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the Kyri Chronicles - last updated 22 Oct
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<blockquote data-quote="Plane Sailing" data-source="post: 10411" data-attributes="member: 114"><p>The crowds run from the square in some panic, and Crail moves along with them, making his way back to the bell tower. He doesn’t like the sound of this *one bit*</p><p></p><p>After his companions finish their praying and spell preparation they all hear the town criers repeating the Barons words - apparently flanked by a pair of enormous goblins with glowing purple eyes. Azrin recognises a fiendish creature from Crails descriptions, and he surmises that a gate must have been opened to a fiendish plane from somewhere in the vicinity. That would match up with the extreme sense of evil that Lysander sensed at the temple the previous night! But how to close such a gate? It is beyond Azrins planar knowledge at the moment - but he is sure that there are a couple of books within the temple library which will give him the answers he needs. Of course, the temple seems to be overrun by fiendish creatures and probably an evil subcult of Asura...</p><p></p><p>First, they need to find allies. Crail goes off to make contact with K’tal, sticking to the back routes. Even so, he sees the bony fiend with a number of frightened militamen terrorising a baker out on his rounds, and then later narrowly escapes from a huge, fiendish megaraptor stalking round the back ways. K’tal has heard the news and is happy to join up with the company in attempting to bring true order back to the town.</p><p></p><p>In the meantime, Auriel takes her own walk around the town - much quieter now, with far fewer people around. She notices a couple of turbaned, hawk-nosed men in one of the streets and doesn’t pay them much attention - but they apparently recognise her and shoot at her with their hand-crossbows, poisoning her slightly again. Thankfully she manages to escape and work her way back to the bell tower. It definitely isn’t safe out at the moment, and the enemy have good descriptions of them to work from.</p><p></p><p>They spend a considerable time planning how to break into the library and collect the necessary books - a frontal assault is out, since they wont have the time to look through the library if they are trying to protect themselves from the cultists, yet somehow they have to get Azrin in there since he’s the only one who knows what books to collect.</p><p></p><p>A plan is drawn up. That night, Auriel and Azrin sneak up to the temple, to the wall adjoining the library. Auriel casts stone shape and makes a hole that can be wriggled through. Azrin then quaffs the potion of invisibility which was recently found, and works his way into the library, taking off some of the books in order to get into the building. The library is occupied - Felgar is sitting at the table, regarding the doorway and idly tearing pages out of one of the books. </p><p></p><p>Holding his breath, thanking Asura for luck, Azrin creeps around the back of the library, selects the books he needs, then carefully wriggles out the hole once more. He replaces the books in the shelf behind him as he leaves, and then he and Auriel camouflage the hole and return to the bell tower.</p><p></p><p>The books have the answers he is looking for. This kind of planar gateway can be closed by channelling energy into it - although it needs to be a concerted effort, as it will be a difficult task, especially if the temple has been desecrated as they anticipate.</p><p></p><p>Meanwhile, Crail and Lysander move carefully round the town to visit some of the houses of the more devout worshippers from the temple, to see if they can track down what has happened to Alkanar and the temple acolytes. Soon they find a household where one of the acolytes, Sheena, is being sheltered. The other two are at locations further a field in the town, although nobody is sure of the whereabouts of Alkanar. It seems likely that he is being kept prisoner somewhere for a future sacrifice at a major holyday ceremony which would be in a couple of days time. With assurances of faithfulness, the worshippers agree to spread the word to the other acolytes</p><p></p><p>Crail then goes to attempt to locate some of his friends from the old thieves guild, from before the ratmen came. After a days searching he follows up rumours of the girl Laidly, and makes his way to an abandoned warehouse near the Chatterstreet gate. He picks the complex lock to gain access, and is nearly turned into a pincushion by crossbows, but Laidly recognises him and holds their fire. A short reunion ensures, and although the band of rogues will not aid in any direct assault, they are happy to provide a distraction up at Westgate, to draw attention away from the temple end of town.</p><p></p><p>They spend the next day, Waxday, resting up and contemplating all that has happened within the last week. Lysander re-dedicates himself to the path of the Jazumai, practicing his swordplay and prayers more. Crail turns his thoughts from roguish ways to more direct combat and Azrin concentrates on new prayers from some of the books which he took from the library.