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General Tabletop Discussion
*TTRPGs General
The Knock On effect and Complexity Complaints
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<blockquote data-quote="Raven Crowking" data-source="post: 3103397" data-attributes="member: 18280"><p>I agree. When I first began to modify the system to my liking, I received a lot of those sorts of responses. Some have been helpful, some not so much. The sheer number of them, and by people whose opinions I respect, had initially led me to rethink whether or not I should do any changing at all.</p><p></p><p>As you say, though, the idea that there is a real problem just isn't so. 3e isn't a tripod that falls when the first leg is kicked out of it. I listed earlier some of the changes I have made without the slightest problem. So, overall, I agree with you. Even though (conversely) I think 1e was easier to modify, the differences in difficulty are not as large as one might believe at first glance, and the flexability of the 3e system is such that you can actually have a better output in terms of game world effects for your input in terms of changes.</p><p></p><p>I hope that makes sense. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>I think that depends very much on the poster, and the post in question. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>As I said earlier, </p><p></p><p></p><p></p><p>(I'm not sure what was in that post you altered, or if it was something from some other post -- including possibly mine -- but I'm not at all sure what caused the mod alert. This seems to be the most calm discussion of this type of issue that I've ever been involved in or lurked on.)</p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3103397, member: 18280"] I agree. When I first began to modify the system to my liking, I received a lot of those sorts of responses. Some have been helpful, some not so much. The sheer number of them, and by people whose opinions I respect, had initially led me to rethink whether or not I should do any changing at all. As you say, though, the idea that there is a real problem just isn't so. 3e isn't a tripod that falls when the first leg is kicked out of it. I listed earlier some of the changes I have made without the slightest problem. So, overall, I agree with you. Even though (conversely) I think 1e was easier to modify, the differences in difficulty are not as large as one might believe at first glance, and the flexability of the 3e system is such that you can actually have a better output in terms of game world effects for your input in terms of changes. I hope that makes sense. :) I think that depends very much on the poster, and the post in question. :lol: As I said earlier, (I'm not sure what was in that post you altered, or if it was something from some other post -- including possibly mine -- but I'm not at all sure what caused the mod alert. This seems to be the most calm discussion of this type of issue that I've ever been involved in or lurked on.) RC [/QUOTE]
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