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The Knights of Ill Fortune (or the Chronicles of Kale, Agent of the Empire)
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<blockquote data-quote="jeffwik" data-source="post: 778306" data-attributes="member: 9739"><p>Hello, and welcome back. It's a fine, sunny day here in Mountain Meets Stream Near Forest, I'm the Seer Hawkwind, and with me as always is former three-time middleweight champion of the Dwarrowdelver Clan Weaponsmithing Company Invitational Gladiatorial Challenge, Erk Stronginthearm. Erk?</p><p></p><p><em>Great to be here, Hawkwind. I have to say first of all, couldn't ask for a nicer day, am I right? Weather like this, the orcs wouldn't have stood a chance in the Battle of Green.</em></p><p></p><p>You know it, Erk. Now, today we'll be bringing you live coverage of a three-on-one bout, something a little unusual, but first, today's sponsor is Never-Say-Die Healing Potions. Never-Say-Die: now available in six-packs!</p><p></p><p>As I'm sure you know, Erk, Kid Presentable is out on the field today, and he's graciously agreed to outfit his signature whip dagger with our own Whip-Cam.</p><p></p><p><em>Kid Presentable, class act all the way. Who's joining him on the field today?</em></p><p></p><p>According to the program, a couple of unknowns are here tonight, hoping to make their big break. Let's take a look at the numbers.</p><p></p><p>(Graphic showing Kid Presentable, Stumpy, and Featherkill's character sheets)</p><p></p><p>First up is, I'm told, a dwarf transmuter by the name of Stumpy.</p><p></p><p><em>Is that an epithet, Hawkwind?</em></p><p></p><p>Either that or he was the runt of the litter. Now, Stumpy's STR is only 9, so we won't be seeing him in melee combat.</p><p></p><p><em>We hope, anyway!</em></p><p></p><p>Right you are, Erk. As a transmuter, however, Stumpy has access to a variety of useful spells. I'm sure we'll be seeing him bust out <span style="color: blue">Shield</span> and <span style="color: blue">Burning Hands</span>.</p><p></p><p><em><span style="color: blue">Burning Hands</span> is a Transmutation spell, Hawkwind? Sounds more like Evocation to me!</em></p><p></p><p>Well, it does transmute the caster's hands into hands that emit fire, so...</p><p></p><p><em>Heck, why not make <span style="color: blue">Summon Monster</span> a transmutation, then? It transmutes an empty space to a space containing a monster!</em></p><p></p><p>We're not here to debate arcane magic theory, Erk. Stumpy brings an impressive 18 CON to the field, giving him a remarkable sixteen hit points.</p><p></p><p><em>Is that including Toughness?</em></p><p></p><p>Not according to these figures, no. That does come at a price, however: his INT is a mere 14.</p><p></p><p><em>Ouch! That's got to affect his spell DCs!</em></p><p></p><p>Very true, very true, Erk. May be why he's fitted out with studded leather armor and a heavy crossbow.</p><p></p><p><em>A heavy crossbow? Pretty low rate of fire on that puppy.</em></p><p></p><p>Something to keep an eye on, definitely. Next up is Featherkill.</p><p></p><p><em>With a name like that, he must be an archer.</em></p><p></p><p>You bet, Erk. Looks like his standard tactic is point-blank, rapid shots from his mighty bow.</p><p></p><p><em>A classic tactic.</em></p><p></p><p>And finally of course there's the fan favorite, Kid Presentable. He's bringing his trademark masterwork mighty strength (+3) whip dagger to the fight, along with a scythe. Erk?</p><p></p><p><em>A scythe, yes, interesting choice. You know Hawkwind, the Kid is pretty deadly with that whip dagger (+8, d6+3), but circumstances may force him into straight melee combat, not an area where the whip dagger excels. With that x4 crit, we may be seeing the Kid deal some serious damage.</em></p><p></p><p>Hold that thought, Erk, I'm getting word the combatants are moving towards the temple.</p><p></p><p><em>The frog-demon-infested temple?</em></p><p></p><p>That's the one. Interesting side note, this temple was consecrated to the god of war, the same god the late Throgdigar Thickskin worshipped.</p><p></p><p><em>Shame about Gar. He was from Mountain Meets Stream Near Forest, am I right?</em></p><p></p><p>Yes, I'm sure seeing it sacked was a great personal discomfort to him. </p><p></p><p>We'll be back with round-by-round action, after these messages from Never-Say-Die Healing Potions.</p></blockquote><p></p>
