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General Tabletop Discussion
*Dungeons & Dragons
The Lackluster Ranger
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<blockquote data-quote="Minigiant" data-source="post: 9515644" data-attributes="member: 63508"><p>Leaning <em>water breathing</em> over learning to holding ones breath for any extra 2 minutes just makes sense.</p><p></p><p>A ranger should know Hunter's Mark because it helps in Wisdom (Perception or Survival) when the trail is hard. . Using it for attacking is a bonus on offense is a bonus </p><p></p><p>This is why I keep saying Rangers should have more Mark spells. I keep shifting on how I'd see them.</p><p></p><p><strong>Beastmaster's Mark</strong></p><p>Wisdom (Animal Handling) and Intelligence (Nature) to calm and identify animals </p><p>Deal an extra 1d6 Force damage to the target whenever you or any beast within 10 feet hit it with a non-weapon attack.</p><p></p><p><strong>Stalker's Mark</strong></p><p>Advantage on Strength (Athletics) and Dexterity (Stealth) checks to avoid the target</p><p>Deal an extra 3d6 necrotic damage to the target whenever you hit it with an attack roll while Invisible to it</p><p></p><p><strong>Watcher's Mark</strong></p><p>Advantage on Wisdom (Insight) or Intelligence (Investigation) to notice aspects about the marked target</p><p>Deal an extra 2d6 Force damage to the target whenever you hit it with an attack roll at a distance of 10 feat or more.</p><p></p><p><strong>Hunter's Mark</strong> </p><p>Advantage on Wisdom (Perception Survival) checks you make to find marked target</p><p>Deal an extra 1d6 Force damage to the target whenever you hit it with an attack roll.</p><p> </p><p></p><p>I see rangers fading into the background like Predator or turning completely inky black as a shadow or having their eyes glow and pupils turn cat-like.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9515644, member: 63508"] Leaning [I]water breathing[/I] over learning to holding ones breath for any extra 2 minutes just makes sense. A ranger should know Hunter's Mark because it helps in Wisdom (Perception or Survival) when the trail is hard. . Using it for attacking is a bonus on offense is a bonus This is why I keep saying Rangers should have more Mark spells. I keep shifting on how I'd see them. [B]Beastmaster's Mark[/B] Wisdom (Animal Handling) and Intelligence (Nature) to calm and identify animals Deal an extra 1d6 Force damage to the target whenever you or any beast within 10 feet hit it with a non-weapon attack. [B]Stalker's Mark[/B] Advantage on Strength (Athletics) and Dexterity (Stealth) checks to avoid the target Deal an extra 3d6 necrotic damage to the target whenever you hit it with an attack roll while Invisible to it [B]Watcher's Mark[/B] Advantage on Wisdom (Insight) or Intelligence (Investigation) to notice aspects about the marked target Deal an extra 2d6 Force damage to the target whenever you hit it with an attack roll at a distance of 10 feat or more. [B]Hunter's Mark[/B] Advantage on Wisdom (Perception Survival) checks you make to find marked target Deal an extra 1d6 Force damage to the target whenever you hit it with an attack roll. I see rangers fading into the background like Predator or turning completely inky black as a shadow or having their eyes glow and pupils turn cat-like. [/QUOTE]
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