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Story Hour
the Kyri Chronicles - last updated 22 Oct
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<blockquote data-quote="Plane Sailing" data-source="post: 1058311" data-attributes="member: 114"><p>A secret door is detected in the library, they decide to wait until they are recovered before proceeding further.</p><p></p><p>They make a pyre and burn Dala’s body. Of the magic items he carried, only his treasured ring of protection survived the inferno, and it is passed on to Arilyn. Boswell appears and summons his body to Garamon, for the final fight (explaining the deal that had been struck).</p><p></p><p>They re-enter the tower, go through the secret door and down a narrow, dripping corridor, to find a huge cavern. Dim light filters through the waterfall which blocks the entrance to the cavern. As their eyes become accustomed to the light they can see movement on the floor of the cavern. Lots of movement. One light spell later and the cavern is revealed to be full of hundreds of zombies, undead peasants from all the villages to the north of here, killed and gathered in this one place. This is the army which Dyson was building, this was his current plan for domination. The Devils ability to freely animate dead would have made it possible to raise a tremendous army had Knightsbridge been invaded!</p><p></p><p>The work of destroying the zombies is long and arduous. Once Trajan has exhausted all his capacity for channelling positive energy to destroy them, Arilyn takes her wand of lightning and starts blasting off charges as the zombies fruitlessly attempt to reach them. Eventually the cavern is still once more.</p><p></p><p></p><p></p><p></p><p> They camp that night some way down the river from Waterfang, discuss around the camp fire their memories of Dala – his impetuousness, his power, the funny things that he had done in the past. While talking, they heard some music coming from the south – the sound of a lute and a beautiful lilting song. Anne-Maries eyes easily pierce the moonlit night, and she can see a tall and slim figure strolling towards them. The figure waves, without breaking his tune until he comes with range of their torchlight. The song is familiar to both Anne-Marie and Trajan – it is the song of the elves which they met down in Ossington last year.</p><p></p><p>“Greetings, friends” smiles the elf. “Your tale has been told across many forests, and I have decided to rouse myself from my long ennui and join you in your quests – until such time as I find the way home or…” he trails off “some other reason”. He smiles again, especially favouring Anne-Marie. “Ah, it is true, you do have faerie blood in your veins”</p><p></p><p>He is full of stories and songs, yet he has a listening ear too as he dwells on the fall of Dala and composes an impromptu lament in his honour. He came with a greeting from the Lady of Ossington woods which identified him to them, and he is quickly welcomed into the company.</p><p></p><p><em>DMnote: this is the first elf PC in the campaign. These are not standard elves; those in this campaign use the planetouched (aasimar) stats and benefits, along with some of the more traditional elvish benefits. This makes them a +1 ECL class. Another difference is that they have favoured class: Bard, and all elves are bards (and only elves are bards until such time as a human gains training from them). This is a campaign flavour thing, and reflects the difference in their magic</em></p><p></p><p></p><p>next: The Blessed Returns!</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1058311, member: 114"] A secret door is detected in the library, they decide to wait until they are recovered before proceeding further. They make a pyre and burn Dala’s body. Of the magic items he carried, only his treasured ring of protection survived the inferno, and it is passed on to Arilyn. Boswell appears and summons his body to Garamon, for the final fight (explaining the deal that had been struck). They re-enter the tower, go through the secret door and down a narrow, dripping corridor, to find a huge cavern. Dim light filters through the waterfall which blocks the entrance to the cavern. As their eyes become accustomed to the light they can see movement on the floor of the cavern. Lots of movement. One light spell later and the cavern is revealed to be full of hundreds of zombies, undead peasants from all the villages to the north of here, killed and gathered in this one place. This is the army which Dyson was building, this was his current plan for domination. The Devils ability to freely animate dead would have made it possible to raise a tremendous army had Knightsbridge been invaded! The work of destroying the zombies is long and arduous. Once Trajan has exhausted all his capacity for channelling positive energy to destroy them, Arilyn takes her wand of lightning and starts blasting off charges as the zombies fruitlessly attempt to reach them. Eventually the cavern is still once more. They camp that night some way down the river from Waterfang, discuss around the camp fire their memories of Dala – his impetuousness, his power, the funny things that he had done in the past. While talking, they heard some music coming from the south – the sound of a lute and a beautiful lilting song. Anne-Maries eyes easily pierce the moonlit night, and she can see a tall and slim figure strolling towards them. The figure waves, without breaking his tune until he comes with range of their torchlight. The song is familiar to both Anne-Marie and Trajan – it is the song of the elves which they met down in Ossington last year. “Greetings, friends” smiles the elf. “Your tale has been told across many forests, and I have decided to rouse myself from my long ennui and join you in your quests – until such time as I find the way home or…” he trails off “some other reason”. He smiles again, especially favouring Anne-Marie. “Ah, it is true, you do have faerie blood in your veins” He is full of stories and songs, yet he has a listening ear too as he dwells on the fall of Dala and composes an impromptu lament in his honour. He came with a greeting from the Lady of Ossington woods which identified him to them, and he is quickly welcomed into the company. [i]DMnote: this is the first elf PC in the campaign. These are not standard elves; those in this campaign use the planetouched (aasimar) stats and benefits, along with some of the more traditional elvish benefits. This makes them a +1 ECL class. Another difference is that they have favoured class: Bard, and all elves are bards (and only elves are bards until such time as a human gains training from them). This is a campaign flavour thing, and reflects the difference in their magic[/i] next: The Blessed Returns! [/QUOTE]
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the Kyri Chronicles - last updated 22 Oct
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