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Story Hour
the Kyri Chronicles - last updated 22 Oct
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<blockquote data-quote="Plane Sailing" data-source="post: 1272913" data-attributes="member: 114"><p>Trajan and the others all hear a whispered message from a man named Taran who has been watching them at work and wishes to join them – gaining protection from their steel and offering his knowledge to aid in their quests. After a short discussion the company agree and with a puff of purple smoke the slight figure clad all in grey appears alongside a young and rather traditionally dressed wizard. The wizard smiles at them all, unrolls another scroll and vanishes again. </p><p></p><p>Taran surveys the scene of the dead green dragon. “I like your handiwork” he offers.</p><p></p><p>While Meliamne starts to talk to Taran, Anne-Marie and Trajan investigate the small horde that the dragon was guarding. There is an iron cauldron filled with silver Marks and with the glint of red and purple gems among them. Leaning next to the cauldron is a beautifully made large shield emblazoned with a rampant green dragon and a large golden statue, nearly three foot high. Hanging in the air above the cauldron is a twinkling glassy pyramid. Anne-Marie reaches past the floating pyramid to check out some of the gems but her should brushes it and it falls to the ground.</p><p></p><p>There is an explosion and a small cloud of purple smoke which dissipates instantly to reveal a large, four armed red eyed, ape creature. It takes a full attack against Anne-Marie but is foiled by her astounding agility and canny reflexes (that is what good Dex, Int, Wis will do for you when you are a bit of a monk and a bit of a duellist!). One claw snags her tunic but only lightly scratches her, and it is not able to rend her. Anne-Marie replies with a lightning fast series of strikes with her rapier and Trajan moves up to flank the creature and finishes it off with his scimitar. With a clap of distant thunder the summoned creature disappears. Six months ago it would have been a serious threat for them, but now – just a speed bump.</p><p></p><p>Investigating the treasure further, Trajan swaps his old steel shield for the one emblazoned with a green dragon.</p><p></p><p>“I remember hearing about those” Meliamne muses. “They were made constructed for the fight against Radeem and his servants from the swamp. It contains a powerful enchantment to guard against acid”.</p><p></p><p>“Nice” says Trajan.</p><p></p><p>The coins come to a tidy sum – nearly a thousand marks all told, and Taran’s experienced eye values each of the 21 gems at about 100Mks in value. Arilyn finds a crumpled scroll in the cauldron which turns out to contain spells of see invisibility and alter self. The golden statue is terrible attractive. It weighs 200lbs and must be worth an absolute fortune, but nobody can carry it. Lift it, yes; carry it no. With regrets they place it in their mine cart and resolve to remove it from her if they are able to later.</p><p></p><p><strong>Next: Assaulting the gatehouse - and a character death! Who can it be?</strong></p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1272913, member: 114"] Trajan and the others all hear a whispered message from a man named Taran who has been watching them at work and wishes to join them – gaining protection from their steel and offering his knowledge to aid in their quests. After a short discussion the company agree and with a puff of purple smoke the slight figure clad all in grey appears alongside a young and rather traditionally dressed wizard. The wizard smiles at them all, unrolls another scroll and vanishes again. Taran surveys the scene of the dead green dragon. “I like your handiwork” he offers. While Meliamne starts to talk to Taran, Anne-Marie and Trajan investigate the small horde that the dragon was guarding. There is an iron cauldron filled with silver Marks and with the glint of red and purple gems among them. Leaning next to the cauldron is a beautifully made large shield emblazoned with a rampant green dragon and a large golden statue, nearly three foot high. Hanging in the air above the cauldron is a twinkling glassy pyramid. Anne-Marie reaches past the floating pyramid to check out some of the gems but her should brushes it and it falls to the ground. There is an explosion and a small cloud of purple smoke which dissipates instantly to reveal a large, four armed red eyed, ape creature. It takes a full attack against Anne-Marie but is foiled by her astounding agility and canny reflexes (that is what good Dex, Int, Wis will do for you when you are a bit of a monk and a bit of a duellist!). One claw snags her tunic but only lightly scratches her, and it is not able to rend her. Anne-Marie replies with a lightning fast series of strikes with her rapier and Trajan moves up to flank the creature and finishes it off with his scimitar. With a clap of distant thunder the summoned creature disappears. Six months ago it would have been a serious threat for them, but now – just a speed bump. Investigating the treasure further, Trajan swaps his old steel shield for the one emblazoned with a green dragon. “I remember hearing about those” Meliamne muses. “They were made constructed for the fight against Radeem and his servants from the swamp. It contains a powerful enchantment to guard against acid”. “Nice” says Trajan. The coins come to a tidy sum – nearly a thousand marks all told, and Taran’s experienced eye values each of the 21 gems at about 100Mks in value. Arilyn finds a crumpled scroll in the cauldron which turns out to contain spells of see invisibility and alter self. The golden statue is terrible attractive. It weighs 200lbs and must be worth an absolute fortune, but nobody can carry it. Lift it, yes; carry it no. With regrets they place it in their mine cart and resolve to remove it from her if they are able to later. [b]Next: Assaulting the gatehouse - and a character death! Who can it be?[/b] [/QUOTE]
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