[QUOTE="jeffwik, post: 778306, member: 9739"] Hello, and welcome back. It's a fine, sunny day here in Mountain Meets Stream Near Forest, I'm the Seer Hawkwind, and with me as always is former three-time middleweight champion of the Dwarrowdelver Clan Weaponsmithing Company Invitational Gladiatorial Challenge, Erk Stronginthearm. Erk? [i]Great to be here, Hawkwind. I have to say first of all, couldn't ask for a nicer day, am I right? Weather like this, the orcs wouldn't have stood a chance in the Battle of Green.[/i] You know it, Erk. Now, today we'll be bringing you live coverage of a three-on-one bout, something a little unusual, but first, today's sponsor is Never-Say-Die Healing Potions. Never-Say-Die: now available in six-packs! As I'm sure you know, Erk, Kid Presentable is out on the field today, and he's graciously agreed to outfit his signature whip dagger with our own Whip-Cam. [i]Kid Presentable, class act all the way. Who's joining him on the field today?[/i] According to the program, a couple of unknowns are here tonight, hoping to make their big break. Let's take a look at the numbers. (Graphic showing Kid Presentable, Stumpy, and Featherkill's character sheets) First up is, I'm told, a dwarf transmuter by the name of Stumpy. [i]Is that an epithet, Hawkwind?[/i] Either that or he was the runt of the litter. Now, Stumpy's STR is only 9, so we won't be seeing him in melee combat. [i]We hope, anyway![/i] Right you are, Erk. As a transmuter, however, Stumpy has access to a variety of useful spells. I'm sure we'll be seeing him bust out [COLOR=blue]Shield[/COLOR] and [COLOR=blue]Burning Hands[/COLOR]. [i][COLOR=blue]Burning Hands[/COLOR] is a Transmutation spell, Hawkwind? Sounds more like Evocation to me![/i] Well, it does transmute the caster's hands into hands that emit fire, so... [i]Heck, why not make [COLOR=blue]Summon Monster[/COLOR] a transmutation, then? It transmutes an empty space to a space containing a monster![/i] We're not here to debate arcane magic theory, Erk. Stumpy brings an impressive 18 CON to the field, giving him a remarkable sixteen hit points. [i]Is that including Toughness?[/i] Not according to these figures, no. That does come at a price, however: his INT is a mere 14. [i]Ouch! That's got to affect his spell DCs![/i] Very true, very true, Erk. May be why he's fitted out with studded leather armor and a heavy crossbow. [i]A heavy crossbow? Pretty low rate of fire on that puppy.[/i] Something to keep an eye on, definitely. Next up is Featherkill. [i]With a name like that, he must be an archer.[/i] You bet, Erk. Looks like his standard tactic is point-blank, rapid shots from his mighty bow. [i]A classic tactic.[/i] And finally of course there's the fan favorite, Kid Presentable. He's bringing his trademark masterwork mighty strength (+3) whip dagger to the fight, along with a scythe. Erk? [i]A scythe, yes, interesting choice. You know Hawkwind, the Kid is pretty deadly with that whip dagger (+8, d6+3), but circumstances may force him into straight melee combat, not an area where the whip dagger excels. With that x4 crit, we may be seeing the Kid deal some serious damage.[/i] Hold that thought, Erk, I'm getting word the combatants are moving towards the temple. [i]The frog-demon-infested temple?[/i] That's the one. Interesting side note, this temple was consecrated to the god of war, the same god the late Throgdigar Thickskin worshipped. [i]Shame about Gar. He was from Mountain Meets Stream Near Forest, am I right?[/i] Yes, I'm sure seeing it sacked was a great personal discomfort to him. We'll be back with round-by-round action, after these messages from Never-Say-Die Healing Potions. [/QUOTE]
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