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the Kyri Chronicles - last updated 22 Oct
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<blockquote data-quote="Plane Sailing" data-source="post: 56138" data-attributes="member: 114"><p><strong>Kyri Chronicles - Return to the Temple of Elemental Evil</strong></p><p></p><p>This is a continuation of the Kyri Chronicles part I, which covers the Sunless Citadel, Speaker in Dreams and a number of Dungeon modules.</p><p></p><p>You can find information about my campaign world of Kyri there, or you can check it out in more detail on my web page <a href="http://www.thewhitetower.co.uk/frp" target="_blank">http://www.thewhitetower.co.uk/frp</a></p><p></p><p>In part I we have seen the following deaths:</p><p>Miranda, Rog4/Sor1 (deceased) </p><p>Graculous, Ftr5 (deceased) </p><p>Blodwyn, Clr2 (deceased) </p><p>Ynnsfeardh, Mnk4 (deceased) </p><p>Auriel, Dru5 (left) </p><p>Kieran, Ftr2 (deceased) </p><p>T’kel, Wiz1 (deceased) </p><p>Sula, Rgr2* (deceased) </p><p></p><p>The Return to the Temple of Elemental Evil has a reputation as a bit of a meat grinder, so there may be many more to follow.</p><p></p><p>The current party composition is as follows:</p><p></p><p>Lysander, Jaz5/Sor1 </p><p>Crail, Rog3/Ftr2 </p><p>Azrin, Clr4/Mnk1 </p><p>K’tan, Mage: Savant 5 </p><p>M’ir, Mnk1/Mage: Seer 4 </p><p></p><p>Here is a little information about each of them:</p><p></p><p><strong>Lysander.</strong> A Jazumai from the nation of Singh, he has been brought up since his youth in one of the temple training barracks. From his very earliest days he was selected because of the touch of Asura on his life and he grew up strong and charismatic. As he turned 18 his leaders sent him through the pass into Caran. He was given responsibility to take the name of Asura amongst the infidels and to support the growing network of churches to the one true god amongst the Southlander nations.</p><p></p><p>Lysander takes his faith and his mission seriously. He tends to mentally categorise the ordinary people he meets into those who are “of the flock” and are to be protected, and those “who may become of the flock” and should be encouraged to faith in Asura. His current base of operations is the temple in Knightsbridge, part of the nation of Lythau.</p><p></p><p>As he has gained in experience and responsibility he has spent much time studying only scriptures and prophecies, and he is worried by the themes that he has uncovered - themes not spoken of ordinarily in church, prophecies that talk of an ancient sleeper awakening, an ancient evil waiting to reclaim the land.</p><p></p><p><strong>Crail.</strong> He grew up as a street urchin in Knightsbridge, hanging around in the disreputable areas around SouthSpur and running with the gangs. He always had a bit of a sense of honour about him, and when there was a change at the head of the thieves guild - an outsider called Squim took over the local guild and with several henchmen - all with long, greasy black hair - a much more violent atmosphere started to permeate the guilds activities. Crail wasn't too sure that he liked the way that things were going, and decided that it was time to leave the town. How to do this in safety though? </p><p></p><p>He had been hearing stories on the grapevine about Lysander and his fellow adventurers, he approached Lysander with a proposal that he works with them awhile. </p><p></p><p>It proved to be a bigger change than he had expected, when one day he became deeply involved in a theological conversation with Lysander and ended up converting to the worship of Asura - much to his own surprise.</p><p></p><p>He is still headstrong and likely to act first, think later. It has got him into bad trouble before and is likely to again.</p><p></p><p></p><p><strong>Azrin.</strong> A priest from the nation of Singh. Slow and fat, quick to turn to his books. Azrin was a librarian in the Singharese city of Tarshai, and planned to spend his whole life digging through books and avoiding people. Occasionally he would write reports about his findings, assuming that nobody would read them. Perhaps someone did. One day, he was quickly removed from the great library and packed off on a donkey through the Caran pass and to the small town of Knightsbridge in the Southlander nation of Lythau. He arrived with a sealed letter to the local high priest, Alkanar - a letter suggesting that he be sent into as greater a danger as possible, as soon as possible. “in order to strengthen his character”. Alkanar set him to work with Lysander, with whom he has had an uneasy relationship these last few months. Azrin is not particularly interested in people - only books and knowledge. He continues to study a wide range of fields of knowledge, and he is particularly concerned about the scraps of evidence he has that some of the evil subcults of Asura may be on the rise again. Still, that’s not really his problem, is it?</p><p></p><p><strong>K’Tan.</strong> A mage-savant from the mountaintop land of Cadlan. K’tan speech is terse and clipped, and he speaks little. He was sent out by the masters of Cadlan because the crystals under the city had started singing a dirge, and their seers believed that the time was drawing near when the ancient enemy would attempt to reassert its power over the world. He was sent out amongst others to seek out signs of Illithid incursion - and joined up with the rest of the band in Knightsbridge, where one such breakout was found. He has since stayed with them, and introduced a personal friend of his, M’ir to the group.</p><p></p><p><strong>M’ir</strong> is also from Cadlan, he is a mage-seer, specialising in magics which divine the way and open doors of remembrance. His mentor, a venerable seer had a premonition that M’ir would be need by a group working in Knightsbridge and he was halfway there before he received K’tans summons. As part of his training he has spent some years honing his body as well as his mind amongst the monks in Cadlan - a natural match for his intuitive nature. He now bends his mind and will to the tasks ahead of the whole group, and is much valued for his incisive grasp of realities and excellent planning ability.