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The Knight Eldritch (Eldritch Knight decoupling onto the Wizard) [very early version]
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<blockquote data-quote="Hawk Diesel" data-source="post: 7575291" data-attributes="member: 59848"><p>Some initial thoughts:</p><p>-Why not create one or more unique fighting styles that blend martial and arcane traditions. For example:</p><p></p><p><strong>Weapon & Wand</strong></p><p>Whenever you are simultaneously wielding a weapon amd an arcane focus, you deal +2 damage with weapons and cantrips.</p><p></p><p><strong>Staff Master</strong></p><p>You can use a quarterstaff as an arcane focus. While wielding your quarterstaff with 2 hands, your attack cantrips that target one creature deal one extra die of damage.</p><p></p><p>-Weapon spell focus seems odd. I would remove that weapons serve as foci and instead incorporate arcane foci into the fighting styles as above. Also, the idea of expending spell slots to change the weapon seems weird and I don't see players ever doing it.</p><p></p><p>-Second part of War Magic is weird. You are spending a bonus action and a spell slot for one extra attack with the attack action. More often than not, a spell slot is more valuable when used to cast a spell. Magic Missile or burning hands are both way better options than attacking with a Greatsword, especially since strength/dex will likely be secondary stats to your intelligence.</p><p></p><p>Personally, I think something like this can be better personalized rather than trying to port Eldritch Knight onto the wizard. It's clunky and doesn't feel connected to being a wizard so well.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7575291, member: 59848"] Some initial thoughts: -Why not create one or more unique fighting styles that blend martial and arcane traditions. For example: [B]Weapon & Wand[/b] Whenever you are simultaneously wielding a weapon amd an arcane focus, you deal +2 damage with weapons and cantrips. [B]Staff Master[/B] You can use a quarterstaff as an arcane focus. While wielding your quarterstaff with 2 hands, your attack cantrips that target one creature deal one extra die of damage. -Weapon spell focus seems odd. I would remove that weapons serve as foci and instead incorporate arcane foci into the fighting styles as above. Also, the idea of expending spell slots to change the weapon seems weird and I don't see players ever doing it. -Second part of War Magic is weird. You are spending a bonus action and a spell slot for one extra attack with the attack action. More often than not, a spell slot is more valuable when used to cast a spell. Magic Missile or burning hands are both way better options than attacking with a Greatsword, especially since strength/dex will likely be secondary stats to your intelligence. Personally, I think something like this can be better personalized rather than trying to port Eldritch Knight onto the wizard. It's clunky and doesn't feel connected to being a wizard so well. [/QUOTE]
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The Knight Eldritch (Eldritch Knight decoupling onto the Wizard) [very early version]
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