in the multitude of dwarven mines of this region. </p><p></p><p>The city's population consists of approximatly 6,800 dwarves, 500 humans, and 200 gnomes. The city has 5 inns; 11 brothels; 4 general stores; 5 armorers; 4 stonecutters; 7 lumberyards; 1 stonecutter; 4 smiths; 5 tailors; 3 brewerys; 2 winerys; 11 shines/churches; 1 glass blower; 1 bank; 1 grist mill; 3 weavers; 2 potters; 1 glassblower; a one slave monger, who deals in goblin slaves sold to work in the mines.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 625541, member: 8530"] [b]The Dwarven Lands[/b] The dwarven city of Highforge, population 7,500, is 80 miles west and slightly north of Ravensgate. Highforge is located atop of an elevated mountain plateau, which is approximatley 3 miles by 1.5 miles in size. It is surrounded by a large stone wall, and there is an even larger wall around each of the four castles within the city. There are three roads leading up to the plateau, known simply as the "main road", "back road" and "timber road", the latter being an elaborately engineered marvel of chains and pulleys used to transport logs up to the city. Toll booths with armed guards at the the city gates on both the main and back roads, to collect a 2 silver piece toll from all visitors entering the city, and 1 silver piece toll from anybody (residents or visitors) leaving the city. The collection of the money is actually less important to the King than the tax log, which records the date and time of all people coming and going. The King of Highforge originally ruled the lands between here and the dwarven cities of Fort Burin, population 10,000, 65 miles northwest and Fort Drundarr, 45 miles to the southwest. Both of those cities have since become autonomous, with their own Kings, however all three cities have written agreements to band together in times of war. The current King of Highforge King is named Brinn, and like his predessors, his wealth is tied to the forests. He officially own all of the harvestable timber within fifty miles of the dwarven city. Most of this timber is harvested for support beams in the multitude of dwarven mines of this region. The city's population consists of approximatly 6,800 dwarves, 500 humans, and 200 gnomes. The city has 5 inns; 11 brothels; 4 general stores; 5 armorers; 4 stonecutters; 7 lumberyards; 1 stonecutter; 4 smiths; 5 tailors; 3 brewerys; 2 winerys; 11 shines/churches; 1 glass blower; 1 bank; 1 grist mill; 3 weavers; 2 potters; 1 glassblower; a one slave monger, who deals in goblin slaves sold to work in the mines. [/QUOTE]
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