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General Tabletop Discussion
*Dungeons & Dragons
The Lackluster Ranger
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<blockquote data-quote="Minigiant" data-source="post: 9516099" data-attributes="member: 63508"><p>Consequences of D&D's magic system and D&D being a game. You would have to separate resource to support knowing very niche spells and cast them infrequently or do it for combat spells.</p><p></p><p>See the Ranger has Combat spells and Utility spells. Both use a spell slot and spells known. WOTC attempted to fix this with Favored Enemy.</p><p></p><p>A Ranger would learn Cure Wounds and Speak with Animals as their spells known. They would learn Hunter's Mark for free. The ranger would cast Hunter's Mark with Favored Enemy charges and cast Cure Wounds and Speak with Animals.</p><p></p><p>I think they did it backwards. The utility spells should be free and combat spells be known.<strong> But WOTC didn't give ranger enough utility spells at each level because they are all wizard fanboys. </strong>So you have to do it the other way,</p><p></p><h4>Level 1: Favored Enemy</h4><p>You choose a Concave which is a mixture of spells to help you hunt your enemies. You always have the spells in your Concave prepared. You can cast spells in your Concave without expending a spell slot by expending a use of this feature for each level of the spell casted, and you regain all expended uses of this ability when you finish a Long Rest.</p><p></p><p>The number of uses increases when you reach certain Ranger levels.</p><p></p><p><strong>Dragons</strong></p><p>Hunter's Mark</p><p>Lesser Restoration</p><p>Elemental Weapon</p><p>Stoneskin</p><p>Swift Quiver</p><p></p><p><strong>Humanoids</strong></p><p>Hail of Thorns</p><p>Spike Growth</p><p>Conure Barrage</p><p>Conjure Woodland Beings</p><p>Steel Wind Stike</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9516099, member: 63508"] Consequences of D&D's magic system and D&D being a game. You would have to separate resource to support knowing very niche spells and cast them infrequently or do it for combat spells. See the Ranger has Combat spells and Utility spells. Both use a spell slot and spells known. WOTC attempted to fix this with Favored Enemy. A Ranger would learn Cure Wounds and Speak with Animals as their spells known. They would learn Hunter's Mark for free. The ranger would cast Hunter's Mark with Favored Enemy charges and cast Cure Wounds and Speak with Animals. I think they did it backwards. The utility spells should be free and combat spells be known.[B] But WOTC didn't give ranger enough utility spells at each level because they are all wizard fanboys. [/B]So you have to do it the other way, [HEADING=3]Level 1: Favored Enemy[/HEADING] You choose a Concave which is a mixture of spells to help you hunt your enemies. You always have the spells in your Concave prepared. You can cast spells in your Concave without expending a spell slot by expending a use of this feature for each level of the spell casted, and you regain all expended uses of this ability when you finish a Long Rest. The number of uses increases when you reach certain Ranger levels. [B]Dragons[/B] Hunter's Mark Lesser Restoration Elemental Weapon Stoneskin Swift Quiver [B]Humanoids[/B] Hail of Thorns Spike Growth Conure Barrage Conjure Woodland Beings Steel Wind Stike [/QUOTE]
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