</p><p></p><p><strong>Current roster:</strong></p><p>Lysander: Jazumai 5 / Sorcerer 1</p><p>Auriel: Witch 5</p><p>Crail: Rogue 3 / Fighter 1</p><p>Azrin: Priest 3 / Monk 1</p><p>Ynnsfeardh: Monk 4</p><p>K’tal: Mage Savant 4</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 10411, member: 114"] The crowds run from the square in some panic, and Crail moves along with them, making his way back to the bell tower. He doesn’t like the sound of this *one bit* After his companions finish their praying and spell preparation they all hear the town criers repeating the Barons words - apparently flanked by a pair of enormous goblins with glowing purple eyes. Azrin recognises a fiendish creature from Crails descriptions, and he surmises that a gate must have been opened to a fiendish plane from somewhere in the vicinity. That would match up with the extreme sense of evil that Lysander sensed at the temple the previous night! But how to close such a gate? It is beyond Azrins planar knowledge at the moment - but he is sure that there are a couple of books within the temple library which will give him the answers he needs. Of course, the temple seems to be overrun by fiendish creatures and probably an evil subcult of Asura... First, they need to find allies. Crail goes off to make contact with K’tal, sticking to the back routes. Even so, he sees the bony fiend with a number of frightened militamen terrorising a baker out on his rounds, and then later narrowly escapes from a huge, fiendish megaraptor stalking round the back ways. K’tal has heard the news and is happy to join up with the company in attempting to bring true order back to the town. In the meantime, Auriel takes her own walk around the town - much quieter now, with far fewer people around. She notices a couple of turbaned, hawk-nosed men in one of the streets and doesn’t pay them much attention - but they apparently recognise her and shoot at her with their hand-crossbows, poisoning her slightly again. Thankfully she manages to escape and work her way back to the bell tower. It definitely isn’t safe out at the moment, and the enemy have good descriptions of them to work from. They spend a considerable time planning how to break into the library and collect the necessary books - a frontal assault is out, since they wont have the time to look through the library if they are trying to protect themselves from the cultists, yet somehow they have to get Azrin in there since he’s the only one who knows what books to collect. A plan is drawn up. That night, Auriel and Azrin sneak up to the temple, to the wall adjoining the library. Auriel casts stone shape and makes a hole that can be wriggled through. Azrin then quaffs the potion of invisibility which was recently found, and works his way into the library, taking off some of the books in order to get into the building. The library is occupied - Felgar is sitting at the table, regarding the doorway and idly tearing pages out of one of the books. Holding his breath, thanking Asura for luck, Azrin creeps around the back of the library, selects the books he needs, then carefully wriggles out the hole once more. He replaces the books in the shelf behind him as he leaves, and then he and Auriel camouflage the hole and return to the bell tower. The books have the answers he is looking for. This kind of planar gateway can be closed by channelling energy into it - although it needs to be a concerted effort, as it will be a difficult task, especially if the temple has been desecrated as they anticipate. Meanwhile, Crail and Lysander move carefully round the town to visit some of the houses of the more devout worshippers from the temple, to see if they can track down what has happened to Alkanar and the temple acolytes. Soon they find a household where one of the acolytes, Sheena, is being sheltered. The other two are at locations further a field in the town, although nobody is sure of the whereabouts of Alkanar. It seems likely that he is being kept prisoner somewhere for a future sacrifice at a major holyday ceremony which would be in a couple of days time. With assurances of faithfulness, the worshippers agree to spread the word to the other acolytes Crail then goes to attempt to locate some of his friends from the old thieves guild, from before the ratmen came. After a days searching he follows up rumours of the girl Laidly, and makes his way to an abandoned warehouse near the Chatterstreet gate. He picks the complex lock to gain access, and is nearly turned into a pincushion by crossbows, but Laidly recognises him and holds their fire. A short reunion ensures, and although the band of rogues will not aid in any direct assault, they are happy to provide a distraction up at Westgate, to draw attention away from the temple end of town. They spend the next day, Waxday, resting up and contemplating all that has happened within the last week. Lysander re-dedicates himself to the path of the Jazumai, practicing his swordplay and prayers more. Crail turns his thoughts from roguish ways to more direct combat and Azrin concentrates on new prayers from some of the books which he took from the library. [b]Current roster:[/b] Lysander: Jazumai 5 / Sorcerer 1 Auriel: Witch 5 Crail: Rogue 3 / Fighter 1 Azrin: Priest 3 / Monk 1 Ynnsfeardh: Monk 4 K’tal: Mage Savant 4 [/QUOTE]
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