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Story Hour
the Kyri Chronicles - last updated 22 Oct
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<blockquote data-quote="Plane Sailing" data-source="post: 60280" data-attributes="member: 114"><p>The party sneak down to the gates, and M'ir exercises his will to give Crail the ability to walk right up the walls. Inside the courtyard the broken flagstones are discoloured by a reddish brown smear which leads from the centre of the yard towards the double doorway. Scouting along the top of the wall, Crail decides not to try to balance on the tumbled down wreckage which is all that remains of the upper stories. Instead he crawls alongside the</p><p>inner wall, up towards large double doorway.</p><p></p><p>Creeping around the top he leans over and looks into the chamber beyond - and is surprised to see a dragon head looking right at him! It slashes at him with its teeth and he scuttles back out and starts running along the wall. The dragon Utreshimon flies out and hovers over him, snatching at him with teeth and claws. With a despairing scream Crail falls limply to the floor and the rest of the company rush into the courtyard. Utreshimon hoped to raise a cloud of dust by hovering, but the weeks of autumn rain prevent that.</p><p></p><p>Utreshimon spends most of its time on the wing, either breathing blasts of electrical power or swooping past for a wicked attack with its jaws. The dragon is only man-sized, but it is a formidable opponent, severely wounding several of the characters before it is finally driven off, flying into the mist along the river.</p><p></p><p>Azrin calls upon Asura to heal, and after a rest Crail leads the others in a search of the moathouse ruins. The dragons lair in the chamber just beyond the entrance doorway yields two bodies - one in ochre robes who has a lilac coloured stone mask, a mace inscribed with runes of destruction and a scroll which looks like a prayer for healing - but not to Asura. Azrin decides to not take any risks with this. The other body seems like a rogue, armed with</p><p>longsword and shortbow. Money pouches are removed from these two victims of the dragon and the search continues.</p><p></p><p>In a room with faded and torn black hangings on the wall, Crail finds a well hidden secret door. Opening it, they make their way down and after a few minutes find that they are in a maze of dimly lit corridors. A little cautious searching reveals a tiny secret room with voices beyond it. Following another path they find a sleeping chamber with 6 rough wooden beds. Beyond that, Azrin is ambushed by a Gnoll chieftain, but Lysander quickly leaps to the rescue and after a short battle he is dispatched. The company recognise that they are not in a good condition to fight any more serious battles, so gathering up a small chest in the bedchamber they make their way back up out of the secret door, through the moathouse ruins and into the nearby hills - to lick their wounds and plan their next assault - hopefully before the dragon comes back.</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 60280, member: 114"] The party sneak down to the gates, and M'ir exercises his will to give Crail the ability to walk right up the walls. Inside the courtyard the broken flagstones are discoloured by a reddish brown smear which leads from the centre of the yard towards the double doorway. Scouting along the top of the wall, Crail decides not to try to balance on the tumbled down wreckage which is all that remains of the upper stories. Instead he crawls alongside the inner wall, up towards large double doorway. Creeping around the top he leans over and looks into the chamber beyond - and is surprised to see a dragon head looking right at him! It slashes at him with its teeth and he scuttles back out and starts running along the wall. The dragon Utreshimon flies out and hovers over him, snatching at him with teeth and claws. With a despairing scream Crail falls limply to the floor and the rest of the company rush into the courtyard. Utreshimon hoped to raise a cloud of dust by hovering, but the weeks of autumn rain prevent that. Utreshimon spends most of its time on the wing, either breathing blasts of electrical power or swooping past for a wicked attack with its jaws. The dragon is only man-sized, but it is a formidable opponent, severely wounding several of the characters before it is finally driven off, flying into the mist along the river. Azrin calls upon Asura to heal, and after a rest Crail leads the others in a search of the moathouse ruins. The dragons lair in the chamber just beyond the entrance doorway yields two bodies - one in ochre robes who has a lilac coloured stone mask, a mace inscribed with runes of destruction and a scroll which looks like a prayer for healing - but not to Asura. Azrin decides to not take any risks with this. The other body seems like a rogue, armed with longsword and shortbow. Money pouches are removed from these two victims of the dragon and the search continues. In a room with faded and torn black hangings on the wall, Crail finds a well hidden secret door. Opening it, they make their way down and after a few minutes find that they are in a maze of dimly lit corridors. A little cautious searching reveals a tiny secret room with voices beyond it. Following another path they find a sleeping chamber with 6 rough wooden beds. Beyond that, Azrin is ambushed by a Gnoll chieftain, but Lysander quickly leaps to the rescue and after a short battle he is dispatched. The company recognise that they are not in a good condition to fight any more serious battles, so gathering up a small chest in the bedchamber they make their way back up out of the secret door, through the moathouse ruins and into the nearby hills - to lick their wounds and plan their next assault - hopefully before the dragon comes back. [/QUOTE]
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the Kyri Chronicles - last updated 22 Oct
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