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General Tabletop Discussion
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The Knock On effect and Complexity Complaints
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<blockquote data-quote="Ridley's Cohort" data-source="post: 3106032" data-attributes="member: 545"><p>That is a plausible argument regarding meaningful differences between editions and houseruling.</p><p></p><p>However not all rules are equal with respect to interactions. FREX, I could add a list of 97 polearms and the increase in numbers of interactions might be close to zero when considering a particular house rule. Likewise the large number of pages spent of skills description may or may not matter -- there could 1 single paragraph in 1 skill to look at.</p><p></p><p>I do not believe that core 3e rules is notably different in terms of complexity to core 1e rules or core 2e rules.</p><p></p><p>But before we can even attempt to make a useful comparison, we have to ask what standard we should apply when a number of 1e rules already fail to successfully interact with each other out of the box.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 3106032, member: 545"] That is a plausible argument regarding meaningful differences between editions and houseruling. However not all rules are equal with respect to interactions. FREX, I could add a list of 97 polearms and the increase in numbers of interactions might be close to zero when considering a particular house rule. Likewise the large number of pages spent of skills description may or may not matter -- there could 1 single paragraph in 1 skill to look at. I do not believe that core 3e rules is notably different in terms of complexity to core 1e rules or core 2e rules. But before we can even attempt to make a useful comparison, we have to ask what standard we should apply when a number of 1e rules already fail to successfully interact with each other out of the box. [/QUOTE]
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