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Story Hour
the Kyri Chronicles - last updated 22 Oct
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<blockquote data-quote="Plane Sailing" data-source="post: 684711" data-attributes="member: 114"><p><strong><span style="font-size: 12px">The Echo in the Wind</span></strong></p><p></p><p>The current party roster is as follows:</p><p></p><p><strong>Trajan</strong> 2nd Fighter/5th Jazumai/2nd Sword Saint</p><p><strong>Anne-Marie</strong> 6th Fighter/2nd Monk</p><p><strong>Dala</strong> 8th Sorcerer</p><p><strong>Arilyn</strong> 7th Wizard</p><p></p><p>The people of Bellhold are delighted to see their heroes again, and wine and dine them royally. They even show them a commemorative statue which has been put up in the town square with representations of Lysander, Trajan, M’ir, K’tan, Dala and Syl. The company raise their flagons in remembrance of friends who have moved on to other things, or died in the service of good.</p><p></p><p>Many local people know of Stooks Climb, but nobody has been up that way to the Aeolian College in more than a year. Rumour has it that a giant has set up camp near the climb and exacts heavy tolls – or worse – from those who want to use it.</p><p></p><p>The company set out next morning to Stooks Climb, regretfully leaving their horses in the care of the inn at Bellhold. While still a long way from the passage, Awk is sent flying ahead to scout out the area. He returns with news of a large Hill giant, camped up by the second bend of Stooks Climb. He has a large pile of rocks and he is staring out towards all the approaches, waiting for anyone to approach. The weather is getting very windy, and Awk doesn’t think he’ll be able to fly in it for much longer.</p><p></p><p>A plan is made. Dala and Trajan are made invisible, Arilyn will watch from 500ft away, within range of her static bolts. Anne-Marie will creep up to the bottom of the climb while Dala and Trajan fly up and position themselves above the giant.</p><p></p><p>The attack is launched by surprise, but the giant is much tougher than expected, and it gets to unleash a full attack against Anne-Marie, seriously wounding her before it is finally cut down. Trajan calls upon the power of Asura to heal Anne-Marie, and she gasps back to consciousness. Investigating the giants sack reveals grisly human remains. At least this is one less menace to local society. It doesn’t look as if there has been many travellers passing either way recently here…</p><p></p><p>The brace themselves against the increasingly cold wind and start the long struggle up Stooks Climb. It is steep and unfriendly, taking hours to walk up, and the sun is dipping down to the horizon when they come out to the broad valley which leads up to the town of Moradins Call. </p><p></p><p>As they approach the gatehouse, their attention is drawn to a pair of small flying creatures which are dancing and weaving around the towers, and emitting bolts of lightning. Suddenly the creatures notice the party, and more specifically notice Zeph, and wing their way like arrows towards the little elemental, spearing him with electrical blasts. At about the same time, four orcish rangers erupt from cover just feet away from the adventurers and charge into the attack, raging with their greataxes swinging!</p><p></p><p>The battle is short and furious; the orcs don’t last long even though they were experienced hunters amongst their people, and the juvenile arrowhawks don’t last long against magic missiles. Arilyn recalls that they are creatures from the elemental plane of air, and Zeph mentions that they are sworn enemies of his kind. Arilyn thinks it is strange that elemental creatures of that type might be found here, out on the mountains. There must have been a portal somewhere which they slipped through...</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 684711, member: 114"] [b][size=3]The Echo in the Wind[/size][/b] The current party roster is as follows: [b]Trajan[/b] 2nd Fighter/5th Jazumai/2nd Sword Saint [b]Anne-Marie[/b] 6th Fighter/2nd Monk [b]Dala[/b] 8th Sorcerer [b]Arilyn[/b] 7th Wizard The people of Bellhold are delighted to see their heroes again, and wine and dine them royally. They even show them a commemorative statue which has been put up in the town square with representations of Lysander, Trajan, M’ir, K’tan, Dala and Syl. The company raise their flagons in remembrance of friends who have moved on to other things, or died in the service of good. Many local people know of Stooks Climb, but nobody has been up that way to the Aeolian College in more than a year. Rumour has it that a giant has set up camp near the climb and exacts heavy tolls – or worse – from those who want to use it. The company set out next morning to Stooks Climb, regretfully leaving their horses in the care of the inn at Bellhold. While still a long way from the passage, Awk is sent flying ahead to scout out the area. He returns with news of a large Hill giant, camped up by the second bend of Stooks Climb. He has a large pile of rocks and he is staring out towards all the approaches, waiting for anyone to approach. The weather is getting very windy, and Awk doesn’t think he’ll be able to fly in it for much longer. A plan is made. Dala and Trajan are made invisible, Arilyn will watch from 500ft away, within range of her static bolts. Anne-Marie will creep up to the bottom of the climb while Dala and Trajan fly up and position themselves above the giant. The attack is launched by surprise, but the giant is much tougher than expected, and it gets to unleash a full attack against Anne-Marie, seriously wounding her before it is finally cut down. Trajan calls upon the power of Asura to heal Anne-Marie, and she gasps back to consciousness. Investigating the giants sack reveals grisly human remains. At least this is one less menace to local society. It doesn’t look as if there has been many travellers passing either way recently here… The brace themselves against the increasingly cold wind and start the long struggle up Stooks Climb. It is steep and unfriendly, taking hours to walk up, and the sun is dipping down to the horizon when they come out to the broad valley which leads up to the town of Moradins Call. As they approach the gatehouse, their attention is drawn to a pair of small flying creatures which are dancing and weaving around the towers, and emitting bolts of lightning. Suddenly the creatures notice the party, and more specifically notice Zeph, and wing their way like arrows towards the little elemental, spearing him with electrical blasts. At about the same time, four orcish rangers erupt from cover just feet away from the adventurers and charge into the attack, raging with their greataxes swinging! The battle is short and furious; the orcs don’t last long even though they were experienced hunters amongst their people, and the juvenile arrowhawks don’t last long against magic missiles. Arilyn recalls that they are creatures from the elemental plane of air, and Zeph mentions that they are sworn enemies of his kind. Arilyn thinks it is strange that elemental creatures of that type might be found here, out on the mountains. There must have been a portal somewhere which they slipped through... [/QUOTE]
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