</p><p></p><p></p><p>Coming soon... off to the moathouse</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 56138, member: 114"] [b]Kyri Chronicles - Return to the Temple of Elemental Evil[/b] This is a continuation of the Kyri Chronicles part I, which covers the Sunless Citadel, Speaker in Dreams and a number of Dungeon modules. You can find information about my campaign world of Kyri there, or you can check it out in more detail on my web page [url]http://www.thewhitetower.co.uk/frp[/url] In part I we have seen the following deaths: Miranda, Rog4/Sor1 (deceased) Graculous, Ftr5 (deceased) Blodwyn, Clr2 (deceased) Ynnsfeardh, Mnk4 (deceased) Auriel, Dru5 (left) Kieran, Ftr2 (deceased) T’kel, Wiz1 (deceased) Sula, Rgr2* (deceased) The Return to the Temple of Elemental Evil has a reputation as a bit of a meat grinder, so there may be many more to follow. The current party composition is as follows: Lysander, Jaz5/Sor1 Crail, Rog3/Ftr2 Azrin, Clr4/Mnk1 K’tan, Mage: Savant 5 M’ir, Mnk1/Mage: Seer 4 Here is a little information about each of them: [b]Lysander.[/b] A Jazumai from the nation of Singh, he has been brought up since his youth in one of the temple training barracks. From his very earliest days he was selected because of the touch of Asura on his life and he grew up strong and charismatic. As he turned 18 his leaders sent him through the pass into Caran. He was given responsibility to take the name of Asura amongst the infidels and to support the growing network of churches to the one true god amongst the Southlander nations. Lysander takes his faith and his mission seriously. He tends to mentally categorise the ordinary people he meets into those who are “of the flock” and are to be protected, and those “who may become of the flock” and should be encouraged to faith in Asura. His current base of operations is the temple in Knightsbridge, part of the nation of Lythau. As he has gained in experience and responsibility he has spent much time studying only scriptures and prophecies, and he is worried by the themes that he has uncovered - themes not spoken of ordinarily in church, prophecies that talk of an ancient sleeper awakening, an ancient evil waiting to reclaim the land. [b]Crail.[/b] He grew up as a street urchin in Knightsbridge, hanging around in the disreputable areas around SouthSpur and running with the gangs. He always had a bit of a sense of honour about him, and when there was a change at the head of the thieves guild - an outsider called Squim took over the local guild and with several henchmen - all with long, greasy black hair - a much more violent atmosphere started to permeate the guilds activities. Crail wasn't too sure that he liked the way that things were going, and decided that it was time to leave the town. How to do this in safety though? He had been hearing stories on the grapevine about Lysander and his fellow adventurers, he approached Lysander with a proposal that he works with them awhile. It proved to be a bigger change than he had expected, when one day he became deeply involved in a theological conversation with Lysander and ended up converting to the worship of Asura - much to his own surprise. He is still headstrong and likely to act first, think later. It has got him into bad trouble before and is likely to again. [b]Azrin.[/b] A priest from the nation of Singh. Slow and fat, quick to turn to his books. Azrin was a librarian in the Singharese city of Tarshai, and planned to spend his whole life digging through books and avoiding people. Occasionally he would write reports about his findings, assuming that nobody would read them. Perhaps someone did. One day, he was quickly removed from the great library and packed off on a donkey through the Caran pass and to the small town of Knightsbridge in the Southlander nation of Lythau. He arrived with a sealed letter to the local high priest, Alkanar - a letter suggesting that he be sent into as greater a danger as possible, as soon as possible. “in order to strengthen his character”. Alkanar set him to work with Lysander, with whom he has had an uneasy relationship these last few months. Azrin is not particularly interested in people - only books and knowledge. He continues to study a wide range of fields of knowledge, and he is particularly concerned about the scraps of evidence he has that some of the evil subcults of Asura may be on the rise again. Still, that’s not really his problem, is it? [b]K’Tan.[/b] A mage-savant from the mountaintop land of Cadlan. K’tan speech is terse and clipped, and he speaks little. He was sent out by the masters of Cadlan because the crystals under the city had started singing a dirge, and their seers believed that the time was drawing near when the ancient enemy would attempt to reassert its power over the world. He was sent out amongst others to seek out signs of Illithid incursion - and joined up with the rest of the band in Knightsbridge, where one such breakout was found. He has since stayed with them, and introduced a personal friend of his, M’ir to the group. [b]M’ir[/b] is also from Cadlan, he is a mage-seer, specialising in magics which divine the way and open doors of remembrance. His mentor, a venerable seer had a premonition that M’ir would be need by a group working in Knightsbridge and he was halfway there before he received K’tans summons. As part of his training he has spent some years honing his body as well as his mind amongst the monks in Cadlan - a natural match for his intuitive nature. He now bends his mind and will to the tasks ahead of the whole group, and is much valued for his incisive grasp of realities and excellent planning ability. Coming soon... off to the moathouse [/QUOTE]
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